2020-01-15 13:14:12 +00:00
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// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2022-04-11 18:30:50 +00:00
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#ifndef SRC_DAWN_UTILS_GLFWUTILS_H_
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#define SRC_DAWN_UTILS_GLFWUTILS_H_
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2020-01-15 13:14:12 +00:00
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#include <memory>
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2022-04-19 20:38:44 +00:00
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#include "dawn/webgpu_cpp.h"
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2020-01-15 13:14:12 +00:00
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struct GLFWwindow;
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namespace utils {
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// Adds all the necessary glfwWindowHint calls for the next GLFWwindow created to be used with
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// the specified backend.
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void SetupGLFWWindowHintsForBackend(wgpu::BackendType type);
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// Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and
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// calls `instance.CreateSurface` with the correct descriptor for this window.
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// Returns a null wgpu::Surface on failure.
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2022-04-13 15:33:06 +00:00
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wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance, GLFWwindow* window);
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2020-01-15 13:14:12 +00:00
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// Use for testing only. Does everything that CreateSurfaceForWindow does except the call to
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2022-04-13 15:33:06 +00:00
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// CreateSurface. Useful to be able to modify the descriptor for testing, or when trying to
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// avoid using the global proc table.
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std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptor(GLFWwindow* window);
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2020-01-15 13:14:12 +00:00
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} // namespace utils
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2022-04-11 18:30:50 +00:00
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#endif // SRC_DAWN_UTILS_GLFWUTILS_H_
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