Enable MultisampledRenderingWithDepthTest on Windows Intel Vulkan
Now MultisampledRenderingWithDepthTest can pass on Windows Intel Vulkan drivers with the fix in https://dawn-review.googlesource.com/c/dawn/+/6640. BUG=dawn:56 TEST=dawn_end2end_tests Change-Id: If83d8183960960119e728d0372f5d1c5c11d849e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6680 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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@ -257,9 +257,6 @@ TEST_P(MultisampledRenderingTest, ResolveInto2DTexture) {
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// Test multisampled rendering with depth test works correctly.
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// Test multisampled rendering with depth test works correctly.
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TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTest) {
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TEST_P(MultisampledRenderingTest, MultisampledRenderingWithDepthTest) {
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// TODO(jiawei.shao@intel.com): find out why this test fails on Intel Windows Vulkan drivers.
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DAWN_SKIP_TEST_IF(IsIntel() && IsVulkan() && IsWindows());
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constexpr bool kTestDepth = true;
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constexpr bool kTestDepth = true;
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dawn::CommandEncoder commandEncoder = device.CreateCommandEncoder();
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dawn::CommandEncoder commandEncoder = device.CreateCommandEncoder();
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dawn::RenderPipeline pipeline = CreateRenderPipelineWithOneOutputForTest(kTestDepth);
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dawn::RenderPipeline pipeline = CreateRenderPipelineWithOneOutputForTest(kTestDepth);
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