2021-07-23 13:10:12 +00:00
|
|
|
#include <metal_stdlib>
|
|
|
|
|
|
|
|
using namespace metal;
|
|
|
|
struct main_out {
|
|
|
|
float4 x_GLF_color_1;
|
|
|
|
};
|
|
|
|
struct tint_symbol_1 {
|
|
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
|
|
};
|
|
|
|
|
|
|
|
float3 f_() {
|
|
|
|
int iteration = 0;
|
|
|
|
int k = 0;
|
|
|
|
iteration = 0;
|
|
|
|
k = 0;
|
|
|
|
while (true) {
|
|
|
|
int const x_7 = k;
|
|
|
|
if ((x_7 < 100)) {
|
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
int const x_8 = iteration;
|
2021-07-30 18:59:06 +00:00
|
|
|
iteration = as_type<int>((as_type<uint>(x_8) + as_type<uint>(1)));
|
2021-07-23 13:10:12 +00:00
|
|
|
{
|
|
|
|
int const x_10 = k;
|
2021-07-30 18:59:06 +00:00
|
|
|
k = as_type<int>((as_type<uint>(x_10) + as_type<uint>(1)));
|
2021-07-23 13:10:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
int const x_12 = iteration;
|
|
|
|
if ((x_12 < 100)) {
|
|
|
|
int const x_13 = iteration;
|
|
|
|
int const x_15 = iteration;
|
2021-07-30 18:59:06 +00:00
|
|
|
return float3(1.0f, float(as_type<int>((as_type<uint>(x_13) - as_type<uint>(1)))), float(as_type<int>((as_type<uint>(x_15) - as_type<uint>(1)))));
|
2021-07-23 13:10:12 +00:00
|
|
|
} else {
|
|
|
|
while (true) {
|
|
|
|
while (true) {
|
|
|
|
return float3(1.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
return float3(0.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
return float3(0.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
return float3(0.0f, 0.0f, 0.0f);
|
|
|
|
}
|
|
|
|
|
2021-08-04 22:15:28 +00:00
|
|
|
void main_1(thread float4* const tint_symbol_3) {
|
2021-07-23 13:10:12 +00:00
|
|
|
float3 const x_35 = f_();
|
2021-08-04 22:15:28 +00:00
|
|
|
*(tint_symbol_3) = float4(x_35.x, x_35.y, x_35.z, 1.0f);
|
2021-07-23 13:10:12 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-08-04 22:15:28 +00:00
|
|
|
main_out tint_symbol_inner(thread float4* const tint_symbol_4) {
|
|
|
|
main_1(tint_symbol_4);
|
|
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
|
|
|
|
return tint_symbol_2;
|
|
|
|
}
|
|
|
|
|
2021-07-23 13:10:12 +00:00
|
|
|
fragment tint_symbol_1 tint_symbol() {
|
|
|
|
thread float4 tint_symbol_5 = 0.0f;
|
2021-08-04 22:15:28 +00:00
|
|
|
main_out const inner_result = tint_symbol_inner(&(tint_symbol_5));
|
|
|
|
tint_symbol_1 wrapper_result = {};
|
|
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
|
|
return wrapper_result;
|
2021-07-23 13:10:12 +00:00
|
|
|
}
|
|
|
|
|