.github
Create dummy PS2 Video driver
2022-08-02 11:40:31 -07:00
VisualC
move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c
2022-09-16 20:03:50 +03:00
VisualC-GDK
move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c
2022-09-16 20:03:50 +03:00
VisualC-WinRT
add SDL_crc16.c to msvc and watcom builds
2022-08-11 20:11:32 +03:00
Xcode
Updated macOS Xcode test programs
2022-09-27 22:28:50 -07:00
Xcode-iOS
Updated iOS build instructions
2021-11-30 12:19:26 -08:00
acinclude
autotools: revised and silenced esound detection a bit.
2022-09-24 20:01:04 +03:00
android-project
Split SDLSurface to public class
2022-08-22 14:57:15 -07:00
android-project-ant
Added the old ant Android build project structure
2017-10-28 12:11:25 -07:00
build-scripts
build-scripts: Added update-version.sh
2022-09-27 22:04:07 -04:00
cmake
cmake: make sure check_* uses 2 different variables in CheckX11
2022-09-27 03:47:20 +03:00
docs
build-scripts: Added update-version.sh
2022-09-27 22:04:07 -04:00
include
Sync SDL wiki -> header
2022-09-27 16:57:17 +00:00
mingw/pkg-support /cmake
Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND
2022-06-03 21:05:55 -07:00
src
video: check for "software" with SDL_HINT_FRAMEBUFFER_ACCELERATION.
2022-09-27 22:04:06 -04:00
test
Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver
2022-09-27 09:56:49 -07:00
visualtest
remove all unnecessary stuff from visualtest configury.
2021-12-21 20:01:02 +03:00
wayland-protocols
Add support for X11 primary selection ( #6132 )
2022-09-14 09:28:35 -07:00
.clang-format
Disable formatting not supported by Visual Studio 2019
2022-05-27 15:29:21 -07:00
.editorconfig
.editorconfig: Use correct path for wayland-protocols
2022-08-23 06:28:04 -07:00
.gitignore
Update .gitignore
2022-08-24 15:34:46 -07:00
.wikiheaders-options
wikiheaders.pl: changes to make this usable with external projects.
2022-06-15 23:26:24 -04:00
Android.mk
Android.mk: Build android SDL2.so with `-Wl,--no-undefined`
2022-09-27 13:13:52 -07:00
BUGS.txt
Cleaned up a few more Bugzilla mentions.
2021-02-12 14:46:49 -05:00
CMakeLists.txt
cmake: append to CMAKE_MODULE_PATH instead of overwriting
2022-09-27 13:13:52 -07:00
CREDITS.txt
…
INSTALL.txt
INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times.
2022-03-15 13:07:55 -04:00
LICENSE.txt
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Makefile.in
We want to ship the CMake input file, not the generated file
2022-07-11 08:55:49 -07:00
Makefile.minimal
build libSDL2_test too with Makefile.minimal
2021-11-14 01:10:32 +03:00
Makefile.os2
Added initial support for Wii controllers (thanks @tellowkrinkle!)
2022-09-01 15:29:41 -07:00
Makefile.pandora
more fixes to standalone makefiles.
2021-11-13 21:56:20 +03:00
Makefile.w32
Makefile.w32: silence lots of W202 warnings from new vulkan headers
2022-09-15 11:23:50 +03:00
README-SDL.txt
…
README.md
Update and rename README.txt to README.md
2021-03-20 18:46:37 -04:00
SDL2.spec.in
license: Fixed references to COPYING.txt that are now LICENSE.txt.
2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in
ci: Test cmake build script on Android
2022-06-15 11:11:49 -07:00
TODO.txt
Fixed up legacy MoinMoin URLs at wiki.libsdl.org
2021-04-01 12:20:33 -04:00
WhatsNew.txt
Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
2022-09-01 16:30:55 -07:00
autogen.sh
Simplified autogen.sh, thanks to @smcv for the tip
2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in
…
configure
autotools: revised and silenced esound detection a bit.
2022-09-24 20:01:04 +03:00
configure.ac
autotools: revised and silenced esound detection a bit.
2022-09-24 20:01:04 +03:00
sdl2-config-version.cmake.in
Add documentation to autotoo'ls sdl2-config-version.cmake.in
2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in
cmake: only add -Wl,--undefined=WinMain when building an executable
2022-09-27 07:00:02 +03:00
sdl2-config.in
cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms
2022-06-23 14:17:38 +02:00
sdl2.m4
Fixed macOS framework detection in sdl2.m4
2022-08-26 09:12:56 -07:00
sdl2.pc.in
Compatible with including as <SDL2/SDL.h>
2022-07-28 20:34:34 -07:00