dawn-cmake/scripts/dawn_features.gni

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# Copyright 2018 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("//build_overrides/build.gni")
if (build_with_chromium) {
import("//build/config/sanitizers/sanitizers.gni")
}
declare_args() {
# Enables usage of swiftshader on the Vulkan backend.
# Note that this will only work in standalone and in projects that set the
# dawn_swiftshader_dir variable in build_overrides/dawn.gni
# Because of how the Vulkan loader works, setting this makes Dawn only able
# to find the Swiftshader ICD and not the others.
# Enabled by default when fuzzing.
dawn_use_swiftshader = build_with_chromium && use_fuzzing_engine
}
declare_args() {
# Enable Dawn's ASSERTs even in release builds
dawn_always_assert = false
# Should the Dawn static libraries be fully linked vs. GN's default of
# treating them as source sets. This is useful for people using Dawn
# standalone to produce static libraries to use in their projects.
dawn_complete_static_libs = false
# Enables the compilation of Dawn's D3D12 backend
dawn_enable_d3d12 = is_win
# Enables the compilation of Dawn's Metal backend
dawn_enable_metal = is_mac
# Enables the compilation of Dawn's Null backend
# (required for unittests, obviously non-conformant)
dawn_enable_null = true
# Enables the compilation of Dawn's OpenGL backend
# (best effort, non-conformant)
dawn_enable_opengl = is_linux && !is_chromeos
# Enables the compilation of Dawn's Vulkan backend
dawn_enable_vulkan =
is_linux || is_win || is_fuchsia || is_android || dawn_use_swiftshader
# Enable use of reflection compiler in spirv-cross. This is needed
# if performing reflection on systems that the platform language
# shader is SPIR-V, since there isn't an instance of the
# GLSL/HLSL/MSL compiler. This implicitly pulls in the GLSL
# compiler, since it is a sub-class of it.
dawn_enable_cross_reflection = false
# Enables error injection for faking failures to native API calls
dawn_enable_error_injection =
is_debug || (build_with_chromium && use_fuzzing_engine)
# Whether Dawn should enable X11 support.
dawn_use_x11 = is_linux && !is_chromeos
Turn on WGSL support by default in Dawn Tint is available in Chromium now, so we can turn this on. For situations were WGSL support is not needed it can still be turned off via args.gn. Roll third_party/tint/ 16890b9ce..13904a612 (15 commits) https://dawn.googlesource.com/tint/+log/16890b9ce8b7..5f43fedcd $ git log 16890b9ce..5f43fedcd --date=short --no-merges --format='%ad %ae %s' 2020-07-16 rharrison Clean up how deps are defined in BUILD.gn 2020-07-16 dsinclair Remove refs.cfg. 2020-07-16 dsinclair Fixup group list name 2020-07-16 dsinclair [msl-writer] Emitting of program constants. 2020-07-16 dsinclair [msl-writer] Fixup matrix and array constructors. 2020-07-16 dsinclair Differentiate size and stride in array type name. 2020-07-16 dneto [spirv-reader] Support duplicate type definitions 2020-07-15 dsinclair [msl-writer] Add struct offset support. 2020-07-15 dsinclair [msl-writer] Add builtin support 2020-07-15 dsinclair Add helpers for referenced variables. 2020-07-15 dsinclair [msl-writer] Refactor some entry point variable code. 2020-07-15 dsinclair [msl-writer] Generate entry point functions. 2020-07-14 dsinclair [msl-writer] Handle emitting user function calls. 2020-07-14 dsinclair Inherit refererenced globals up the call stack. 2020-07-14 dsinclair [msl-writer] Generate input/output structs Created with: roll-dep third_party/tint Change-Id: Ia437e8dc309b06a64ddd4d91ec3af1499af13553 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24920 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2020-07-21 15:43:44 +00:00
# Enable support WGSL for shaders.
dawn_enable_wgsl = true
}
# GN does not allow reading a variable defined in the same declare_args().
# Put them in two separate declare_args() when setting the value of one
# argument based on another.
declare_args() {
# Uses our built version of the Vulkan validation layers
dawn_enable_vulkan_validation_layers =
dawn_enable_vulkan && ((is_linux && !is_chromeos) || is_win || is_mac)
# Uses our built version of the Vulkan loader on platforms where we can't
# assume to have one present at the system level.
dawn_enable_vulkan_loader = dawn_enable_vulkan && is_mac
}
dawn_supports_glfw_for_windowing =
is_win || (is_linux && !is_chromeos) || is_mac