Simple Directmedia Layer
Go to file
Olli Kallioinen 2b5a5c510b Android build fixes
-Enabling checking for GCC_ATOMICS also on clang by default. This way all Android ABIs build successfully
 -Android cmake: Threading was not enabled correctly
 -Android cmake: Timers and dynamic lib loading were not included in the sources
2017-06-08 22:07:55 +03:00
VisualC Updated Visual Studio 2008 project 2017-07-10 15:55:13 -07:00
VisualC-WinRT WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts 2017-02-25 21:23:12 -05:00
Xcode
Xcode-iOS ios: Fixed math include in demos. 2017-05-25 23:01:59 +02:00
acinclude
android-project android: add screenSize to AndroidManifest's configChanges (thanks, Daniel!). 2017-05-19 15:06:05 -04:00
build-scripts Disable static builds for static analysis. 2017-07-30 14:36:01 -04:00
cmake Android build fixes 2017-06-08 22:07:55 +03:00
debian We don't actually build with the Xt library 2017-01-10 23:23:32 -08:00
docs README-linux.md: added libsndio-dev to the package list. 2017-08-07 00:36:45 -04:00
include Added SDL hints to filter the set of game controllers reported by SDL 2017-08-09 11:59:29 -07:00
src haiku: Fixed compiler warning. 2017-08-09 18:30:48 -04:00
test Fixed typo in log message in testime program. 2017-07-09 23:00:35 +02:00
visualtest
.hgignore
Android.mk Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__ 2017-02-10 11:21:15 -08:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
CMakeLists.txt Android build fixes 2017-06-08 22:07:55 +03:00
COPYING.txt
CREDITS.txt
INSTALL.txt More HTTPS doc tweaks. 2017-02-16 16:59:07 -05:00
Makefile.in Fixed bug 3733 - Makefile sleeps for 3 seconds if configure is out of date 2017-08-09 16:20:04 -07:00
Makefile.minimal
Makefile.pandora pandora: Fixed compiler warning about redefining SDL_REVISION. 2017-06-18 23:00:27 +02:00
Makefile.psp
Makefile.wiz
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.txt readme: correct webpage URL to use HTTPS. 2017-02-16 13:30:34 -05:00
SDL2.spec.in
TODO.txt
VisualC.html
WhatsNew.txt
autogen.sh
cmake_uninstall.cmake.in
configure haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences. 2017-08-09 18:41:59 -04:00
configure.in haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences. 2017-08-09 18:41:59 -04:00
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)