SDL/src/dynapi
Sam Lantinga 85d8a79f65 Fixed updated return value for SDL_GL_SwapWindow()
Ozkan Sezer

http://hg.libsdl.org/SDL/rev/464a2676d8ab seems to have
forgotten removing the return from SDL_dynapi_procs.h, and this patch
does that. Without it, MSVC warns:
c:\sdl2\src\dynapi\SDL_dynapi_procs.h(598) : warning C4098:
'SDL_GL_SwapWindow_DEFAULT' : 'void' function returning a value
c:\sdl2\src\dynapi\SDL_dynapi_procs.h(598) : warning C4098:
'SDL_GL_SwapWindow' : 'void' function returning a value
2016-12-12 09:19:48 -08:00
..
SDL_dynapi.c Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on 2016-11-01 10:30:46 -07:00
SDL_dynapi.h Renaming of guard header names to quiet -Wreserved-id-macro 2016-11-20 21:34:54 -08:00
SDL_dynapi_overrides.h Added an API to iterate over game controller mappings 2016-11-29 06:36:57 -08:00
SDL_dynapi_procs.h Fixed updated return value for SDL_GL_SwapWindow() 2016-12-12 09:19:48 -08:00
gendynapi.pl Updated copyright to 2016 2016-01-02 10:10:34 -08:00