Sam Lantinga
6146fe85cc
Fixed 2584 - Memory leak in Cocoa_GetDisplayName
...
Diego
The Xcode Instruments Leak tool reports a leak from IODisplayCreateInfoDictionary in Cocoa_GetDisplayName.
This happened after upgrading to Xcode 5.
2014-06-15 17:18:05 -07:00
Sam Lantinga
54771080f3
Add controller mapping for Bluetooth DualShock 4 controllers on Linux
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Frank Praznik
Add a gamepad mapping entry for Bluetooth DualShock 4 controllers on Linux.
The button mapping is the same as the USB controller, but the GUID is
different.
2014-06-15 13:05:30 -07:00
Sam Lantinga
b9d1f9edd8
Fixed Android error on static lib build, if relative NDK_MODULE_PATH used
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Stefan P?schel
if the variable NDK_MODULE_PATH is set to a relative path (like "../"),
compiling of a static SDL lib fails with an error similar to this:
make: *** No rule to make target
`..//android_libs/SDL/..//android_libs/SDL/src/main/android/SDL_android_main.c',
needed by
`obj/local/armeabi/objs/SDL2_static/__//android_libs/SDL/src/main/android/SDL_android_main.o'.
Stop.
Regarding the shared lib, this is already prevented by a "subst" command
in the /Android.mk, which removes all occurences of "$(LOCAL_PATH)/".
The attached patch does the same with the additional
"SDL_android_main.c", which is included for build the static SDL lib.
2014-06-15 13:01:10 -07:00
Sam Lantinga
ab4f1aaae3
Fixed Visual Studio 2008 projects
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Added missing files to SDL2 project
Added missing Visual Studio 2008 tests to the solution
Added output paths which match the 2010+ projects
Added SDL project references instead of old style project dependencies
Removed post-build copy step and added data files to projects
2014-06-15 10:42:28 -07:00
Ryan C. Gordon
39bad809c3
Mac: Fixed crash when returning from a fullscreen Space on shutdown.
2014-06-15 11:59:16 -04:00
Ryan C. Gordon
70cebc7d43
Add coreaudio to the configure script's summary output.
2014-06-15 01:19:01 -04:00
Ryan C. Gordon
446d19c4de
Removed SDL_SYS_JoystickNeedsPolling().
...
It was simpler to just have the polling (actually: hotplug detection)
functions return immediately if it's not an appropriate time to poll.
Note that previously, if any joystick/controller was opened, we would poll
every time anyhow, skipping this function.
2014-06-14 23:31:23 -04:00
Ryan C. Gordon
9e5504f89d
Mac: Run the CFRunLoop in joystick mode during SDL_SYS_JoystickNeedsPolling().
...
This fixes hotplugging failing to detect devices.
2014-06-13 14:52:26 -04:00
Alfred Reynolds
8c2c744ad5
- fixed crash if you removed a device twice, the deviceRef is invalid if removed from the removed device callback (added in http://hg.libsdl.org/SDL/rev/d4e4d0fcda03 ).
2014-06-13 10:50:24 -07:00
Ryan C. Gordon
2cce7b2ed3
Implemented Cocoa GetAbsoluteMouseState().
2014-06-11 00:40:19 -04:00
Ryan C. Gordon
4676705de0
Implement Windows GetAbsoluteMouseState().
2014-06-11 00:12:19 -04:00
Ryan C. Gordon
c8c55a01f4
This should probably query async button state.
2014-06-11 00:12:06 -04:00
Ryan C. Gordon
8719a76535
Regenerated SDL_audiotypecvt.c with updated perl script.
2014-06-10 19:39:33 -04:00
Ryan C. Gordon
91b7fb00d0
Fix audio resampling in some cases.
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Fixes Bugzilla #2389 .
2014-06-10 19:37:59 -04:00
Philipp Wiesemann
78d40e0901
Fixed nesting of HTML elements in documentation.
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The code element may only contain inline but the pre element is block.
2014-06-09 17:37:59 +02:00
Philipp Wiesemann
f4df542580
Fixed typos in documentation.
2014-06-09 17:28:08 +02:00
Philipp Wiesemann
ea93820e1f
Fixed format string faults in audio tests.
...
They were found by the recent code annotations.
2014-06-09 17:25:03 +02:00
Gabriel Jacobo
7467e30b83
Forgot a piece of README-nacl.txt
2014-06-08 18:50:40 -03:00
Gabriel Jacobo
efa2d0581d
Fixes audio for Native Client, and other fixes...
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- SDL_NaClMount, SDL_NaClUmount
- Default mounting of https at / in SDL's main function
- More documentation in README-nacl.txt
2014-06-08 18:18:13 -03:00
Sam Lantinga
5ae12b46b5
The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL
2014-06-08 12:05:17 -07:00
Sam Lantinga
be74705f82
Visual Studio 2013 Express Edition can load the standard solution, so we don't need special Express Edition solutions.
2014-06-08 12:00:29 -07:00
Sam Lantinga
d639d031cf
Ignore Visual Studio test data files
2014-06-08 11:59:36 -07:00
Philipp Wiesemann
ef3887ecfc
Changed two Java nested classes into static nested classes.
...
Both do not need an implicitly created reference to enclosing class.
2014-06-08 13:14:20 +02:00
Philipp Wiesemann
d2220917e0
Fixed typo in log message.
2014-06-08 13:03:45 +02:00
Philipp Wiesemann
2b95c4c40b
Fixed doxygen comment in header.
2014-06-08 13:01:04 +02:00
Philipp Wiesemann
0ad1dc1875
Fixed typo in source comment.
2014-06-08 12:51:02 +02:00
Sam Lantinga
85cae4783b
Updated projects for Visual Studio 2010, 2012 and 2013
...
* Test programs use project references instead of hard-coding SDL library dependencies
* Test data files are copied only when needed.
* Copying SDL2.dll is no longer necessary
* Fixed /SAFESEH warning
* Fixed attempted rebuild of SDL every time a test program is run
2014-06-07 21:58:18 -07:00
Sam Lantinga
47e0aa0e6a
Fixed building on command line Mac OS X
2014-06-07 20:43:12 -07:00
Sam Lantinga
cde32ccc83
Fixed compile warnings
2014-06-07 18:20:25 -07:00
Sam Lantinga
6101e4b20e
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
2014-06-07 18:20:01 -07:00
Sam Lantinga
40538446d9
Fixed crash with SDL_SetError(NULL)
2014-06-07 17:31:50 -07:00
Sam Lantinga
0ddd252fdd
Fixed initializing test event queue
2014-06-07 17:25:56 -07:00
Sam Lantinga
5907cfaadf
Fixed another loopwave crash with no command line arguments
2014-06-07 17:25:35 -07:00
Sam Lantinga
a93474a2e5
Fixed loopwave crash with no command line arguments
2014-06-07 17:09:32 -07:00
Sam Lantinga
9fb2cc10c0
dront78 implemented YUV texture support for OpenGL ES 2.0
2014-06-07 11:36:08 -07:00
Gabriel Jacobo
93aabd3224
Adds missing Makefile for NACL test and a couple of smaller fixes
2014-06-06 18:33:17 -03:00
Gabriel Jacobo
1e352d7929
Chrome's Native Client backend implementation
2014-06-06 15:45:59 -03:00
Brandon Schaefer
04a0836b1a
Turns out visualstudio does not like PRIu64, soo lets just cast it to llu.
2014-06-05 15:37:33 -07:00
Brandon Schaefer
1f71676906
Fix warnings, only major one being an SDL_SetError not providing enough arguments.
2014-06-05 15:29:23 -07:00
Sam Lantinga
6671aa2a08
Code analysis annotations found a legitimate bug!
2014-06-05 09:49:45 -07:00
Sam Lantinga
d0146cfcc0
Added missing headers that should be installed.
2014-06-05 09:27:06 -07:00
Ryan C. Gordon
4f7329a127
Don't link directly against OpenGL.framework on Mac OS X.
...
We dlopen() it as appropriate already.
2014-06-05 11:04:07 -04:00
Ryan C. Gordon
c294130f6e
Added SDL_opengl_glext.h to the list of headers to install.
2014-06-05 10:28:08 -04:00
Ryan C. Gordon
3dedcf29ff
Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev).
2014-06-05 01:55:52 -04:00
Ryan C. Gordon
c8cf407ea3
Wired up Windows resize hit testing.
2014-06-05 00:54:43 -04:00
Ryan C. Gordon
31de8f8b99
Minor tweaks to testhittesting.
2014-06-05 00:49:25 -04:00
Ionut Leonte
2d38a71a1f
Added SDL_HITTEST_RESIZE_*, and implemented for X11.
2014-06-05 00:45:16 -04:00
Ryan C. Gordon
b861efde14
Implemented SDL_GetAbsoluteMouseState().
...
X11 only for now, but this should be doable on every platform, I think.
2014-06-05 00:03:33 -04:00
Ryan C. Gordon
264eb4bbed
Added some (harmlessly) missing braces.
2014-06-05 00:02:42 -04:00
Sam Lantinga
1188c174d7
Fixed Mac OS X build
2014-06-04 16:35:07 -07:00