Commit Graph

27 Commits

Author SHA1 Message Date
Ryan C. Gordon eab2433f6d Maybe patched to compile on Windows for real now? 2014-12-24 02:12:16 -05:00
Ryan C. Gordon b0ebfabf33 Patched to compile on Windows. 2014-12-24 02:06:38 -05:00
Ryan C. Gordon 707c11f64f Patched to compile on non-Emscripten targets. 2014-12-24 02:01:12 -05:00
Ryan C. Gordon 77ccc412f5 CMake: Minor cleanup up on the new SDL_*_ENABLED_BY_DEFAULT vars. 2014-12-13 02:40:52 -05:00
Ryan C. Gordon fe40a17224 Initial merge of Emscripten port!
With this commit, you can compile SDL2 with Emscripten
( http://emscripten.org/ ), and make your SDL-based C/C++ program
into a web app.

This port was due to the efforts of several people, including: Charlie Birks,
Sathyanarayanan Gunasekaran, Jukka Jyl?nki, Alon Zakai, Edward Rudd,
Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
2014-12-18 00:19:52 -05:00
Ryan C. Gordon a228b67d88 CMake: Replace "else(condition)" with "else()", etc.
Bumped required CMake version to 2.8.

Thanks to the SDL/Emscripten porting team for this cleanup.
2014-12-13 02:33:52 -05:00
Sam Lantinga 708a43f50e Treat any key device as a keyboard
This matches commit d325f1bbbab4 for when udev is not running
2014-12-13 13:20:19 -08:00
Philipp Wiesemann b9707732e3 Removed unused includes and functions from test program. 2014-12-12 21:51:30 +01:00
Philipp Wiesemann 269c2476b6 Replaced sqrt() with SDL_sqrt() in test program. 2014-12-12 21:02:46 +01:00
Philipp Wiesemann 701c97074f Removed global variable from test program.
On Android starting the application after a previous quit did not always work.
Android keeps VM processes for a faster restart and therefore the loaded *.so.
2014-12-12 21:00:25 +01:00
Philipp Wiesemann e2a5c1d203 Removed extern declaration of not existing SDL_numhaptics from internal header. 2014-12-11 23:38:02 +01:00
Philipp Wiesemann 0f87761bf3 Removed dependency to stdbool.h in implementation file for Android.
This reduced mixing of different types in the file (bool, jboolean, SDL_bool).
2014-12-10 21:20:41 +01:00
Philipp Wiesemann d99911544f Fixed setting text to clipboard in controllermap program. 2014-12-10 21:13:43 +01:00
Philipp Wiesemann 45fa5642ea Added comments in example program. 2014-12-10 21:10:55 +01:00
Philipp Wiesemann fbbd593230 Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported
Jonas Kulla

I don't see a reason why this shouldn't be exported. Currently a strip -s on the final application library eats it.
2014-12-09 22:49:16 +01:00
Philipp Wiesemann a830fbc70f Fixed warnings about possible loss of data in conversion. 2014-12-06 00:17:52 +01:00
Philipp Wiesemann 4f26e7760a Replaced free() with SDL_free() because related allocation also uses wrapper. 2014-12-04 21:41:30 +01:00
Philipp Wiesemann 8dc56f2b31 Corrected header file guard comment. 2014-12-04 21:33:59 +01:00
Ryan C. Gordon ec6b9b27a6 Fixed some paths in the new buildbot windows zipper script. 2014-12-04 02:24:22 -05:00
Ryan C. Gordon 5789cb4a3b Added a script to handle packing up Windows builds for the buildbot. 2014-12-04 02:09:07 -05:00
Edward Rudd 623b9d6d91 ugh.. stray character 2014-12-03 12:47:39 -05:00
Edward Rudd 06d357fb17 fix SDL_PRIs64 on windows compilers.. (should end in d) 2014-12-03 12:45:04 -05:00
Edward Rudd 73daadb74e switch to use SDL_PRI* macros for long long formatting everywhere. 2014-12-03 12:23:17 -05:00
Edward Rudd 7810d19812 fix incorrect struct member name in test code for wheel direction 2014-12-03 11:04:07 -05:00
Edward Rudd bd4dd2b568 update logging of events in test core
- log unknown as HEX instead of int (makes it easier to identify)
- add dollar gesture and multi gesture events
- add scroll reverse for mouse wheel
2014-11-23 21:10:55 -05:00
Edward Rudd 5b5823eeb5 add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event 2014-11-23 21:09:54 -05:00
David Ludwig 70438be272 WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).

Thanks to Eric Wing for the heads up on this!
2014-12-03 10:55:23 -05:00