Ryan C. Gordon 8ff738f234
audio: Report SDL_AUDIODEVICEREMOVED for unopened devices.
Unopened devices, if removed, now send SDL_AUDIODEVICEREMOVED events with
a `which` field set to zero. Apps can use this to decide if they need to
refresh a list of devices being shown in an options menu, etc.

It's safe to call SDL_CloseAudioDevice(0), so even if they try to clean
up this bogus id, it should be safe.

Fixes #5199.
2022-07-26 12:40:47 -04:00
2022-07-23 17:29:45 +02:00
2022-07-01 13:59:14 -07:00
2021-11-30 12:19:26 -08:00
2022-07-01 13:59:14 -07:00
2021-11-12 12:55:28 +03:00
2022-01-03 09:40:21 -08:00
2020-12-22 17:00:28 +03:00
2022-07-22 20:37:28 +03:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 92 MiB
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