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mirror of https://github.com/encounter/SDL.git synced 2025-05-28 02:01:25 +00:00
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SDL/src/render
History
Sam Lantinga 5f0b2a7f54 Fixed resource leak with D3D11 NV12 textures
2021-01-01 11:12:22 -08:00
..
direct3d
Fixed bug 5235 - All internal sources should include SDL_assert.h
2020-12-09 07:16:22 -08:00
direct3d11
Fixed resource leak with D3D11 NV12 textures
2021-01-01 11:12:22 -08:00
metal
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
opengl
Fixed bug 5235 - All internal sources should include SDL_assert.h
2020-12-09 07:16:22 -08:00
opengles
Fixed bug 5235 - All internal sources should include SDL_assert.h
2020-12-09 07:16:22 -08:00
opengles2
Fixed bug 5235 - All internal sources should include SDL_assert.h
2020-12-09 07:16:22 -08:00
psp
Fixed bug 5235 - All internal sources should include SDL_assert.h
2020-12-09 07:16:22 -08:00
software
Forward scale mode to SW renderer (Bug 5313)
2020-12-27 20:28:24 +01:00
SDL_d3dmath.c
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_d3dmath.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_render.c
Fixed bug 5424 - Renderer doesn't use entirely the viewport when scaling is used
2020-12-30 16:12:14 +01:00
SDL_sysrender.h
Forward scale mode to SW renderer (Bug 5313)
2020-12-27 20:28:24 +01:00
SDL_yuv_sw_c.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_yuv_sw.c
Fixed bug 5235 - All internal sources should include SDL_assert.h
2020-12-09 07:16:22 -08:00
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