mirror of https://github.com/encounter/SDL.git
Make sure we don't try to turn on relative mouse mode while clicking on the window title bar.
This fixes bug https://github.com/libsdl-org/SDL/issues/4469
This commit is contained in:
parent
7df6a9ea59
commit
88e4755c26
|
@ -215,8 +215,8 @@ Cocoa_WarpMouseGlobal(int x, int y)
|
|||
SDL_Mouse *mouse = SDL_GetMouse();
|
||||
if (mouse->focus) {
|
||||
SDL_WindowData *data = (SDL_WindowData *) mouse->focus->driverdata;
|
||||
if ([data->listener isMoving]) {
|
||||
DLog("Postponing warp, window being moved.");
|
||||
if ([data->listener isMovingOrFocusClickPending]) {
|
||||
DLog("Postponing warp, window being moved or focused.");
|
||||
[data->listener setPendingMoveX:x Y:y];
|
||||
return 0;
|
||||
}
|
||||
|
@ -271,7 +271,7 @@ Cocoa_SetRelativeMouseMode(SDL_bool enabled)
|
|||
* if it is being moved right now.
|
||||
*/
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
if ([data->listener isMoving]) {
|
||||
if ([data->listener isMovingOrFocusClickPending]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -353,6 +353,34 @@ Cocoa_InitMouse(_THIS)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
Cocoa_HandleTitleButtonEvent(_THIS, NSEvent *event)
|
||||
{
|
||||
SDL_Window *window;
|
||||
NSWindow *nswindow = [event window];
|
||||
|
||||
for (window = _this->windows; window; window = window->next) {
|
||||
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
||||
if (data && data->nswindow == nswindow) {
|
||||
switch ([event type]) {
|
||||
case NSEventTypeLeftMouseDown:
|
||||
case NSEventTypeRightMouseDown:
|
||||
case NSEventTypeOtherMouseDown:
|
||||
[data->listener setFocusClickPending:[event buttonNumber]];
|
||||
break;
|
||||
case NSEventTypeLeftMouseUp:
|
||||
case NSEventTypeRightMouseUp:
|
||||
case NSEventTypeOtherMouseUp:
|
||||
[data->listener clearFocusClickPending:[event buttonNumber]];
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
|
||||
{
|
||||
|
@ -363,6 +391,21 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
|
|||
case NSEventTypeOtherMouseDragged:
|
||||
break;
|
||||
|
||||
case NSEventTypeLeftMouseDown:
|
||||
case NSEventTypeLeftMouseUp:
|
||||
case NSEventTypeRightMouseDown:
|
||||
case NSEventTypeRightMouseUp:
|
||||
case NSEventTypeOtherMouseDown:
|
||||
case NSEventTypeOtherMouseUp:
|
||||
if ([event window]) {
|
||||
NSRect windowRect = [[[event window] contentView] frame];
|
||||
if (!NSMouseInRect([event locationInWindow], windowRect, NO)) {
|
||||
Cocoa_HandleTitleButtonEvent(_this, event);
|
||||
return;
|
||||
}
|
||||
}
|
||||
return;
|
||||
|
||||
default:
|
||||
/* Ignore any other events. */
|
||||
return;
|
||||
|
|
|
@ -48,6 +48,7 @@ typedef enum
|
|||
BOOL inFullscreenTransition;
|
||||
PendingWindowOperation pendingWindowOperation;
|
||||
BOOL isMoving;
|
||||
int focusClickPending;
|
||||
int pendingWindowWarpX, pendingWindowWarpY;
|
||||
BOOL isDragAreaRunning;
|
||||
}
|
||||
|
@ -62,8 +63,12 @@ typedef enum
|
|||
-(void) close;
|
||||
|
||||
-(BOOL) isMoving;
|
||||
-(BOOL) isMovingOrFocusClickPending;
|
||||
-(void) setFocusClickPending:(int) button;
|
||||
-(void) clearFocusClickPending:(int) button;
|
||||
-(void) setPendingMoveX:(int)x Y:(int)y;
|
||||
-(void) windowDidFinishMoving;
|
||||
-(void) onMovingOrFocusClickPendingStateCleared;
|
||||
|
||||
/* Window delegate functionality */
|
||||
-(BOOL) windowShouldClose:(id) sender;
|
||||
|
|
|
@ -508,6 +508,26 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
return isMoving;
|
||||
}
|
||||
|
||||
- (BOOL)isMovingOrFocusClickPending
|
||||
{
|
||||
return isMoving || (focusClickPending != 0);
|
||||
}
|
||||
|
||||
-(void) setFocusClickPending:(int) button
|
||||
{
|
||||
focusClickPending |= (1 << button);
|
||||
}
|
||||
|
||||
-(void) clearFocusClickPending:(int) button
|
||||
{
|
||||
if ((focusClickPending & (1 << button)) != 0) {
|
||||
focusClickPending &= ~(1 << button);
|
||||
if (focusClickPending == 0) {
|
||||
[self onMovingOrFocusClickPendingStateCleared];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
-(void) setPendingMoveX:(int)x Y:(int)y
|
||||
{
|
||||
pendingWindowWarpX = x;
|
||||
|
@ -516,15 +536,36 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
|
||||
- (void)windowDidFinishMoving
|
||||
{
|
||||
if ([self isMoving]) {
|
||||
if (isMoving) {
|
||||
isMoving = NO;
|
||||
[self onMovingOrFocusClickPendingStateCleared];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)onMovingOrFocusClickPendingStateCleared
|
||||
{
|
||||
if (![self isMovingOrFocusClickPending]) {
|
||||
SDL_Mouse *mouse = SDL_GetMouse();
|
||||
if (pendingWindowWarpX != INT_MAX && pendingWindowWarpY != INT_MAX) {
|
||||
mouse->WarpMouseGlobal(pendingWindowWarpX, pendingWindowWarpY);
|
||||
pendingWindowWarpX = pendingWindowWarpY = INT_MAX;
|
||||
}
|
||||
if (mouse->relative_mode && !mouse->relative_mode_warp && mouse->focus == _data->window) {
|
||||
/* Move the cursor to the nearest point in the window */
|
||||
{
|
||||
int x, y;
|
||||
CGPoint cgpoint;
|
||||
|
||||
SDL_GetMouseState(&x, &y);
|
||||
cgpoint.x = _data->window->x + x;
|
||||
cgpoint.y = _data->window->y + y;
|
||||
|
||||
Cocoa_HandleMouseWarp(cgpoint.x, cgpoint.y);
|
||||
|
||||
DLog("Returning cursor to (%g, %g)", cgpoint.x, cgpoint.y);
|
||||
CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
|
||||
}
|
||||
|
||||
mouse->SetRelativeMouseMode(SDL_TRUE);
|
||||
}
|
||||
}
|
||||
|
@ -641,7 +682,7 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
/* This needs to be done before restoring the relative mouse mode. */
|
||||
SDL_SetKeyboardFocus(window);
|
||||
|
||||
if (mouse->relative_mode && !mouse->relative_mode_warp && ![self isMoving]) {
|
||||
if (mouse->relative_mode && !mouse->relative_mode_warp && ![self isMovingOrFocusClickPending]) {
|
||||
mouse->SetRelativeMouseMode(SDL_TRUE);
|
||||
}
|
||||
|
||||
|
@ -1970,7 +2011,7 @@ Cocoa_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
|
|||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
|
||||
/* Move the cursor to the nearest point in the window */
|
||||
if (grabbed && data && ![data->listener isMoving]) {
|
||||
if (grabbed && data && ![data->listener isMovingOrFocusClickPending]) {
|
||||
int x, y;
|
||||
CGPoint cgpoint;
|
||||
|
||||
|
|
Loading…
Reference in New Issue