Ozkan Sezer a19c008a7f use GetModuleHandleW() to retrieve kernel32.dll handle (bug #5390.)
SDL_systhread.c and SDL_syslocale.c used to call LoadLibrary() without
calling FreeLibrary() later.  GetModuleHandleW() should always succeed
because GetModuleHandleW() itself is imported from kernel32.dll and we
don't need to bother releasing it.
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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)
Description
Simple Directmedia Layer
Readme 92 MiB
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