17 Commits

Author SHA1 Message Date
c4d91f18a1 Split out display_list/shader_info 2025-04-18 21:52:38 -06:00
788c65592f Minor fixes with indexed draw calls 2025-04-14 23:07:50 -07:00
a600b0b84c Rewrite attribute buffer, matrix & stream handling
Now array attributes (GXSetArray) will be properly
fetched based on the vertex format. Buffers are
still assumed to be byte-swapped to little-endian.

Stream handling completely redone and many issues
resolved.

Eliminates matrix transposes. AURORA_NATIVE_MATRIX
is no longer necessary and removed.
2025-04-14 17:17:59 -06:00
37ae1bf9b5 Replace usages of Log.report with helpers 2025-04-06 16:37:05 -06:00
905561b211 Set texture dimension limit 2025-04-04 16:32:26 -07:00
5c7ee8b04a Link static dawn on Windows 2025-04-04 17:31:03 -06:00
b07d55f71d Update fmtlib 2025-04-03 21:03:11 -06:00
ca3e4f5273 Update to latest upstream dawn 2025-04-03 00:12:22 -06:00
1b088e79e8 Update to SDL3 & latest imgui 2025-04-02 19:57:16 -06:00
7bdeb5e17c Update dawn, add D3D11 backend, disable OpenGL (broken) 2023-06-28 20:03:05 -04:00
fca51127a2 Use wgpu::ShaderModuleWGSLDescriptor.code 2023-05-27 14:57:03 -04:00
3edd2c0e58 Update dawn & SDL part 1 2023-05-27 11:44:36 -04:00
d8e41e4bcc Update dawn & use external OpenGL context hooks 2022-08-29 17:07:21 -04:00
610b6ba8bf webgpu: Set WebGPU device logging callback 2022-08-29 17:06:12 -04:00
c060e1da6b Reimplement GXCopyTex; simplify assertions 2022-08-09 02:05:33 -04:00
893cabe55a Transition back to webgpu_cpp; initial emscripten support 2022-08-02 16:37:56 -04:00
9a725c89cf Initial commit 2022-07-27 11:25:25 -04:00