40 lines
1.3 KiB
C
40 lines
1.3 KiB
C
|
// Copyright 2020 The Dawn Authors
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
|
||
|
#ifndef DAWNNATIVE_OPENGL_BINDGROUPLAYOUTGL_H_
|
||
|
#define DAWNNATIVE_OPENGL_BINDGROUPLAYOUTGL_H_
|
||
|
|
||
|
#include "common/SlabAllocator.h"
|
||
|
#include "dawn_native/BindGroupLayout.h"
|
||
|
|
||
|
namespace dawn_native { namespace opengl {
|
||
|
|
||
|
class BindGroup;
|
||
|
class Device;
|
||
|
|
||
|
class BindGroupLayout : public BindGroupLayoutBase {
|
||
|
public:
|
||
|
BindGroupLayout(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor);
|
||
|
|
||
|
BindGroup* AllocateBindGroup(Device* device, const BindGroupDescriptor* descriptor);
|
||
|
void DeallocateBindGroup(BindGroup* bindGroup);
|
||
|
|
||
|
private:
|
||
|
SlabAllocator<BindGroup> mBindGroupAllocator;
|
||
|
};
|
||
|
|
||
|
}} // namespace dawn_native::opengl
|
||
|
|
||
|
#endif // DAWNNATIVE_OPENGL_BINDGROUPLAYOUTGL_H_
|