Simple Directmedia Layer
Go to file
Pierre Wendling f790fc4fc0 Add contributing guidelines. 2022-08-07 16:34:52 -07:00
.github Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
VisualC Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
VisualC-GDK Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
VisualC-WinRT stdlib: move all mslibc functions to SDL_mslibc.c 2022-07-27 09:07:56 -07:00
Xcode Revert "Enable bitcode by default for iOS and tvOS builds" 2022-08-06 23:28:39 -07:00
Xcode-iOS Updated iOS build instructions 2021-11-30 12:19:26 -08:00
acinclude autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
android-project Added support for the 8BitDo Ultimate Wired Controller for Xbox 2022-07-20 11:05:55 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 2022-07-26 11:36:01 -07:00
cmake cmake: enable disabing hidapi 2022-08-05 13:06:51 -07:00
docs Add contributing guidelines. 2022-08-07 16:34:52 -07:00
include Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED to control whether the player LED is set on Nintendo Switch controllers 2022-08-06 10:34:19 -07:00
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2022-06-03 21:05:55 -07:00
src joystick: remove unused Xbox Controller Keyboard VID/PID. 2022-08-06 23:53:18 -07:00
test Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
visualtest remove all unnecessary stuff from visualtest configury. 2021-12-21 20:01:02 +03:00
wayland-protocols video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig Separated controller type data into a C file 2022-06-03 15:03:08 -07:00
.gitignore Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 2022-06-15 23:26:24 -04:00
Android.mk mark Android.mk as non-executable 2021-11-12 12:55:28 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: enable disabing hidapi 2022-08-05 13:06:51 -07:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in We want to ship the CMake input file, not the generated file 2022-07-11 08:55:49 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 Greatly improved Nintendo Joy-Con support using the HIDAPI driver 2022-07-28 19:22:27 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Added separate hints for Nintendo Online classic controllers and Joy-Cons 2022-08-03 13:07:47 -07:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure Allow emscripten platform to build without threads 2022-08-01 09:51:21 -07:00
configure.ac Allow emscripten platform to build without threads 2022-08-01 09:51:21 -07:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
sdl2-config.in cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2022-06-23 14:17:38 +02:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in Compatible with including as <SDL2/SDL.h> 2022-07-28 20:34:34 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)