..
SDL.h
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
2020-10-05 11:30:33 -04:00
SDL_assert.h
assert: Implement SDL_TriggerBreakpoint for Apple ARM hardware.
2020-07-16 04:43:08 -04:00
SDL_atomic.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_audio.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_bits.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_blendmode.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_clipboard.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_config.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_config.h.cmake
Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/enable-winrt-cmake.patch
2020-12-08 09:13:08 -08:00
SDL_config.h.in
Added SDL_wcscasecmp() and SDL_wcsncasecmp()
2020-11-24 12:43:01 -08:00
SDL_config_android.h
config: Make sure HAVE_TRUNC and HAVE_TRUNCF are defined as appropriate.
2020-11-14 02:16:41 -05:00
SDL_config_iphoneos.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_config_macosx.h
Fixed building with an older SDK and macOS target
2020-11-23 22:59:22 -08:00
SDL_config_minimal.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_config_os2.h
SDL_config_os2.h: define HAVE__WCSICMP and HAVE__WCSNICMP
2020-11-25 14:51:56 +03:00
SDL_config_pandora.h
remove non-existing tslib support from autofoo and cmake
2020-11-23 20:37:10 +03:00
SDL_config_psp.h
Enable the virtual joystick API by default
2020-04-13 08:18:16 -07:00
SDL_config_windows.h
Moved raw input event processing from the main thread to the joystick thread
2020-11-27 13:08:40 -08:00
SDL_config_winrt.h
config: Make sure HAVE_TRUNC and HAVE_TRUNCF are defined as appropriate.
2020-11-14 02:16:41 -05:00
SDL_config_wiz.h
remove non-existing tslib support from autofoo and cmake
2020-11-23 20:37:10 +03:00
SDL_copying.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_cpuinfo.h
SDL_cpuinfo.h: add missing const to size parameter of SDL_SIMDRealloc()
2020-10-13 05:20:00 +03:00
SDL_egl.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_endian.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_error.h
Added SDL_GetErrorMsg() to get the error message in a thread-safe way
2020-03-13 21:28:09 -07:00
SDL_events.h
Added API for sensors on game controllers
2020-11-17 10:30:20 -08:00
SDL_filesystem.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_gamecontroller.h
Added API for sensors on game controllers
2020-11-17 10:30:20 -08:00
SDL_gesture.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_haptic.h
Improvement for bug 3446 - The haptic API does not allow to select the direction axes
2020-05-04 13:17:43 -07:00
SDL_hints.h
Fix SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL also applying to HIGH priorities
2020-11-12 07:53:05 -08:00
SDL_joystick.h
Including SDL_config_iphoneos.h enables MFI controller code
2020-11-24 06:55:33 -08:00
SDL_keyboard.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_keycode.h
SDL_keycode.h (SDL_Keymod): remove comma at end of enumerator list
2020-11-12 15:10:00 +03:00
SDL_loadso.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_locale.h
locale: Implemented SDL_GetPreferredLocales().
2020-05-04 02:27:29 -04:00
SDL_log.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_main.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_messagebox.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_metal.h
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
2020-04-10 00:37:35 -04:00
SDL_misc.h
Updated SDL to 2.0.14 in preparation for release candidate
2020-12-08 18:56:06 -08:00
SDL_mouse.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_mutex.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_name.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengl.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengl_glext.h
Don't have Windows headers define min/max, in case they're defined by application code
2019-09-11 15:08:37 -07:00
SDL_opengles.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengles2.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_opengles2_gl2.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_pixels.h
Fixed bug 4938 - Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888
2020-06-12 10:30:46 -07:00
SDL_platform.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_power.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_quit.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_rect.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_render.h
Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c
2020-03-08 21:02:40 -07:00
SDL_revision.h
revert files I didnt mean to commit!
2017-09-29 10:15:44 -07:00
SDL_rwops.h
Fixed bug 4297 - Android StrictMode policy. Remove APK expansion support
2020-08-17 19:50:20 +02:00
SDL_scancode.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_sensor.h
Added API for sensors on game controllers
2020-11-17 10:30:20 -08:00
SDL_shape.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_stdinc.h
Added SDL_wcscasecmp() and SDL_wcsncasecmp()
2020-11-24 12:43:01 -08:00
SDL_surface.h
Fixed bug 5304 - add SDL_HasSurfaceRLE() (Thanks Rene Dudfield and Dan Lawrence)
2020-10-18 09:52:56 +02:00
SDL_system.h
Added a note about Android 11
2020-10-16 12:35:30 -07:00
SDL_syswm.h
os2: integrate the port into main tree.
2020-10-14 23:01:06 +03:00
SDL_test.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_assert.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_common.h
test: Reimplemented SDLTest_CommonUsage() to restore binary compatibility.
2020-02-12 13:09:38 -05:00
SDL_test_compare.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_crc32.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_font.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_fuzzer.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_harness.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_images.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_log.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_md5.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_memory.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_test_random.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_thread.h
Make some changes to SDL_SetThreadPriority to try and have SDL transparently handle more of the work.
2020-05-26 13:19:19 -07:00
SDL_timer.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_touch.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_types.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
SDL_version.h
Updated SDL to 2.0.14 in preparation for release candidate
2020-12-08 18:56:06 -08:00
SDL_video.h
minor whitespace fix
2020-10-09 03:28:30 +03:00
SDL_vulkan.h
Fixed whitespace in SDL_vulkan.h
2020-06-02 16:59:54 -07:00
begin_code.h
fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h
2020-12-09 12:01:10 +03:00
close_code.h
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00