SDL/src/video
Frank Praznik c2093fab99 video: wayland: Set the surface damage region when using fullscreen viewports
When using emulated display modes, the output size is often larger than the drawable buffer.  As the surface damage region is automatically calculated from the smaller drawable buffer size, the damage region needs to be manually set to cover the entire viewport region or visual repaint artifacts can result.
2022-04-08 14:11:44 -04:00
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android Android: add SetWindowResizable() implementation 2022-03-23 10:13:56 +01:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa Fixed parameter operation ordering for ease of reading 2022-03-19 11:01:55 -07:00
directfb Updated copyright for 2022 2022-01-03 09:40:21 -08:00
dummy simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer 2022-02-02 14:45:48 -05:00
emscripten emscripten: Proxy SDL_GetUsableDisplayBounds to the main thread. 2022-03-31 14:12:34 -04:00
haiku haiku: Actually remove BDirectWindow and fix OpenGL handling. 2022-02-06 19:19:21 -05:00
khronos Update SDL's copy of the EGL headers from Khronos 2021-08-25 10:50:21 -10:00
kmsdrm kmsdrm: Remove gbm_bo_get_offset() 2022-01-03 16:41:03 -06:00
nacl re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
offscreen simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer 2022-02-02 14:45:48 -05:00
os2 minor os/2 clean-ups. 2022-03-10 18:50:10 +03:00
pandora Updated copyright for 2022 2022-01-03 09:40:21 -08:00
psp Fix build errors in PSP port 2022-01-06 10:17:05 -08:00
qnx QNX: use SDL_malloc 2021-11-22 08:38:46 -08:00
raspberry Updated copyright for 2022 2022-01-03 09:40:21 -08:00
riscos riscos: Report keyboard repeat events 2022-02-24 09:11:33 -08:00
uikit Make sure the UIKit message box is being handled on the main thread 2022-04-07 11:33:54 -07:00
vita Vita: PVROGL: fix indentation and ifdef guards 2022-03-31 06:02:50 -07:00
vivante Updated copyright for 2022 2022-01-03 09:40:21 -08:00
wayland video: wayland: Set the surface damage region when using fullscreen viewports 2022-04-08 14:11:44 -04:00
windows Don't resize fullscreen windows when hiding or minimizing them (thanks @madewokherd!) 2022-04-05 18:42:17 -07:00
winrt cleanup error-handling in SDL_egl.c 2022-02-02 14:56:21 -05:00
x11 Only update modifier state for keys that are pressed in another application 2022-04-07 08:24:03 -07:00
yuv2rgb YUV: fix invalid read on last line when converting from SDL_PIXELFORMAT_YUY2 (see bug #4841) 2022-03-25 11:52:50 +01:00
SDL_RLEaccel.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_RLEaccel_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit.c Fixed bug #2199: make SDL_blit_slow handles SDL_PIXELFORMAT_ARGB2101010, storing as RGBA 2022-03-15 17:46:12 +01:00
SDL_blit.h Remove 'reserved identifier' warning 2022-03-16 18:04:40 +01:00
SDL_blit_0.c Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 2022-02-10 13:44:59 +01:00
SDL_blit_1.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_A.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_N.c SDL_blit_N.c: removed duplicated const (fixes bug #5401) 2022-03-13 20:56:42 +03:00
SDL_blit_auto.c regenerated SDL_blit_auto.c. 2022-03-22 00:56:28 +03:00
SDL_blit_auto.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_slow.c SDL_blit_slow: remove one nested 'if()' because of ARGB2101010 handling 2022-03-16 18:08:20 +01:00
SDL_blit_slow.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_bmp.c Fixed loading 32-bit BMP files 2022-03-31 16:15:51 -07:00
SDL_clipboard.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_egl.c Minor cleanup 2022-04-04 20:46:56 -07:00
SDL_egl_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_fillrect.c Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 2022-02-10 13:44:59 +01:00
SDL_pixels.c Move SDL_List functions to SDL_list.c to avoid more merge with eventual PR 2022-04-01 07:59:16 +02:00
SDL_pixels_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect.c SDL_Rect: Added floating point versions of all the rectangle APIs. 2022-03-19 10:35:24 -04:00
SDL_rect_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect_impl.h SDL_Rect: Added floating point versions of all the rectangle APIs. 2022-03-19 10:35:24 -04:00
SDL_shape.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shape_internals.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_stretch.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_surface.c re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
SDL_sysvideo.h video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
SDL_video.c video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
SDL_vulkan_internal.h sync handling of subsystems II. 2022-01-28 20:40:19 -05:00
SDL_vulkan_utils.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
sdlgenblit.pl blit-auto optimizations 2022-03-22 00:56:28 +03:00