SDL/src/render
Sylvain 1d7966df15
Remove un-needed check for NULL pointer. They were previously checked just before.
2022-11-16 21:27:16 +01:00
..
direct3d Remove D3D9 workarounds for Watcom. 2022-10-12 17:55:37 +03:00
direct3d11 Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
direct3d12 d3d12: actually execute the pending commands before processing resize 2022-10-11 07:25:27 -07:00
metal Don't recreate the window when creating a Metal renderer on an OpenGL window. 2022-11-15 10:21:07 -08:00
opengl Renamed variables, index is the singular of indices 2022-10-18 08:40:03 -07:00
opengles Fix potential memory leak in GLES_CreateTexture 2022-09-20 20:14:01 -07:00
opengles2 Renamed variables, index is the singular of indices 2022-10-18 08:40:03 -07:00
ps2 Using ST and removing warnings 2022-10-28 11:42:44 -07:00
psp SDL_RENDER_PSP.C: Correct spelling mistakes 2022-10-30 11:24:42 -04:00
software Fixes made in response to running a static code analyzer under MS Windows. 2022-11-16 12:43:20 -05:00
vitagxm Fix memory leak in VITA_GXM_CreateRenderer 2022-09-29 14:32:56 +03:00
SDL_d3dmath.c DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
SDL_d3dmath.h Add support for SDL_render_d3d12.c to compile in C++ mode 2022-06-26 15:35:18 -07:00
SDL_render.c Remove un-needed check for NULL pointer. They were previously checked just before. 2022-11-16 21:27:16 +01:00
SDL_sysrender.h JANITORIAL : Correct some more spelling mistakes (#6489) 2022-11-06 11:49:37 -08:00
SDL_yuv_sw.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv_sw_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00