SDL/include
Sam Lantinga 0597bf6e99 Fixed bug 3993 - altivec.h include in SDL_cpuinfo.h breaks compilation with -std=c++11
bastien.bouclet

According to this GCC bug report, altivec.h requires building with the gnu extensions: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=78263.

As an application developer, I don't want SDL to force me to enable the gnu extensions.
2017-12-12 16:25:43 -08:00
..
SDL.h Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h 2017-08-27 23:13:15 -07:00
SDL_assert.h Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__) 2017-08-17 21:35:46 -04:00
SDL_atomic.h Added support for aarch64 memory barrier instruction 2017-11-19 23:36:54 -08:00
SDL_audio.h audio: fixed typo in Doxygen comment. 2017-12-09 03:24:01 -05:00
SDL_bits.h Fixed bug 3791 - SDL_bits.h: __builtin_clz is supported in gcc >= 3.4 2017-08-31 15:17:59 -07:00
SDL_blendmode.h Fixed compiler warning with enum 2017-08-14 10:14:07 -07:00
SDL_clipboard.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_config.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_config.h.cmake Check for immintrin.h before using it in SDL_cpuinfo.h 2017-12-11 12:00:12 -08:00
SDL_config.h.in Check for immintrin.h before using it in SDL_cpuinfo.h 2017-12-11 12:00:12 -08:00
SDL_config_android.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config_iphoneos.h Fixed building for simulators or older iOS SDKs 2017-12-07 17:47:01 -08:00
SDL_config_macosx.h Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library 2017-12-04 20:35:01 -08:00
SDL_config_minimal.h Updated config headers to override the base SDL_config.h if both are included 2017-02-20 10:55:33 -08:00
SDL_config_pandora.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_config_psp.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_config_windows.h audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
SDL_config_winrt.h audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
SDL_config_wiz.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_copying.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_cpuinfo.h Fixed bug 3993 - altivec.h include in SDL_cpuinfo.h breaks compilation with -std=c++11 2017-12-12 16:25:43 -08:00
SDL_egl.h Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK 2017-11-27 15:07:07 -08:00
SDL_endian.h SDL_endian.h: add SDL_Swap16 and SDL_Swap32 for Watcom/x86 as inline asm 2017-08-17 21:32:00 -04:00
SDL_error.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_events.h Fixed bug 2263 - Event timestamp members are undocumented 2017-08-14 21:40:40 -07:00
SDL_filesystem.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_gamecontroller.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_gesture.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_haptic.h Fixed typos and documentation in haptic header file. 2017-04-02 21:32:49 +02:00
SDL_hints.h Add the ability to set SDL to handle Return as 'hide IME' on Android softkeyboard. (thanks Rachel!) 2017-12-12 12:52:23 -08:00
SDL_joystick.h Exposed the joystick locking functions for multi-threaded access to the joystick API 2017-10-10 11:10:15 -07:00
SDL_keyboard.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_keycode.h Added a note about number key keycodes always being SDLK_0...SDLK_9 even on AZERTY layouts 2017-08-12 15:45:46 -07:00
SDL_loadso.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_log.h Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 2017-08-14 06:28:21 -07:00
SDL_main.h Fixed bug 3926 - SDL_main export 2017-11-01 17:41:25 -07:00
SDL_messagebox.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_mouse.h Fixed comments in headers for doxygen output. 2017-06-04 23:15:39 +02:00
SDL_mutex.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_name.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_opengl.h add missing os/2 apientry defs to SDL_opengl.h 2017-08-19 11:15:58 -07:00
SDL_opengl_glext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_opengles2.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels.h Added support for Android video textures 2017-12-12 12:52:17 -08:00
SDL_platform.h winrt: Patched to compile on Ryan's workstation. :) 2017-12-06 13:48:51 -05:00
SDL_power.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_quit.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_rect.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_render.h Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() 2017-12-08 14:30:10 -08:00
SDL_revision.h revert files I didnt mean to commit! 2017-09-29 10:15:44 -07:00
SDL_rwops.h Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file. 2017-08-09 11:58:38 -07:00
SDL_scancode.h Fixed bug 3703 - Missing media keys support on Amazon Fire TV remote control 2017-07-20 10:46:38 -07:00
SDL_shape.h Fixed typos in shape header. 2017-07-29 23:00:54 +02:00
SDL_stdinc.h Added SDL_fmod() and SDL_fmodf() 2017-11-04 17:35:03 -07:00
SDL_surface.h Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
SDL_system.h Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on (thanks Daniel Knobe!) 2017-12-10 09:10:02 -08:00
SDL_syswm.h Fixed bug 3752 - minor os2 defines 2017-08-14 10:15:38 -07:00
SDL_test.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_test_assert.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_common.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_compare.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_crc32.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_test_font.h We don't need to pass the renderer into SDLTest_CleanupTextDrawing() 2017-09-08 04:53:31 -07:00
SDL_test_fuzzer.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_harness.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_images.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_log.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_md5.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_test_memory.h Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
SDL_test_random.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_thread.h Fixed bug 3842 - fix SDL_thread.h for emx 2017-09-23 12:38:47 -07:00
SDL_timer.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_touch.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_types.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_version.h Updated version to 2.0.8 since SDL_image depends on it 2017-11-04 21:58:48 -07:00
SDL_video.h Fixed typos (thanks Martin!) 2017-12-04 20:21:52 -08:00
SDL_vulkan.h vulkan: use "unsigned int" instead of "unsigned" 2017-09-06 19:35:36 -04:00
begin_code.h Fixed bug 3807 - Remove restriction from DECLSPEC macro for OS/2 2017-09-09 07:42:29 -07:00
close_code.h Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h 2017-08-28 09:41:00 -07:00