92 lines
2.0 KiB
Plaintext
92 lines
2.0 KiB
Plaintext
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#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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struct tint_array_wrapper {
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int arr[10];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
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tint_array_wrapper data = {};
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int x_40 = 0;
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int x_40_phi = 0;
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int x_11_phi = 0;
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int const x_7 = data.arr[1];
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int const x_10 = select(1, 2, (1 < x_7));
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x_40_phi = 1;
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x_11_phi = x_10;
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while (true) {
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int x_54 = 0;
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int x_41 = 0;
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int x_41_phi = 0;
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x_40 = x_40_phi;
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int const x_11 = x_11_phi;
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if ((x_11 < 3)) {
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} else {
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break;
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}
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int x_54_phi = 0;
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int const x_8 = (x_11 + 1);
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float const x_47 = x_6.injectionSwitch.x;
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x_54_phi = x_40;
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switch(int(x_47)) {
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case 78: {
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*(tint_symbol_4) = float4(1.0f, 1.0f, 1.0f, 1.0f);
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/* fallthrough */
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}
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case 19: {
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x_54_phi = as_type<int>((x_40 + as_type<int>(1)));
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/* fallthrough */
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}
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case 23:
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case 38: {
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x_54 = x_54_phi;
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x_41_phi = x_54;
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{
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x_41 = x_41_phi;
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x_40_phi = x_41;
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x_11_phi = x_8;
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}
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continue;
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break;
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}
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default: {
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x_41_phi = x_40;
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{
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x_41 = x_41_phi;
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x_40_phi = x_41;
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x_11_phi = x_8;
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}
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continue;
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break;
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}
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}
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x_41_phi = 0;
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{
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x_41 = x_41_phi;
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x_40_phi = x_41;
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x_11_phi = x_8;
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}
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}
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data.arr[x_40] = 1;
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*(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f);
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_1(x_6, &(tint_symbol_5));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
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tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_3;
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}
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