Sam Lantinga
|
9130f7c377
|
Updated copyright for 2021
|
2021-01-02 10:25:38 -08:00 |
Sam Lantinga
|
cb36189692
|
Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon
We should really stick this in SDL_internal.h or something so it's always available.
|
2020-12-09 07:16:22 -08:00 |
Sam Lantinga
|
a8780c6a28
|
Updated copyright date for 2020
|
2020-01-16 20:49:25 -08:00 |
Sam Lantinga
|
5e13087b0f
|
Updated copyright for 2019
|
2019-01-04 22:01:14 -08:00 |
Sam Lantinga
|
e3cc5b2c6b
|
Updated copyright for 2018
|
2018-01-03 10:03:25 -08:00 |
Ryan C. Gordon
|
28149e11c8
|
Added SDL_PeekIntoDataQueue().
|
2017-10-10 11:56:54 -04:00 |
Ryan C. Gordon
|
2e2572a4f1
|
Added SDL_ReserveSpaceInDataQueue() to make space without copying data.
|
2016-12-27 23:48:43 -05:00 |
Sam Lantinga
|
45b774e3f7
|
Updated copyright for 2017
|
2017-01-01 18:33:28 -08:00 |
Ryan C. Gordon
|
a0e003eebb
|
Refactored the audio queueing code to a generic SDL_DataQueue interface.
This is not a public API (at the moment), but we will be needing this for
other internal things soon.
|
2016-12-06 02:23:54 -05:00 |