#include <metal_stdlib>
using namespace metal;
uint3 tint_div(uint3 lhs, uint3 rhs) {
return (lhs / select(rhs, uint3(1u), (rhs == uint3(0u))));
}
kernel void f() {
uint3 const a = uint3(1u, 2u, 3u);
uint3 const b = uint3(4u, 5u, 6u);
uint3 const r = tint_div(a, b);
return;