Simon McVittie a66cb8cf21 sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES
AM_PATH_SDL2 doesn't add much beyond PKG_CHECK_MODULES, and having a
special m4 macro for every library that you might depend on scales
poorly.

The macro does add special support for macOS frameworks, but that feature
was broken for around 6 years without anyone noticing (#6141), and is
likely to be only rarely useful according to comments on #6141.

Resolves: #6140
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-10-31 07:06:03 -07:00
2022-10-25 10:30:56 -07:00
2022-10-06 18:03:28 +03:00
2022-10-29 09:43:26 -07:00
2022-10-01 04:25:40 +03:00
2022-10-22 09:27:10 -07:00
2022-01-03 09:40:21 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 92 MiB
Languages
C 56.9%
C++ 36.4%
Objective-C 2.3%
Shell 1.3%
M4 1%
Other 2%