4302 Commits

Author SHA1 Message Date
Sam Lantinga
c93947a2cb Make it possible to turn on PS5 rumble effects at runtime using the hint 2020-12-22 20:12:03 -08:00
Sam Lantinga
058a0ab47f Set the pad lights on the PS5 controller corresponding to the player index
Also allow setting the player index from testgamecontroller using the number keys
2020-12-22 14:38:32 -08:00
Sam Lantinga
6a57072eef Only add the touchpad and sensors to the PS5 controller if effects are enabled 2020-12-22 14:10:08 -08:00
Sam Lantinga
4ec776c334 Don't switch the PS5 controller out of DirectInput mode by default 2020-12-22 13:29:23 -08:00
Sam Lantinga
350f1b0d16 Updated SDL to version 2.0.15 for development 2020-12-22 10:36:15 -08:00
Ozkan Sezer
a19c008a7f use GetModuleHandleW() to retrieve kernel32.dll handle (bug #5390.)
SDL_systhread.c and SDL_syslocale.c used to call LoadLibrary() without
calling FreeLibrary() later.  GetModuleHandleW() should always succeed
because GetModuleHandleW() itself is imported from kernel32.dll and we
don't need to bother releasing it.
2020-12-22 17:10:02 +03:00
Manuel Alfayate Corchete
2fc987c28f [Buildsystem] Add guards for not building with KMSDRM support if EGL is not available. 2020-12-22 14:15:33 +01:00
Sam Lantinga
4cd981609b Fixed whitespace 2020-12-21 09:44:25 -08:00
Manuel Alfayate Corchete
8766d6040b [Video/KMSDRM] Fix potetial access to freed structure and complete errorchecks. 2020-12-21 17:29:24 +01:00
Manuel Alfayate Corchete
b06ef3a18c [Video/KMSDRM] Manually re-show the cursor on window creation, if needed. 2020-12-21 01:53:11 +01:00
Ozkan Sezer
4198f0e52c fix uninitialized warnings in KMSDRM_CreateCursor() 2020-12-21 01:20:30 +03:00
Manuel Alfayate Corchete
a8dbcab132 [Video/KMSDRM] Don't copy the cursor bitmap to the cursor GBM BO until we're showing it. 2020-12-20 21:48:05 +01:00
Sam Lantinga
ee180efda7 Fixed bug 5406 - Upstreaming DragonFlyBSD changes from DeltaPorts (patch from David Carlier) 2020-12-20 12:08:49 -08:00
Manuel Alfayate Corchete
2756b0f337 [Video/KMSDRM] Init and deinit mouse stuff at the same time that GBM stuff. 2020-12-20 14:29:58 +01:00
Ozkan Sezer
e91153f278 fix non-ARM h/w on FreeBSD builds (bug #5405, patch from David Carlier.) 2020-12-20 03:03:21 +03:00
Manuel Alfayate Corchete
cf71e01734 [Video/KMSDRM] Remove auxiliary AMDGPU compatibility workarounds not needed anymore. 2020-12-19 23:32:09 +01:00
Manuel Alfayate Corchete
af1f91cb36 [Video/KMSDRM] Correct typo. 2020-12-19 20:21:07 +01:00
Manuel Alfayate Corchete
cf48955680 [Video/KMSDRM] Honor the device index in Vulkan. Add notes about the display index. 2020-12-19 20:15:50 +01:00
Manuel Alfayate Corchete
ab3a390e26 [Video/KMSDRM] Better ATOMIC caps testing: patch by Oskan Sezer. 2020-12-19 17:35:04 +01:00
Manuel Alfayate Corchete
436499f3ec [Video/KMSDRM] Comment out some debug info, adjust comments for future work. 2020-12-19 02:08:59 +01:00
Ozkan Sezer
6b81cac420 remove duplicated SDL_SetError after calling check_atomic_modesetting() 2020-12-19 01:25:50 +03:00
Manuel Alfayate Corchete
8952a61324 [Video/KMSDRM] Re-arrange display members setup. 2020-12-18 23:17:42 +01:00
Manuel Alfayate Corchete
f60f8d5d84 [Video/KMSDRM]: Add Vulkan support to the KMSDRM backend. 2020-12-18 22:53:51 +01:00
Sam Lantinga
cbe13d232d Fixed controller hotplug detection when joystick thread is not enabled 2020-12-18 13:10:36 -08:00
Ozkan Sezer
6ac0b23d3a SDL_DirectFB_video.c: DSPF_ABGR requires directfb >= 1.5.0 -- add guard. 2020-12-18 21:37:20 +03:00
Sam Lantinga
f0577bc9ea ControllerList: setup the ps5 default deadzone to match PS4 instead of defaulting to same a XboxOne/Switch 2020-12-18 10:09:06 -08:00
Sam Lantinga
5f7cd1fa88 Added hints to control whether SDL updates joystick and sensor state in the main event loop 2020-12-18 10:08:59 -08:00
Ozkan Sezer
6c4ab48471 SDL_kmsdrmvideo.c: check atomic modesetting in check_modesetting()
.. so that KMSDRM_CreateDevice() can fail and SDL_VideoInit() would
move on to next bootstrap member which is kmsdrm_legacy.  hopefully
fixes bug #5393.
2020-12-18 17:50:02 +03:00
Sam Lantinga
6bd4c717a1 Fixed bug 5402 - ARM support little update proposal
David Carlier

No fix but mostly an update for ARM architecture.
2020-12-17 21:41:23 -08:00
Ozkan Sezer
10625f9d89 SDL_windowsmessagebox.c: go back to hg rev 14458 state.
encountering a NULL caption in AddDialogString() is intended, i.e.
AddDialogStaticIcon() sends it as NULL on purpose.
2020-12-17 23:50:00 +03:00
Ozkan Sezer
4d6eb30523 SDL_windowsmessagebox.c (AddDialogControl): add back NULL caption check.
because AddDialogStaticIcon() sends a NULL caption -- fixes bug #5401.
2020-12-17 23:28:20 +03:00
Ozkan Sezer
90456670b5 more "'for' loop initial declarations are only allowed in C99 mode" fixes 2020-12-17 14:11:00 +03:00
Ozkan Sezer
ed4fcb2cfc kmsdrm_legacy build fixes:
- add missing '_LEGACY' to symbol names
- perform missing 2.0.14 portage
- fix 'for' loop initial declarations are only allowed in C99 mode errors
2020-12-16 03:24:10 +03:00
Sam Lantinga
f484abbdc8 Added Android mapping for the Xbox One Series X controller over Bluetooth 2020-12-15 14:57:51 -08:00
Sam Lantinga
14f977348d Fixed whitespace 2020-12-15 14:57:47 -08:00
Ozkan Sezer
9940e71088 Import two post-2.0.12 fixes to kmsdrm_legacy:
Fix build breakage without EGL:
https://hg.libsdl.org/SDL/rev/f2606fe53654e305ab9badb821d9d3afb7f92f49

Fix KMSDRM_CreateWindow segfault when starting L?VE2D engine (bug 5199)
https://hg.libsdl.org/SDL/rev/d2e69a78939463d9ff9448a5f4efd1e208bb97b0
2020-12-16 00:10:30 +03:00
Sam Lantinga
f8839289b0 Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility
Substring

I was trying the KMSDRM video backend with some very simple programs that were working ok on 2.0.12. The same code won?t work on the current dev branch and I get:

DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: check_modesetting: probing ?/dev/dri/card0?
DEBUG: /dev/dri/card0 connector, encoder and CRTC counts are: 4 5 6
DEBUG: KMSDRM_VideoInit()
DEBUG: Opening device /dev/dri/card0
DEBUG: Opened DRM FD (3)
DEBUG: no atomic modesetting support.
DEBUG: Video subsystem has not been initialized
INFO: Using SDL video driver: (null)
DEBUG: Video subsystem has not been initialized

After carefully checking, the radeon driver doesn?t support atomic modesetting. That?s not the only problem : the same happens with the amdgpu driver if we disable Display Core (kernel parameter amdgpu.dc=0, which is required to get analogue outputs working).

This is a major regression in the KMSDRM driver.

Using atomic mode setting is great, but having no fallback to the "standard KMS" is bad.
2020-12-15 12:22:48 -08:00
Ozkan Sezer
637d425e3e whitespace. 2020-12-15 00:11:10 +03:00
Ethan Lee
f1c7cc710b winrt: Buildfix for older UWP SDKs 2020-12-14 12:36:04 -05:00
Sam Lantinga
e65e4fd3ef Fixed detecting the guide button on Xbox One S controllers over Bluetooth on Linux 2020-12-14 09:48:51 -08:00
Ethan Lee
169cfe5a7c winrt: EffectiveLocation still needs an ifdef, IsApiContractPresent is for runtime 2020-12-14 11:52:09 -05:00
Sam Lantinga
bfffa275ef Fixed bug 5397 - Fcitx input is truncated
sowfelicity

Split the long text input event into multiple shorten text input event.
2020-12-14 09:23:53 -08:00
Sam Lantinga
8795ca7067 Fixed bug 5241 - SDL on Linux needs a way to turn deadzones off
pj5085

I added some printf to verify the math being done.  Of the three joysticks I have, it works correctly for at least two, and seems to work correctly for the third.  I say "seems to" because, for the third joystick, the values never go through the AxisCorrect function, and thus never hit my printf statements, even though they did in the version I wrote my patch against.  I'm not sure what's going on there, but it at least seems to be working correctly in as much as I can tell.

I note this result in particular, for an SNES Gamepad (min=0, max=255):

Joystick value 0 becomes -32768
Joystick value 127 becomes 0
Joystick value 255 becomes 32767

Without the code that forces a zero point, the 127 input value would become -129, so I think you see why I added that code to turn it into zero.  However, I think Kai Krakow has a point about how SDL shouldn't assume that there should be a center.

Obviously in the majority of cases there actually should be a center, and the code that turns that 127 into an actual 0 is creating only a 0.2% error over 0.4% of this joystick's range.  However, what if there is an axis that is some kind of special control, like a 4-position switch, and, for whatever reason, the joystick reports it as an axis with 4 possible values, 0 to 3?  In that case, mutilating the two center values to the same value is much more of an error and and turns that 4-position switch into a 3-position switch.  If any joystick does this with a 2-position switch, then this code would render that control entirely useless as it would report the same value with the switch in either position.  Obviously the code could require that there be at least N possible values, to guess whether something is a proper axis or just some kind of switch, but the choice of N would be arbitrary and that's ugly.

I guess the real problem here is that my gamepad is just kind of broken.  It should be reporting a range of -1 to +1 since that's what it actually does.  Also, as Kai Krakow points out, it's probably not SDL's place to fix broken hardware.  I'll add that, if SDL does fix broken hardware, it should probably actually know that it's broken rather than be merely guessing that it is.

So, to the extent that SDL is able to do stuff like this, perhaps it's something better left for the user to configure in some kind of config file.
2020-12-14 09:15:47 -08:00
Ozkan Sezer
3c2757ff89 windows SDL_LoadObject: fix warning after commit 2ff650230d96 2020-12-13 18:25:02 +03:00
Ozkan Sezer
15cbddf497 linux/SDL_threadprio.c: fix build on older systems:
SCHED_RESET_ON_FORK is in kernel >= 2.6.32.
2020-12-13 18:00:20 +03:00
Ozkan Sezer
3b92933ac6 SDL_LoadObject (windows, os/2): prevent crash if dll name is NULL. 2020-12-13 17:37:50 +03:00
Ozkan Sezer
b6e63625c8 fix bug #5395: handle old systems where inotify_init1 is not available 2020-12-13 15:32:24 +03:00
Sam Lantinga
ee85a41a32 Fixed compile warning 2020-12-13 02:10:46 -08:00
Sam Lantinga
706f63759c Fixed build for platforms with only libusb hidapi implementations 2020-12-13 01:58:05 -08:00
Sam Lantinga
80e5c689eb Fixed the PS5 controller not disconnecting when powered off 2020-12-13 01:20:38 -08:00