Sam Lantinga
3755f6920f
Added mapping for Xbox One S controller and PS4 controller on Android 11, including guide button
2020-10-16 12:40:10 -07:00
Sam Lantinga
b8ed432c3e
Added a note about Android 11
2020-10-16 12:35:30 -07:00
Sam Lantinga
df52c50434
Backed out changeset 2f59f1264083
2020-10-16 09:45:40 -07:00
Ozkan Sezer
52b319fec9
minor update to os/2 config file and update.
...
binary (dll) output doesn't change.
2020-10-16 02:50:10 +03:00
Sam Lantinga
58976bda31
Allow more than one window on iOS as long as they're on different displays
2020-10-15 12:00:15 -07:00
Ozkan Sezer
a90f0400a5
os2: a _lot_ of coding style cleanup, sot that they match the SDL style.
...
also renamed the 'debug' macro to debug_os2: the former was dangerously
a common name.
the binary (dll) output is precisely the same as before.
2020-10-15 21:37:30 +03:00
Sam Lantinga
bdc5129f13
Use a high priority dispatch queue for GCKeyboard and GCMouse events for the lowest latency possible
...
This appears to reduce latency between 1-4 ms on an iPad Pro.
2020-10-15 10:13:46 -07:00
Sam Lantinga
a3a0ef7527
Added support for low latency mouse and keyboard handling in iOS 14
...
The mouse support in iOS 14.0 has a bug with accumulating duplicate mouse deltas that won't be fixed until iOS 14.1, so we don't enable it until then.
2020-10-15 10:13:44 -07:00
Sam Lantinga
d9aea0c3a0
Update the existing haptic player when we rumble on iOS
2020-10-15 10:13:42 -07:00
Sam Lantinga
645a3280ec
Fix iOS and tvOS builds
...
- Fix iOS and tvOS scheme names
- Add iOS/tvOS Developer signing identities and development team to iOS and
tvOS shared library schemes
2020-10-15 10:13:40 -07:00
Manuel Alfayate Corchete
cca16c9cb1
kmsdrm: merge GetDisplayDPI implementation by bms20 <brett@mynah-software.com>
2020-10-15 17:56:19 +02:00
Ozkan Sezer
d27238751f
os2: integrate the port into main tree.
2020-10-14 23:01:06 +03:00
Ozkan Sezer
20db1471e5
added documentation docs/README-os2.md (based on original readme.os2).
2020-10-14 23:01:06 +03:00
Ozkan Sezer
5807cb3d31
os2: remove dependency to gradd.h from IBM's ddk which is non-free:
...
Add a minimal my_gradd.h containing structures and constants only used
by SDL_os2vman.c -- based on public knowledge from around the internet
including pages from http://www.osfree.org and http://www.edm2.com .
2020-10-14 23:01:06 +03:00
Ozkan Sezer
b6965a1774
os2: Andrey Vasilkin agreed that his code to be put under Zlib license:
...
add SDL license headers to geniconv sources.
2020-10-14 23:01:05 +03:00
Ozkan Sezer
1d9cf23e4c
os2: updated copyright dates for 2020. header guard fixes.
2020-10-14 23:01:05 +03:00
Ozkan Sezer
a3d7913c07
SDL_os2audio.c (OS2_OpenDevice): change spec->samples assignment:
...
Original code assigned MCIMixSetup.ulSamplesPerSec value to it, but it
is just the freq... We now change spec->samples only either if it is 0
or we changed the frequency, by picking a default of ~46 ms at desired
frequency (code taken from SDL_audio.c:prepare_audiospec()).
With this, the crashes I have been experiencing are gone.
2020-10-14 23:01:05 +03:00
Ozkan Sezer
e112b776fc
SDL_os2audio.c (OS2_OpenDevice): change {0} initializers to SDL_zero()
2020-10-14 23:01:05 +03:00
Ozkan Sezer
72594e255a
SDL_os2audio.c (OS2_OpenDevice): remove assignment to wrong spec member
...
Correct assignment to 'format' member is done below, already.
2020-10-14 23:01:04 +03:00
Ozkan Sezer
fe2cc8d86c
OS2_VideoQuit(): avoid double free()ing of displays.
...
Our caller SDL_VideoQuit() already frees display_modes, driverdata, etc.
Noticed in bitwiseworks' version at https://github.com/bitwiseworks/SDL2-os2
2020-10-14 23:01:04 +03:00
Ozkan Sezer
fba32ee21f
OS2_VideoInit: zero the stSDLDisplay and stSDLDisplayMode variables
...
Fixes testdisplayinfo.exe crashing in SDL2-2.0.13. (How it did work before?..)
2020-10-14 23:01:04 +03:00
Ozkan Sezer
54ced668c4
port from 2.0.12 to 2.0.13 / current SDL-hg repository.
...
- video: VideoBootStrap->available() is gone.
- thread: all important SDL_CreateThread internal data now put into
struct SDL_Thread: changes to SDL_SYS_CreateThread().
2020-10-14 23:01:04 +03:00
Ozkan Sezer
5da796fe52
os/2: port from SDL2-2.0.5 to SDL2-2.0.12
...
- events / video: SDL_SetDoubleClickTime() removed -- functionality
moved to SDL_mouse.c:SDL_MouseDoubleClickTimeChanged().
- video: struct SDL_VideoDevice-> CreateWindow and CreateWindowFrom
members renamed to CreateSDLWindow and CreateSDLWindowFrom
2020-10-14 23:01:03 +03:00
Ozkan Sezer
5d89217f6b
os2/SDL_sysfilesystem.c: fix crash if one of the parameters is NULL
...
Has been happening with testfilesystem from 2.0.6 and newer because
of commit 572a721879ef.
Also set error strings in certain error conditions.
Also applied coding style / whitespace fixes, while I was there.
2020-10-14 23:01:03 +03:00
Ozkan Sezer
222f026899
os/2: port from SDL2-2.0.4 to SDL2-2.0.5:
...
changes to SDL_os2audio.c, SDL_os2video.c, os2/SDL_systhread.c in order
to accomodate SDL2-2.0.5 changes.
- audio: WaitDone() is gone, CloseDevice() interface changes.
- events / video: DropFile() changes:
SDL_DROPBEGIN and SDL_DROPCOMPLETE events, window IDs for drops.
- thread: struct SDL_Thread->stacksize
2020-10-14 23:01:03 +03:00
Ozkan Sezer
5f3f67b16b
os2/SDL_sysfilesystem.c: use OS/2 api DosCreateDir() instead of mkdir().
...
mkdir() from watcom and emx differ - the latter being unix-ish, so this
change avoids ifdefs.
2020-10-14 23:01:03 +03:00
Ozkan Sezer
4551c63372
os2: make testnative working -- imported from bitwiseworks' fork:
...
e2abc76b24
2020-10-14 23:01:02 +03:00
Ozkan Sezer
1b99d805db
os2: updates from Andrey Vasilkin's 2020-09-07 sources.
2020-10-14 23:01:02 +03:00
Ozkan Sezer
aa790837eb
os2: several warning fixes.
...
mostly those "W007: '&array' may not produce intended result" warnings
from Watcom, visible only in C++ mode. one or two others here & there.
2020-10-14 23:01:02 +03:00
Ozkan Sezer
f9af19f51d
os2: updates to SDL_systhread.c:
...
removed lots of garbage. added SDL_PASSED_BEGINTHREAD_ENDTHREAD guard,
because the code requires it.
2020-10-14 23:01:02 +03:00
Ozkan Sezer
c218861946
os2: added a 2-byte padding to os2 SDL_PrivateAudioData
2020-10-14 23:01:01 +03:00
Ozkan Sezer
d1323eb0a9
os2: better error reporting from loadso
2020-10-14 23:01:01 +03:00
Ozkan Sezer
861ac81b37
os2: changes to debug macros
2020-10-14 23:01:01 +03:00
Ozkan Sezer
110a0f7bb1
os2: update include paths. add missing libc includes to geniconv.
2020-10-14 23:01:01 +03:00
Ozkan Sezer
74cfb81dbb
os2: add port files for SDL2-2.0.4 from Andrey Vasilkin
...
only geniconv/iconv.h (was from LGPL libiconv) is replaced with a generic
minimal iconv.h based on public knowledge.
2020-10-14 23:01:00 +03:00
Ozkan Sezer
93e1449764
SDL_waylanddatamanager.c (mime_data_list_add): constify the buffer param
...
Fixes -Wdiscarded-qualifiers warnings from Wayland_data_source_add_data()
2020-10-14 15:50:04 +03:00
Sam Lantinga
eb1aba6105
Make the CoreHaptics framework optional on iOS and tvOS
2020-10-13 21:08:22 -07:00
Sam Lantinga
b9cbea354f
video: Refresh Windows display list on WM_DISPLAYCHANGE
...
- Displays may have been added, removed or changed and all cached monitor
handles are invalidated as a result.
- Display events are handled in three steps:
1. Mark all currently know displays as invalid
2. Enumerate all displays, adding new ones and marking known displays as valid
3. Remove all displays still invalid after enumeration
- Display connect/disconnect events are sent when displays are added or removed
after initial setup
2020-10-13 21:08:20 -07:00
Sam Lantinga
a558409b2e
Only include CoreHaptics if we're building with rumble support
2020-10-13 21:08:18 -07:00
Sam Lantinga
75d5be974c
Fixed compiling with an older iOS SDK
2020-10-13 21:08:17 -07:00
Sam Lantinga
6b62494ee4
Added support for controller battery status on iOS 14
2020-10-13 21:08:15 -07:00
Sam Lantinga
1b31e9f6dc
Added support for game controller rumble on iOS 14
2020-10-13 21:08:13 -07:00
Sam Lantinga
2d7b33cb41
Added support for the controller home button on iOS 14
2020-10-13 21:08:11 -07:00
Ozkan Sezer
2daa670ce8
cmake: look for iconv in libc, too (bug #5316.)
2020-10-13 15:20:03 +03:00
Ozkan Sezer
6756851836
cmake: run updaterev.sh if(NOT CMAKE_HOST_WIN32)
...
... not if(NOT WINDOWS OR CYGWIN)
This way, it generates SDL_revision.h in cross-build environments too.
2020-10-13 14:45:10 +03:00
Ozkan Sezer
665cfa4981
cmake: check for alloca() in stdlib.h and malloc.h, too (bug #5316 )
2020-10-13 14:32:15 +03:00
Ozkan Sezer
fc795f89d3
SDL_cpuinfo.h: add missing const to size parameter of SDL_SIMDRealloc()
...
so that the declaration matches the definition.
2020-10-13 05:20:00 +03:00
Ozkan Sezer
af06a60a9d
Makefile.os2: remove some unnecessary stuff.
2020-10-13 00:33:56 +03:00
Ozkan Sezer
48c03d9a75
cmake: reduce STDC_HEADER_NAMES list to only relevant headers,
...
i.e. stddef.h, stdarg.h, stdlib.h, string.h, stdio.h, wchar.h, float.h.
Fixes issue described at:
https://bugzilla.libsdl.org/show_bug.cgi?id=4885#c2
2020-10-12 02:40:00 +03:00
Ozkan Sezer
196cda69f2
build: fix / update sensors (windows) configuration
...
- SDL_config.h.in: add missing defines SDL_SENSOR_COREMOTION
and SDL_SENSOR_WINDOWS (configure did set SDL_SENSOR_WINDOWS
but it never went in SDL_config.h or Makefile.)
- SDL_config.h.cmake: remove duplicated SDL_SENSOR_XXX cmake
defines.
- autofoo, cmake: check for sensorsapi.h header before enabling
windows sensors.
2020-10-12 01:02:28 +03:00