SDL/src/render/vitagxm
Sylvain ce5da5d579
Don't compare pointer against '0', but NULL
2022-11-16 21:47:43 +01:00
..
shader_src Vita: refactor gxm texture render and add SDL_RenderGeometry support 2021-09-16 09:03:17 -07:00
SDL_render_vita_gxm.c Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
SDL_render_vita_gxm_memory.c Fix recent changes in VitaSDK 2022-04-19 14:17:27 -07:00
SDL_render_vita_gxm_memory.h SceKernelMemBlockType to unsigned int 2022-04-19 14:17:27 -07:00
SDL_render_vita_gxm_shaders.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_render_vita_gxm_tools.c Vita: create rendertarget color surface with same format as texture. Fixes #5844 2022-06-26 15:41:14 -07:00
SDL_render_vita_gxm_tools.h Vita: Use preallocated memory pool for textures 2022-03-27 10:07:49 -07:00
SDL_render_vita_gxm_types.h Vita: Use preallocated memory pool for textures 2022-03-27 10:07:49 -07:00