Sylvain
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8ac0fb52cb
|
OpenSLES: CloseDevice() is called at higher level, if OpenDevice() fails
- explicit initialization of static variables
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2021-04-29 09:29:02 +02:00 |
Sylvain
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4118fe62fe
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Android: OpenSLES, explicitly initialise the global variable 'bqPlayerPlay',
it may be read even if OpenSLES back-end hasn't been intialized
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2021-04-15 20:52:43 +02:00 |
Sam Lantinga
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9130f7c377
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Updated copyright for 2021
|
2021-01-02 10:25:38 -08:00 |
Sam Lantinga
|
cb36189692
|
Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon
We should really stick this in SDL_internal.h or something so it's always available.
|
2020-12-09 07:16:22 -08:00 |
Sam Lantinga
|
14bf532df3
|
Fixed opening audio on Android from the Steam Link shell activity
|
2020-02-13 16:10:52 -08:00 |
Sam Lantinga
|
4bb95e8403
|
Implemented OpenSL-ES audio recording on Android
|
2020-02-11 16:14:02 -08:00 |
Sam Lantinga
|
a8780c6a28
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
Sylvain Becker
|
70dc8d1648
|
Android: fix corresponding warnings
|
2019-08-30 08:55:20 +02:00 |
Sam Lantinga
|
03cf24162f
|
OpenSL ES audio cleanup and added a note with low latency audio discussion
|
2019-06-08 10:21:38 -07:00 |
Sam Lantinga
|
166d15fd75
|
Fixed surround sound channel setup for Android OpenSL ES audio driver
|
2019-06-07 15:09:15 -07:00 |
Sam Lantinga
|
02f9667a08
|
Fixed static and buzzing when trying to use floating point audio on the OpenSL ES audio driver.
|
2019-05-23 13:47:27 -07:00 |
Sylvain Becker
|
03cbac4040
|
Android/openslES: fix warnings, comment out un-used interface
|
2019-02-05 15:14:15 +01:00 |
Sylvain Becker
|
614c8aea20
|
Android/openslES: set number of buffers of DATALOCATOR to internal NUM_BUFFER
If we increase NUM_BUFFER, Enqueue won't fail with SL_RESULT_BUFFER_INSUFFICIENT
|
2019-02-05 15:09:41 +01:00 |
Sylvain Becker
|
bf823bf2dc
|
Android/openslES: prevent to run out of buffers if Enqueue() fails.
|
2019-02-05 15:05:32 +01:00 |
Sylvain Becker
|
1b24b2eca5
|
Android/openslES: fix Pause/ResumeDevices when openslES is not used
|
2019-01-14 22:56:57 +01:00 |
Sylvain Becker
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647b1f6a6d
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Android/openslES: check for non NULL variable, some intialization.
use the previous naming
|
2019-01-14 14:36:13 +01:00 |
Sylvain Becker
|
7b1cc441dd
|
Android/openslES: start playing, after creating ressources
|
2019-01-14 14:31:06 +01:00 |
Sylvain Becker
|
955d87894b
|
Android/openslES: set audio in paused/resumed state for Android event loop
And also in "stopped" state before closing the device.
|
2019-01-14 12:33:29 +01:00 |
Sylvain Becker
|
59c8c7b684
|
Android/openslES: move a few static variables to SDL_PrivateAudioData structure
|
2019-01-14 10:58:57 +01:00 |
Sylvain Becker
|
5aeeaaab70
|
Android/openslES: register and use CloseDevice function.
|
2019-01-14 10:16:26 +01:00 |
Sylvain Becker
|
365fd9c602
|
Android/openslES: some space and indentation to match SDL conventions
|
2019-01-14 10:04:54 +01:00 |
Sam Lantinga
|
7dc92a7669
|
Initial Android OpenSL ES implementation, contributed by ANTA
|
2019-01-12 12:18:44 -08:00 |