mirror of https://github.com/encounter/SDL.git
Fixed doxygen warning and markdown formatting.
Three backticks for blocks are not supported by doxygen.
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@ -225,41 +225,39 @@ set this up:
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source file, such as, "main.cpp".
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6. click on the Add button. This will close the dialog, add the new file to
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your project, and open the file in Visual C++'s text editor.
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7. Copy and paste the following code into the new file (minus the , then save
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it.
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7. Copy and paste the following code into the new file, then save it.
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```
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#include <SDL.h>
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int main(int argc, char **argv)
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{
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SDL_DisplayMode mode;
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SDL_Window * window = NULL;
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SDL_Renderer * renderer = NULL;
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SDL_Event evt;
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#include <SDL.h>
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if (SDL_Init(SDL_INIT_VIDEO) != 0) {
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return 1;
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}
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int main(int argc, char **argv)
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{
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SDL_DisplayMode mode;
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SDL_Window * window = NULL;
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SDL_Renderer * renderer = NULL;
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SDL_Event evt;
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if (SDL_GetCurrentDisplayMode(0, &mode) != 0) {
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return 1;
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}
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if (SDL_CreateWindowAndRenderer(mode.w, mode.h, SDL_WINDOW_FULLSCREEN, &window, &renderer) != 0) {
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return 1;
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}
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while (1) {
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while (SDL_PollEvent(&evt)) {
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if (SDL_Init(SDL_INIT_VIDEO) != 0) {
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return 1;
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}
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if (SDL_GetCurrentDisplayMode(0, &mode) != 0) {
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return 1;
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}
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if (SDL_CreateWindowAndRenderer(mode.w, mode.h, SDL_WINDOW_FULLSCREEN, &window, &renderer) != 0) {
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return 1;
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}
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while (1) {
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while (SDL_PollEvent(&evt)) {
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}
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SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
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SDL_RenderClear(renderer);
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SDL_RenderPresent(renderer);
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}
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SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
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SDL_RenderClear(renderer);
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SDL_RenderPresent(renderer);
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}
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}
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```
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#### 6.B. Adding code and assets ####
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