SDL/src/joystick/windows
Sam Lantinga e555d45331 Added SDL_JoystickHasLED
Currently, this is only supported by the PS4 HIDAPI driver.
2020-11-05 11:07:54 -08:00
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SDL_dinputjoystick.c Fixed implicit memcpy() when building for ARM64 on Windows (thanks Seigo!) 2020-10-27 09:00:42 -07:00
SDL_dinputjoystick_c.h Don't use the WGI driver if another driver is already handling the joystick 2020-04-23 10:13:17 -07:00
SDL_mmjoystick.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rawinputjoystick.c Fixed bug 5168 - Memory leak in RAWINPUT_JoystickOpen 2020-06-02 17:08:31 -07:00
SDL_rawinputjoystick_c.h Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows 2020-03-16 12:25:02 -07:00
SDL_windows_gaming_input.c Fixed bug 5161 - Autodetect controller mappings based on the Linux Gamepad Specification 2020-05-29 13:37:21 -07:00
SDL_windowsjoystick.c Added SDL_JoystickHasLED 2020-11-05 11:07:54 -08:00
SDL_windowsjoystick_c.h Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests. 2020-02-04 12:48:53 -08:00
SDL_xinputjoystick.c Fixed bug 5167 - Memory leak in GuessXInputDevice 2020-06-02 17:02:37 -07:00
SDL_xinputjoystick_c.h Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests. 2020-02-04 12:48:53 -08:00