mirror of https://github.com/encounter/SDL.git
audio: Removed internal SDL_audiomem.h and macros.
I think this was important for SDL 1.2 because some targets needed special device memory for DMA buffers or locked memory buffers for use in hardware interrupts or something, but since it just defines to SDL_malloc and SDL_free now, I took it out for clarity's sake.
This commit is contained in:
parent
9b64772775
commit
979de761c9
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@ -81,7 +81,6 @@
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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@ -174,9 +174,6 @@
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -208,7 +208,6 @@
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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@ -159,9 +159,6 @@
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -73,7 +73,6 @@
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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@ -174,9 +174,6 @@
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -279,7 +279,6 @@
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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@ -417,9 +417,6 @@
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<ClInclude Include="..\..\include\SDL_clipboard.h">
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<ClInclude Include="..\..\include\SDL_clipboard.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
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<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -81,7 +81,6 @@
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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<ClInclude Include="..\..\src\audio\SDL_wave.h" />
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@ -174,9 +174,6 @@
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -294,7 +294,6 @@
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<ClInclude Include="resource.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
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@ -230,7 +230,6 @@
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<ClInclude Include="resource.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
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<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
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@ -771,10 +771,6 @@
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RelativePath="..\..\src\audio\SDL_audiodev_c.h"
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RelativePath="..\..\src\audio\SDL_audiodev_c.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\..\src\audio\SDL_audiomem.h"
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>
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</File>
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<File
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<File
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RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
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RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
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>
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>
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@ -376,7 +376,6 @@
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FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
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FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
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FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
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FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
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FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
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FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
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FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
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FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
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FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
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FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
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FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
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FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
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FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
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@ -795,7 +794,6 @@
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FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */,
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FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */,
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FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */,
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FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */,
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FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */,
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FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */,
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FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */,
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FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */,
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FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */,
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FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */,
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FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */,
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FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */,
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FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */,
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@ -64,7 +64,6 @@
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04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
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04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
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04BD002912E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
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04BD002912E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
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04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
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04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
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04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
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04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
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04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
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04BD002D12E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
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04BD002D12E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
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04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
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04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
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04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
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04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
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04BD024512E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
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04BD024512E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
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04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
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04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
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04BD024712E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
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04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
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04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
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04BD024912E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
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04BD024912E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
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04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
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04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
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DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
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DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
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DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
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DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
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DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
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DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
|
||||||
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||||||
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||||||
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DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
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||||||
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@ -864,7 +861,6 @@
|
||||||
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04BDFDB612E6671700899322 /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
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||||||
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04BDFDB712E6671700899322 /* SDL_audiodev.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiodev.c; sourceTree = "<group>"; };
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||||||
04BDFDB812E6671700899322 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiodev_c.h; sourceTree = "<group>"; };
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04BDFDB812E6671700899322 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiodev_c.h; sourceTree = "<group>"; };
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||||||
04BDFDB912E6671700899322 /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
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||||||
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04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
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||||||
04BDFDBB12E6671700899322 /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
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04BDFDBB12E6671700899322 /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
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||||||
04BDFDC212E6671700899322 /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
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04BDFDC212E6671700899322 /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
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||||||
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@ -1307,7 +1303,6 @@
|
||||||
04BDFDB612E6671700899322 /* SDL_audiocvt.c */,
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04BDFDB612E6671700899322 /* SDL_audiocvt.c */,
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||||||
04BDFDB712E6671700899322 /* SDL_audiodev.c */,
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04BDFDB712E6671700899322 /* SDL_audiodev.c */,
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||||||
04BDFDB812E6671700899322 /* SDL_audiodev_c.h */,
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04BDFDB812E6671700899322 /* SDL_audiodev_c.h */,
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||||||
04BDFDB912E6671700899322 /* SDL_audiomem.h */,
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|
||||||
04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */,
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04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */,
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||||||
04BDFDBB12E6671700899322 /* SDL_mixer.c */,
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04BDFDBB12E6671700899322 /* SDL_mixer.c */,
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||||||
04BDFDC212E6671700899322 /* SDL_sysaudio.h */,
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04BDFDC212E6671700899322 /* SDL_sysaudio.h */,
|
||||||
|
@ -1840,7 +1835,6 @@
|
||||||
04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */,
|
04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */,
|
||||||
04BD002712E6671800899322 /* SDL_audio_c.h in Headers */,
|
04BD002712E6671800899322 /* SDL_audio_c.h in Headers */,
|
||||||
04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */,
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04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */,
|
||||||
04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */,
|
|
||||||
04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */,
|
04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */,
|
||||||
04BD003612E6671800899322 /* SDL_wave.h in Headers */,
|
04BD003612E6671800899322 /* SDL_wave.h in Headers */,
|
||||||
04BD004212E6671800899322 /* blank_cursor.h in Headers */,
|
04BD004212E6671800899322 /* blank_cursor.h in Headers */,
|
||||||
|
@ -1996,7 +1990,6 @@
|
||||||
04BD024312E6671800899322 /* SDL_audio_c.h in Headers */,
|
04BD024312E6671800899322 /* SDL_audio_c.h in Headers */,
|
||||||
04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */,
|
04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */,
|
||||||
AAC070FD195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
|
AAC070FD195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
|
||||||
04BD024712E6671800899322 /* SDL_audiomem.h in Headers */,
|
|
||||||
04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */,
|
04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */,
|
||||||
04BD025212E6671800899322 /* SDL_wave.h in Headers */,
|
04BD025212E6671800899322 /* SDL_wave.h in Headers */,
|
||||||
04BD025D12E6671800899322 /* blank_cursor.h in Headers */,
|
04BD025D12E6671800899322 /* blank_cursor.h in Headers */,
|
||||||
|
@ -2151,7 +2144,6 @@
|
||||||
DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
|
DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
|
||||||
DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */,
|
DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */,
|
||||||
AAC070FE195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
|
AAC070FE195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
|
||||||
DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */,
|
|
||||||
DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */,
|
DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */,
|
||||||
DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */,
|
DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */,
|
||||||
DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */,
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DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */,
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||||||
|
|
|
@ -418,10 +418,6 @@
|
||||||
RelativePath="..\..\..\..\src\audio\SDL_audiodev_c.h"
|
RelativePath="..\..\..\..\src\audio\SDL_audiodev_c.h"
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||||||
>
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>
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||||||
</File>
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</File>
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||||||
<File
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|
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RelativePath="..\..\..\..\src\audio\SDL_audiomem.h"
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>
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|
||||||
</File>
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|
||||||
<File
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<File
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RelativePath="..\..\..\..\src\audio\SDL_audiotypecvt.c"
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RelativePath="..\..\..\..\src\audio\SDL_audiotypecvt.c"
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||||||
>
|
>
|
||||||
|
|
|
@ -113,7 +113,6 @@
|
||||||
<ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
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<ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
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||||||
<ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
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<ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
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||||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
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|
||||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
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||||||
<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />
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||||||
|
|
|
@ -123,9 +123,6 @@
|
||||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
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<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
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||||||
<Filter>src\audio</Filter>
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<Filter>src\audio</Filter>
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||||||
</ClInclude>
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|
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<Filter>src\audio</Filter>
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|
||||||
</ClInclude>
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|
||||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
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<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
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<Filter>src\audio</Filter>
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<Filter>src\audio</Filter>
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||||||
</ClInclude>
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||||||
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|
|
@ -115,7 +115,6 @@
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<ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
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<ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
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<ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
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<ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
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|
||||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
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<ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />
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|
|
@ -123,9 +123,6 @@
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||||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
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<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
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<Filter>src\audio</Filter>
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<Filter>src\audio</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
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<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
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<Filter>src\audio</Filter>
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<Filter>src\audio</Filter>
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@ -127,7 +127,6 @@
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|
||||||
5AAD4B726237251050431873 /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
|
5AAD4B726237251050431873 /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
|
||||||
15895798549516351860492E /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
|
15895798549516351860492E /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
|
||||||
0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
|
|
||||||
5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
|
5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
|
||||||
2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
|
2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
|
||||||
09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
|
09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
|
||||||
|
@ -425,7 +424,6 @@
|
||||||
07B907294E82663A7E91738C /* SDL_audiocvt.c */,
|
07B907294E82663A7E91738C /* SDL_audiocvt.c */,
|
||||||
5AAD4B726237251050431873 /* SDL_audiodev.c */,
|
5AAD4B726237251050431873 /* SDL_audiodev.c */,
|
||||||
15895798549516351860492E /* SDL_audiodev_c.h */,
|
15895798549516351860492E /* SDL_audiodev_c.h */,
|
||||||
0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */,
|
|
||||||
5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */,
|
5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */,
|
||||||
2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */,
|
2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */,
|
||||||
09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */,
|
09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */,
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
#include "SDL.h"
|
#include "SDL.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "SDL_audio_c.h"
|
#include "SDL_audio_c.h"
|
||||||
#include "SDL_audiomem.h"
|
|
||||||
#include "SDL_sysaudio.h"
|
#include "SDL_sysaudio.h"
|
||||||
#include "../thread/SDL_systhread.h"
|
#include "../thread/SDL_systhread.h"
|
||||||
|
|
||||||
|
@ -978,9 +977,9 @@ close_audio_device(SDL_AudioDevice * device)
|
||||||
if (device->mixer_lock != NULL) {
|
if (device->mixer_lock != NULL) {
|
||||||
SDL_DestroyMutex(device->mixer_lock);
|
SDL_DestroyMutex(device->mixer_lock);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(device->fake_stream);
|
SDL_free(device->fake_stream);
|
||||||
if (device->convert.needed) {
|
if (device->convert.needed) {
|
||||||
SDL_FreeAudioMem(device->convert.buf);
|
SDL_free(device->convert.buf);
|
||||||
}
|
}
|
||||||
if (device->hidden != NULL) {
|
if (device->hidden != NULL) {
|
||||||
current_audio.impl.CloseDevice(device);
|
current_audio.impl.CloseDevice(device);
|
||||||
|
@ -989,7 +988,7 @@ close_audio_device(SDL_AudioDevice * device)
|
||||||
free_audio_queue(device->buffer_queue_head);
|
free_audio_queue(device->buffer_queue_head);
|
||||||
free_audio_queue(device->buffer_queue_pool);
|
free_audio_queue(device->buffer_queue_pool);
|
||||||
|
|
||||||
SDL_FreeAudioMem(device);
|
SDL_free(device);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -1164,12 +1163,11 @@ open_audio_device(const char *devname, int iscapture,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
|
device = (SDL_AudioDevice *) SDL_calloc(1, sizeof (SDL_AudioDevice));
|
||||||
if (device == NULL) {
|
if (device == NULL) {
|
||||||
SDL_OutOfMemory();
|
SDL_OutOfMemory();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
SDL_zerop(device);
|
|
||||||
device->id = id + 1;
|
device->id = id + 1;
|
||||||
device->spec = *obtained;
|
device->spec = *obtained;
|
||||||
device->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
|
device->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
|
||||||
|
@ -1245,7 +1243,7 @@ open_audio_device(const char *devname, int iscapture,
|
||||||
device->convert.len_ratio);
|
device->convert.len_ratio);
|
||||||
|
|
||||||
device->convert.buf =
|
device->convert.buf =
|
||||||
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
|
(Uint8 *) SDL_malloc(device->convert.len *
|
||||||
device->convert.len_mult);
|
device->convert.len_mult);
|
||||||
if (device->convert.buf == NULL) {
|
if (device->convert.buf == NULL) {
|
||||||
close_audio_device(device);
|
close_audio_device(device);
|
||||||
|
@ -1261,7 +1259,7 @@ open_audio_device(const char *devname, int iscapture,
|
||||||
stream_len = device->spec.size;
|
stream_len = device->spec.size;
|
||||||
}
|
}
|
||||||
SDL_assert(stream_len > 0);
|
SDL_assert(stream_len > 0);
|
||||||
device->fake_stream = (Uint8 *)SDL_AllocAudioMem(stream_len);
|
device->fake_stream = (Uint8 *) SDL_malloc(stream_len);
|
||||||
if (device->fake_stream == NULL) {
|
if (device->fake_stream == NULL) {
|
||||||
close_audio_device(device);
|
close_audio_device(device);
|
||||||
SDL_OutOfMemory();
|
SDL_OutOfMemory();
|
||||||
|
|
|
@ -1,25 +0,0 @@
|
||||||
/*
|
|
||||||
Simple DirectMedia Layer
|
|
||||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
|
||||||
|
|
||||||
This software is provided 'as-is', without any express or implied
|
|
||||||
warranty. In no event will the authors be held liable for any damages
|
|
||||||
arising from the use of this software.
|
|
||||||
|
|
||||||
Permission is granted to anyone to use this software for any purpose,
|
|
||||||
including commercial applications, and to alter it and redistribute it
|
|
||||||
freely, subject to the following restrictions:
|
|
||||||
|
|
||||||
1. The origin of this software must not be misrepresented; you must not
|
|
||||||
claim that you wrote the original software. If you use this software
|
|
||||||
in a product, an acknowledgment in the product documentation would be
|
|
||||||
appreciated but is not required.
|
|
||||||
2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
misrepresented as being the original software.
|
|
||||||
3. This notice may not be removed or altered from any source distribution.
|
|
||||||
*/
|
|
||||||
#include "../SDL_internal.h"
|
|
||||||
|
|
||||||
#define SDL_AllocAudioMem SDL_malloc
|
|
||||||
#define SDL_FreeAudioMem SDL_free
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
|
@ -32,7 +32,6 @@
|
||||||
#include "SDL_assert.h"
|
#include "SDL_assert.h"
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_alsa_audio.h"
|
#include "SDL_alsa_audio.h"
|
||||||
|
|
||||||
|
@ -406,7 +405,7 @@ ALSA_CloseDevice(_THIS)
|
||||||
ALSA_snd_pcm_drain(this->hidden->pcm_handle);
|
ALSA_snd_pcm_drain(this->hidden->pcm_handle);
|
||||||
ALSA_snd_pcm_close(this->hidden->pcm_handle);
|
ALSA_snd_pcm_close(this->hidden->pcm_handle);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -686,7 +685,7 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
if (!iscapture) {
|
if (!iscapture) {
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,7 +32,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_artsaudio.h"
|
#include "SDL_artsaudio.h"
|
||||||
|
|
||||||
|
@ -207,7 +206,7 @@ ARTS_CloseDevice(_THIS)
|
||||||
SDL_NAME(arts_close_stream) (this->hidden->stream);
|
SDL_NAME(arts_close_stream) (this->hidden->stream);
|
||||||
}
|
}
|
||||||
SDL_NAME(arts_free) ();
|
SDL_NAME(arts_free) ();
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -307,7 +306,7 @@ ARTS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "../SDL_audiodev_c.h"
|
#include "../SDL_audiodev_c.h"
|
||||||
#include "SDL_bsdaudio.h"
|
#include "SDL_bsdaudio.h"
|
||||||
|
@ -271,7 +270,7 @@ BSDAUDIO_CloseDevice(_THIS)
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -377,7 +376,7 @@ BSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
if (!iscapture) {
|
if (!iscapture) {
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,7 +31,6 @@
|
||||||
#include "SDL_rwops.h"
|
#include "SDL_rwops.h"
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_diskaudio.h"
|
#include "SDL_diskaudio.h"
|
||||||
|
|
||||||
|
@ -90,7 +89,7 @@ DISKAUD_CloseDevice(_THIS)
|
||||||
if (this->hidden->output != NULL) {
|
if (this->hidden->output != NULL) {
|
||||||
SDL_RWclose(this->hidden->output);
|
SDL_RWclose(this->hidden->output);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -119,7 +118,7 @@ DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
|
@ -44,7 +44,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "../SDL_audiodev_c.h"
|
#include "../SDL_audiodev_c.h"
|
||||||
#include "SDL_dspaudio.h"
|
#include "SDL_dspaudio.h"
|
||||||
|
@ -63,7 +62,7 @@ DSP_CloseDevice(_THIS)
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -238,7 +237,7 @@ DSP_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,7 +32,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_esdaudio.h"
|
#include "SDL_esdaudio.h"
|
||||||
|
|
||||||
|
@ -177,7 +176,7 @@ ESD_CloseDevice(_THIS)
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -275,7 +274,7 @@ ESD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -33,7 +33,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_fsaudio.h"
|
#include "SDL_fsaudio.h"
|
||||||
|
|
||||||
|
@ -176,7 +175,7 @@ SDL_FS_CloseDevice(_THIS)
|
||||||
if (this->hidden->fs) {
|
if (this->hidden->fs) {
|
||||||
this->hidden->fs->Release(this->hidden->fs);
|
this->hidden->fs->Release(this->hidden->fs);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -278,7 +277,7 @@ SDL_FS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,7 +27,6 @@
|
||||||
|
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "SDL_mutex.h"
|
#include "SDL_mutex.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "../SDL_audiodev_c.h"
|
#include "../SDL_audiodev_c.h"
|
||||||
|
|
||||||
|
|
|
@ -30,7 +30,6 @@
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "SDL_loadso.h"
|
#include "SDL_loadso.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_nasaudio.h"
|
#include "SDL_nasaudio.h"
|
||||||
|
|
||||||
|
@ -193,7 +192,7 @@ NAS_CloseDevice(_THIS)
|
||||||
if (this->hidden->aud) {
|
if (this->hidden->aud) {
|
||||||
NAS_AuCloseServer(this->hidden->aud);
|
NAS_AuCloseServer(this->hidden->aud);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -337,7 +336,7 @@ NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,7 +35,6 @@
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "SDL_stdinc.h"
|
#include "SDL_stdinc.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_paudio.h"
|
#include "SDL_paudio.h"
|
||||||
|
|
||||||
|
@ -231,7 +230,7 @@ PAUDIO_CloseDevice(_THIS)
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -446,7 +445,7 @@ PAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,7 +30,6 @@
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "SDL_error.h"
|
#include "SDL_error.h"
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "../SDL_audiodev_c.h"
|
#include "../SDL_audiodev_c.h"
|
||||||
#include "../SDL_sysaudio.h"
|
#include "../SDL_sysaudio.h"
|
||||||
|
|
|
@ -42,7 +42,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_pulseaudio.h"
|
#include "SDL_pulseaudio.h"
|
||||||
#include "SDL_loadso.h"
|
#include "SDL_loadso.h"
|
||||||
|
@ -472,7 +471,7 @@ PULSEAUDIO_CloseDevice(_THIS)
|
||||||
}
|
}
|
||||||
|
|
||||||
DisconnectFromPulseServer(this->hidden->mainloop, this->hidden->context);
|
DisconnectFromPulseServer(this->hidden->mainloop, this->hidden->context);
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden->device_name);
|
SDL_free(this->hidden->device_name);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
@ -590,7 +589,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
if (!iscapture) {
|
if (!iscapture) {
|
||||||
h->mixlen = this->spec.size;
|
h->mixlen = this->spec.size;
|
||||||
h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
|
h->mixbuf = (Uint8 *) SDL_malloc(h->mixlen);
|
||||||
if (h->mixbuf == NULL) {
|
if (h->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -45,7 +45,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_qsa_audio.h"
|
#include "SDL_qsa_audio.h"
|
||||||
|
|
||||||
|
@ -335,7 +334,7 @@ QSA_CloseDevice(_THIS)
|
||||||
snd_pcm_close(this->hidden->audio_handle);
|
snd_pcm_close(this->hidden->audio_handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_FreeAudioMem(this->hidden->pcm_buf);
|
SDL_free(this->hidden->pcm_buf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -529,7 +528,7 @@ QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
* closest multiple)
|
* closest multiple)
|
||||||
*/
|
*/
|
||||||
this->hidden->pcm_buf =
|
this->hidden->pcm_buf =
|
||||||
(Uint8 *) SDL_AllocAudioMem(this->hidden->pcm_len);
|
(Uint8 *) SDL_malloc(this->hidden->pcm_len);
|
||||||
if (this->hidden->pcm_buf == NULL) {
|
if (this->hidden->pcm_buf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -36,7 +36,6 @@
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "SDL_sndioaudio.h"
|
#include "SDL_sndioaudio.h"
|
||||||
|
|
||||||
|
@ -183,7 +182,7 @@ SNDIO_CloseDevice(_THIS)
|
||||||
if ( this->hidden->dev != NULL ) {
|
if ( this->hidden->dev != NULL ) {
|
||||||
SNDIO_sio_close(this->hidden->dev);
|
SNDIO_sio_close(this->hidden->dev);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -273,7 +272,7 @@ SNDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixlen = this->spec.size;
|
this->hidden->mixlen = this->spec.size;
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
|
@ -40,7 +40,6 @@
|
||||||
|
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
#include "SDL_audio.h"
|
#include "SDL_audio.h"
|
||||||
#include "../SDL_audiomem.h"
|
|
||||||
#include "../SDL_audio_c.h"
|
#include "../SDL_audio_c.h"
|
||||||
#include "../SDL_audiodev_c.h"
|
#include "../SDL_audiodev_c.h"
|
||||||
#include "SDL_sunaudio.h"
|
#include "SDL_sunaudio.h"
|
||||||
|
@ -187,7 +186,7 @@ SUNAUDIO_CloseDevice(_THIS)
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
}
|
}
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_free(this->hidden->mixbuf);
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -334,7 +333,7 @@ SUNAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||||
SDL_CalculateAudioSpec(&this->spec);
|
SDL_CalculateAudioSpec(&this->spec);
|
||||||
|
|
||||||
/* Allocate mixing buffer */
|
/* Allocate mixing buffer */
|
||||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
|
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size);
|
||||||
if (this->hidden->mixbuf == NULL) {
|
if (this->hidden->mixbuf == NULL) {
|
||||||
return SDL_OutOfMemory();
|
return SDL_OutOfMemory();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue