..
atomic
fix SOLARIS_ATOMICS
2022-11-09 12:45:14 -05:00
audio
wasapi: Fixed incorrect assertions.
2022-12-13 14:00:20 +03:00
core
DBus: add a reference to the connection
2022-12-14 17:58:57 +01:00
cpuinfo
fix a few 'unused but set variable' and 'unused function' warnings
2022-10-24 10:36:56 -07:00
dynapi
Added SDL_strcasestr() for a case insensitive version of SDL_strstr()
2022-11-05 15:58:30 -07:00
events
Don't trigger an error if we try to delete a touch device after shutting down the touch system
2022-11-18 11:14:14 -08:00
file
N3DS: Refactor N3DS_FileOpen.
2022-11-14 21:24:10 -08:00
filesystem
N3DS: Prepend PrefPath with `sdmc:`.
2022-11-14 21:24:10 -08:00
haptic
mac: Fix handling of deprecated symbol.
2022-11-16 22:04:04 -05:00
hidapi
Remove unneeded semicolon
2022-11-17 10:43:45 +01:00
joystick
Don't send Razer devices the Sony third-party query feature report
2022-12-20 00:28:00 +03:00
libm
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
loadso
SDL_SYSLOADSO.c: Correct spelling mistake
2022-10-30 11:24:42 -04:00
locale
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
main
Updated to version 2.26.1 for release
2022-12-01 11:54:51 -08:00
misc
Xbox GDKX support ( #5869 )
2022-07-01 13:59:14 -07:00
power
Remove un-needed check for NULL pointer. They were previously checked just before.
2022-11-16 21:27:16 +01:00
render
Remove unneeded semicolon
2022-11-17 10:43:45 +01:00
sensor
N3DS: Use designated initialiser for drivers.
2022-11-14 21:24:10 -08:00
stdlib
Don't compare pointer against '0', but NULL
2022-11-17 11:23:15 +01:00
test
Do case insensitive matching on test cases
2022-09-19 14:37:10 -07:00
thread
Cleanup of SDL_SetError that already return -1 value
2022-11-18 06:59:10 -08:00
timer
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
video
Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit()
2022-11-30 14:49:39 -08:00
SDL.c
Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!)
2022-11-26 13:11:41 -08:00
SDL_assert.c
hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0
2022-07-25 14:26:46 -07:00
SDL_assert_c.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_dataqueue.c
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_dataqueue.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_error.c
Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795 )
2022-06-28 09:46:12 +02:00
SDL_error_c.h
Removed the limit on the size of the SDL error message
2022-06-27 16:59:50 -07:00
SDL_guid.c
Refactoring: move GUID operations out of Joystick
2022-06-04 17:22:13 -07:00
SDL_hints.c
Fixes made in response to running a static code analyzer under MS Windows.
2022-11-16 12:43:20 -05:00
SDL_hints_c.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_internal.h
Fix enabling SDL_DYNAMIC_API in OpenWatcom builds
2022-05-19 20:11:10 +03:00
SDL_list.c
Add SDL_list.c/h
2022-04-01 08:01:44 +02:00
SDL_list.h
Add SDL_list.c/h
2022-04-01 08:01:44 +02:00
SDL_log.c
N3DS: Put `SDL_Log.txt` in the proper directory.
2022-11-14 21:24:10 -08:00
SDL_log_c.h
Added declaration of SDL_LogInit() and SDL_LogQuit()
2022-04-28 15:01:34 -07:00
SDL_utils.c
Fixed declaration-after-statement warning
2022-07-18 07:31:23 -07:00
SDL_utils_c.h
Fixed comment (thanks @pionere!)
2022-07-18 07:18:56 -07:00