Sam Lantinga
396411c090
Added mapping for the Wii Nunchuk extension
2022-09-01 20:27:34 -07:00
Sam Lantinga
7861f924ea
Removed debug print statements
2022-08-31 13:34:43 -07:00
Sam Lantinga
62f2379e4c
Try up to 20 times to read the controller type
...
It takes a while for Joy-Cons to initialize when plugged in via the Nintendo Joy-Con Charging Grip.
2022-08-31 13:24:23 -07:00
Sam Lantinga
cdaafcec0d
The Kinvoca Joy-Cons are handled by the Joy-Con driver, not the Switch Pro driver.
2022-08-30 14:56:11 -07:00
Sam Lantinga
b2c3237b75
Added support for the Kinvoca Joy-Cons
...
These report their VID/PID as a Nintendo Switch Pro controller, but they are actually left/right Joy-Cons. We'll fix up the joystick GUID so applications can handle them appropriately.
2022-08-30 14:14:38 -07:00
Sam Lantinga
f1aa843415
Don't report rumble capability for Nintendo Online controllers
2022-08-25 21:51:43 -07:00
Sam Lantinga
52b6899a6b
Added hints for more fine grained control over HIDAPI Xbox controller support
2022-08-19 11:11:23 -07:00
Sam Lantinga
8e782876bb
Fixed spamming the controller with reset IMU commands when they are failing
2022-08-09 21:30:11 -07:00
Sam Lantinga
eab27b9049
Make sure Switch controller initialization is synchronous and start the input timeout then
2022-08-09 17:59:44 -07:00
Sam Lantinga
483a010f0c
Fixed accidentally deadlocking the rumble thread with combined Joy-Cons
...
Also added more accurate check for sensor data. At least one axis will always have acceleration because of gravity.
2022-08-09 15:39:39 -07:00
Sam Lantinga
da50f1bd3e
Bluetooth devices can recover from over a second of dropped reports
2022-08-09 14:05:43 -07:00
Sam Lantinga
824f2d4650
Added a second hint SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED to control the Home button LED on Nintendo Joy-Con controllers separately from Nintendo Switch Pro controllers
2022-08-09 13:41:58 -07:00
Sam Lantinga
8aa6922fec
Fixed detecting Bluetooth disconnection on Nintendo Switch controllers
2022-08-09 13:26:10 -07:00
Sam Lantinga
df537a7c0e
SDL_GameControllerSetPlayerIndex(gamecontroller, -1) means turn off the player LED if possible
2022-08-09 00:18:19 -07:00
Sam Lantinga
6204ae5002
Restart the IMU if the controller stops sending gyro/accel data
2022-08-08 20:10:12 -07:00
Sam Lantinga
d58bec72a0
Fixed Joy-Con gyro axes in mini-gamepad mode
2022-08-08 17:19:33 -07:00
Sam Lantinga
878259722f
Added SDL_GameControllerType enumeration for Nintendo Switch Joy-Con controllers
2022-08-08 08:22:20 -07:00
Sam Lantinga
52bf5b1de9
Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED to control whether the player LED is set on Nintendo Switch controllers
2022-08-06 10:34:19 -07:00
Sam Lantinga
4a9ceb7be9
The HORIPAD S uses the Xbox 360 protocol on all platforms and shows up as multiple styles of controller, depending on what model you have.
2022-08-04 11:33:36 -07:00
Sam Lantinga
28c01955bc
Fixed button mapping for the HORIPAD S
...
This controller actually comes in at least two flavors: a GameCube controller and an arcade pad, neither of which should have the face buttons remapped.
2022-08-04 10:46:37 -07:00
Sam Lantinga
43b90484c9
Retry a little longer when writing to the Nintendo Joy-Con Charging Grip
2022-08-04 00:40:38 -07:00
Sam Lantinga
dfd2c574d7
Removed unused variable
2022-08-03 22:27:43 -07:00
Sam Lantinga
c84dea0943
Fixed detecting the controller type of controllers over USB
2022-08-03 22:12:21 -07:00
Sam Lantinga
ba297f12cd
Use the Nintendo controller type to determine whether to always use button labels
2022-08-03 21:46:01 -07:00
Sam Lantinga
946f4777f6
Don't set Bluetooth controllers to wired power level
2022-08-03 21:33:38 -07:00
Sam Lantinga
57c3b2c950
Don't rely on the device VID/PID to get the Nintendo controller type
...
The Nintendo Online Sega Genesis controller reports the SNES VID/PID over Bluetooth. This is a more robust way of handling future controllers as well, so let's go with this instead.
Also use full reports over Bluetooth, and don't report gyro for Nintendo Online classic controllers.
2022-08-03 21:31:12 -07:00
Sam Lantinga
b6aadb16b9
Added k_eSwitchDeviceInfoControllerType_N64 to ESwitchDeviceInfoControllerType
2022-08-03 20:38:33 -07:00
Sam Lantinga
bdfb32de3c
Added some additional Nintendo controller types to ESwitchDeviceInfoControllerType
2022-08-03 20:30:58 -07:00
Sam Lantinga
5d50fa52df
Fixed timeout opening the Nintendo Joy-Con Charging Grip
...
Sometimes opening the right Joy-Con takes a little longer for some reason
2022-08-03 19:39:36 -07:00
Sam Lantinga
29cdb2c9c9
Added support for the Nintendo Switch Joy-Con Charging Grip
2022-08-03 18:01:10 -07:00
Sam Lantinga
a8120104ad
The Nintendo Online classic controllers and Joy-Cons shouldn't show up as Switch Pro controllers
2022-08-03 13:53:49 -07:00
Sam Lantinga
bcdef4aaf9
Added separate hints for Nintendo Online classic controllers and Joy-Cons
...
This allows them to be enabled/disabled separately from Switch Pro HIDAPI support
2022-08-03 13:07:47 -07:00
Mathieu Eyraud
59a104b803
Do not pass NULL to memcpy
...
ReadJoyConControllerType calls WriteSubcommandSync with pbuf=NULL
2022-08-02 06:38:51 -07:00
Sam Lantinga
875b737c64
Added support for the Nintendo Online NES Controllers to the HIDAPI driver
2022-07-28 21:40:01 -07:00
Sam Lantinga
2fa2f9ff77
Greatly improved Nintendo Joy-Con support using the HIDAPI driver
...
* Added support for mini-gamepad mode for Joy-Con controllers, matching the mapping for hid-nintendo on Linux and iOS 16
* Added the ability to merge left and right Joy-Con controllers into a single Pro-style controller
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control this merging functionality
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
2022-07-28 19:22:27 -07:00
Sam Lantinga
def60ce6fe
Fixed the name of the HIDAPI Joy-Con controller for consistency with other drivers
2022-07-27 19:20:42 -07:00
Sam Lantinga
a169259f62
Actually we don't need to unlock to send k_eSwitchProprietaryCommandIDs_ForceUSB since we don't wait for reply
2022-07-27 09:05:02 -07:00
Sam Lantinga
c51464d9d8
Put the Nintendo Switch Pro controller back into enhanced mode as needed
...
Fixes https://github.com/libsdl-org/SDL/issues/3450
2022-07-27 09:00:39 -07:00
Sam Lantinga
a423848ea0
Allow floating point values for SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED
...
This allows setting the brightness of the home LED on Nintendo Switch Pro controllers, in the range 0.0 - 1.0.
This can be updated at runtime by setting the hint dynamically.
Fixes https://github.com/libsdl-org/SDL/issues/3787
2022-07-25 11:26:18 -07:00
Sam Lantinga
68544be44b
Added support for the Nintendo Online controllers
2022-06-10 11:31:59 -07:00
Jibb Smart
d7c07d6b09
Read motion sensor scale from Switch controllers ( #5555 )
...
* Read IMU scale data from Switch controllers. Up until now, SDL has used hard-coded scaling which isn't correct with some supported controllers.
* Moved declarations to beginning of code blocks to better fit with SDL style requirements
2022-04-26 09:57:17 -07:00
meyraud705
0964c84d77
Always use SDL_PrivateJoystickBatteryLevel to update battery level
...
But do not use it for initialisation.
2022-04-25 15:46:17 -07:00
pionere
60deadba59
re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory
2022-01-28 20:40:19 -05:00
Sam Lantinga
120c76c84b
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Sam Lantinga
66058bbbd5
Fixed exception accessing Bluetooth devices on Android 12
...
Since accessing Bluetooth prompts the user for permission on both Android and iOS, and we only need it for Steam Controller support, we'll leave it off by default. You can enable it by setting the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM to "1" before calling SDL_Init()
Fixes https://github.com/libsdl-org/SDL/issues/4952
2021-11-15 16:52:56 -08:00
Ozkan Sezer
a2c27d39cf
SDL_hidapi_switch.c (ConstructSubcommand): lose use of '&' on rumbleData
...
SwitchCommonOutputPacket_t->rumbleData is an array.
2021-11-13 17:56:28 +03:00
Cameron Gutman
afccabb881
joystick: Add capability flags for rumble and trigger rumble
...
When API limitations force us to guess, we favor a false positive (reporting
support when it doesn't exist) compared to a false negative.
2021-11-11 15:10:08 -08:00
Cameron Gutman
1ccfbf963e
joystick: Convert HasLED() into a generic GetCapabilities() function
2021-11-11 15:10:08 -08:00
Sam Lantinga
5b646cd19e
Build hidapi code into SDL as a new public API
...
This prevents conflicts with hidapi linked with applications, as well as allowing applications to make use of HIDAPI on Android and other platforms that might not normally have an implementation available.
2021-11-07 23:00:59 -08:00
Sam Lantinga
fe2fe29049
Backed out accidentally committed PR https://github.com/libsdl-org/SDL/pull/4849
2021-11-07 11:48:16 -08:00