GLSL: special-case BinaryOp::kModulo for floating point.
The '%' operator in GLSL is integer-only. Use the full OpFRem expression: (a - b * trunc(a / b)). Bug: tint:1270 Change-Id: I0a969983bef132e004ce456d4a738488e400a61b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
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9b152e655f
commit
59f1e8d06c
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@ -372,6 +372,66 @@ bool GeneratorImpl::EmitBitwiseBoolOp(std::ostream& out,
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return true;
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return true;
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}
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}
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bool GeneratorImpl::EmitFloatModulo(std::ostream& out,
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const ast::BinaryExpression* expr) {
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std::string fn;
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auto* ret_ty = TypeOf(expr)->UnwrapRef();
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fn = utils::GetOrCreate(float_modulo_funcs_, ret_ty, [&]() -> std::string {
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TextBuffer b;
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TINT_DEFER(helpers_.Append(b));
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auto fn_name = UniqueIdentifier("tint_float_modulo");
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std::vector<std::string> parameter_names;
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{
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auto decl = line(&b);
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if (!EmitTypeAndName(decl, ret_ty, ast::StorageClass::kNone,
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ast::Access::kUndefined, fn_name)) {
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return "";
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}
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{
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ScopedParen sp(decl);
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const auto* ty = TypeOf(expr->lhs)->UnwrapRef();
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if (!EmitTypeAndName(decl, ty, ast::StorageClass::kNone,
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ast::Access::kUndefined, "lhs")) {
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return "";
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}
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decl << ", ";
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ty = TypeOf(expr->rhs)->UnwrapRef();
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if (!EmitTypeAndName(decl, ty, ast::StorageClass::kNone,
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ast::Access::kUndefined, "rhs")) {
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return "";
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}
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}
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decl << " {";
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}
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{
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ScopedIndent si(&b);
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line(&b) << "return (lhs - rhs * trunc(lhs / rhs));";
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}
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line(&b) << "}";
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line(&b);
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return fn_name;
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});
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if (fn.empty()) {
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return false;
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}
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// Call the helper
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out << fn;
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{
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ScopedParen sp(out);
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if (!EmitExpression(out, expr->lhs)) {
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return false;
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}
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out << ", ";
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if (!EmitExpression(out, expr->rhs)) {
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return false;
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}
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}
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return true;
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}
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bool GeneratorImpl::EmitBinary(std::ostream& out,
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bool GeneratorImpl::EmitBinary(std::ostream& out,
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const ast::BinaryExpression* expr) {
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const ast::BinaryExpression* expr) {
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if (IsRelational(expr->op) && !TypeOf(expr->lhs)->UnwrapRef()->is_scalar()) {
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if (IsRelational(expr->op) && !TypeOf(expr->lhs)->UnwrapRef()->is_scalar()) {
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@ -416,6 +476,12 @@ bool GeneratorImpl::EmitBinary(std::ostream& out,
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return EmitBitwiseBoolOp(out, expr);
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return EmitBitwiseBoolOp(out, expr);
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}
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}
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if (expr->op == ast::BinaryOp::kModulo &&
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(TypeOf(expr->lhs)->UnwrapRef()->is_float_scalar_or_vector() ||
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TypeOf(expr->rhs)->UnwrapRef()->is_float_scalar_or_vector())) {
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return EmitFloatModulo(out, expr);
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}
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out << "(";
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out << "(";
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if (!EmitExpression(out, expr->lhs)) {
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if (!EmitExpression(out, expr->lhs)) {
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return false;
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return false;
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@ -82,6 +82,11 @@ class GeneratorImpl : public TextGenerator {
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/// @param out the output of the expression stream
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/// @param out the output of the expression stream
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/// @param expr the binary expression
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/// @param expr the binary expression
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/// @returns true if the expression was emitted, false otherwise
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/// @returns true if the expression was emitted, false otherwise
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bool EmitFloatModulo(std::ostream& out, const ast::BinaryExpression* expr);
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/// Handles generating the modulo operator on float vector operands
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/// @param out the output of the expression stream
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/// @param expr the binary expression
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/// @returns true if the expression was emitted, false otherwise
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bool EmitBinary(std::ostream& out, const ast::BinaryExpression* expr);
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bool EmitBinary(std::ostream& out, const ast::BinaryExpression* expr);
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/// Handles generating a bitcast expression
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/// Handles generating a bitcast expression
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/// @param out the output of the expression stream
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/// @param out the output of the expression stream
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@ -503,6 +508,7 @@ class GeneratorImpl : public TextGenerator {
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std::unordered_map<const sem::Struct*, std::string> structure_builders_;
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std::unordered_map<const sem::Struct*, std::string> structure_builders_;
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std::unordered_map<const sem::Vector*, std::string> dynamic_vector_write_;
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std::unordered_map<const sem::Vector*, std::string> dynamic_vector_write_;
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std::unordered_map<const sem::Vector*, std::string> int_dot_funcs_;
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std::unordered_map<const sem::Vector*, std::string> int_dot_funcs_;
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std::unordered_map<const sem::Type*, std::string> float_modulo_funcs_;
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bool requires_oes_sample_variables_ = false;
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bool requires_oes_sample_variables_ = false;
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bool requires_default_precision_qualifier_ = false;
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bool requires_default_precision_qualifier_ = false;
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Version version_;
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Version version_;
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@ -40,7 +40,8 @@ TEST_P(GlslBinaryTest, Emit_f32) {
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if (params.op == ast::BinaryOp::kAnd || params.op == ast::BinaryOp::kOr ||
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if (params.op == ast::BinaryOp::kAnd || params.op == ast::BinaryOp::kOr ||
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params.op == ast::BinaryOp::kXor ||
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params.op == ast::BinaryOp::kXor ||
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params.op == ast::BinaryOp::kShiftLeft ||
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params.op == ast::BinaryOp::kShiftLeft ||
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params.op == ast::BinaryOp::kShiftRight) {
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params.op == ast::BinaryOp::kShiftRight ||
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params.op == ast::BinaryOp::kModulo) {
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return;
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return;
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}
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}
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@ -260,6 +261,36 @@ if (tint_tmp) {
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)");
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)");
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}
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}
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TEST_F(GlslGeneratorImplTest_Binary, ModF32) {
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Global("a", ty.f32(), ast::StorageClass::kPrivate);
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Global("b", ty.f32(), ast::StorageClass::kPrivate);
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auto* expr = create<ast::BinaryExpression>(ast::BinaryOp::kModulo, Expr("a"),
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Expr("b"));
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WrapInFunction(expr);
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GeneratorImpl& gen = Build();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, expr)) << gen.error();
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EXPECT_EQ(out.str(), "tint_float_modulo(a, b)");
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}
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TEST_F(GlslGeneratorImplTest_Binary, ModVec3F32) {
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Global("a", ty.vec3<f32>(), ast::StorageClass::kPrivate);
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Global("b", ty.vec3<f32>(), ast::StorageClass::kPrivate);
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auto* expr = create<ast::BinaryExpression>(ast::BinaryOp::kModulo, Expr("a"),
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Expr("b"));
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WrapInFunction(expr);
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GeneratorImpl& gen = Build();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, expr)) << gen.error();
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EXPECT_EQ(out.str(), "tint_float_modulo(a, b)");
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}
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TEST_F(GlslGeneratorImplTest_Binary, Logical_Multi) {
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TEST_F(GlslGeneratorImplTest_Binary, Logical_Multi) {
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// (a && b) || (c || d)
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// (a && b) || (c || d)
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Global("a", ty.bool_(), ast::StorageClass::kPrivate);
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Global("a", ty.bool_(), ast::StorageClass::kPrivate);
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@ -1,7 +1,10 @@
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SKIP: FAILED
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#version 310 es
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#version 310 es
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float tint_float_modulo(float lhs, float rhs) {
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return (lhs - rhs * trunc(lhs / rhs));
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}
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layout(location = 0) in vec4 position_1;
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layout(location = 0) in vec4 position_1;
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layout(location = 1) in vec4 color_1;
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layout(location = 1) in vec4 color_1;
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layout(location = 0) out vec4 v_color_1;
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layout(location = 0) out vec4 v_color_1;
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@ -35,7 +38,7 @@ struct VertexOutput {
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};
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};
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VertexOutput vert_main(vec4 position, vec4 color) {
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VertexOutput vert_main(vec4 position, vec4 color) {
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float fade = ((uniforms.scalarOffset + ((time.value * uniforms.scalar) / 10.0f)) % 1.0f);
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float fade = tint_float_modulo((uniforms.scalarOffset + ((time.value * uniforms.scalar) / 10.0f)), 1.0f);
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if ((fade < 0.5f)) {
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if ((fade < 0.5f)) {
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fade = (fade * 2.0f);
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fade = (fade * 2.0f);
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} else {
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} else {
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@ -62,13 +65,6 @@ void main() {
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gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
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gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
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return;
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return;
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}
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}
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Error parsing GLSL shader:
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ERROR: 0:36: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp highp float' and a right operand of type ' const float' (or there is no acceptable conversion)
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ERROR: 0:36: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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#version 310 es
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#version 310 es
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precision mediump float;
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precision mediump float;
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SKIP: FAILED
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#version 310 es
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#version 310 es
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precision mediump float;
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precision mediump float;
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float tint_float_modulo(float lhs, float rhs) {
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return (lhs - rhs * trunc(lhs / rhs));
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}
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layout(location = 2) in vec2 tUV_param_1;
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layout(location = 2) in vec2 tUV_param_1;
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layout(location = 5) in vec2 tileID_1_param_1;
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layout(location = 5) in vec2 tileID_1_param_1;
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layout(location = 4) in vec2 levelUnits_param_1;
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layout(location = 4) in vec2 levelUnits_param_1;
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if ((x_174 > 0.0f)) {
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if ((x_174 > 0.0f)) {
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float x_181 = x_20.time;
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float x_181 = x_20.time;
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float x_184 = animationData.z;
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float x_184 = animationData.z;
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mt = ((x_181 * x_184) % 1.0f);
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mt = tint_float_modulo((x_181 * x_184), 1.0f);
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f = 0.0f;
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f = 0.0f;
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{
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{
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for(; (f < 8.0f); f = (f + 1.0f)) {
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for(; (f < 8.0f); f = (f + 1.0f)) {
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@ -199,10 +202,3 @@ void main() {
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glFragColor_1_1 = inner_result.glFragColor_1;
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glFragColor_1_1 = inner_result.glFragColor_1;
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return;
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return;
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}
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}
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Error parsing GLSL shader:
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ERROR: 0:120: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp mediump float' and a right operand of type ' const float' (or there is no acceptable conversion)
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ERROR: 0:120: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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SKIP: FAILED
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SKIP: FAILED
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../../src/tint/writer/glsl/generator_impl.cc:2589 internal compiler error: Multiplanar external texture transform was not run.
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../../src/tint/writer/glsl/generator_impl.cc:2656 internal compiler error: Multiplanar external texture transform was not run.
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********************************************************************
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********************************************************************
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SKIP: FAILED
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SKIP: FAILED
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../../src/tint/writer/glsl/generator_impl.cc:2589 internal compiler error: Multiplanar external texture transform was not run.
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../../src/tint/writer/glsl/generator_impl.cc:2656 internal compiler error: Multiplanar external texture transform was not run.
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********************************************************************
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********************************************************************
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SKIP: FAILED
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SKIP: FAILED
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../../src/tint/writer/glsl/generator_impl.cc:2589 internal compiler error: Multiplanar external texture transform was not run.
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../../src/tint/writer/glsl/generator_impl.cc:2656 internal compiler error: Multiplanar external texture transform was not run.
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********************************************************************
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********************************************************************
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SKIP: FAILED
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#version 310 es
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#version 310 es
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float tint_float_modulo(float lhs, float rhs) {
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return (lhs - rhs * trunc(lhs / rhs));
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}
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void f() {
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void f() {
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float r = (1.0f % 2.0f);
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float r = tint_float_modulo(1.0f, 2.0f);
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}
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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f();
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f();
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return;
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return;
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}
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion)
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ERROR: 0:4: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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SKIP: FAILED
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#version 310 es
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#version 310 es
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vec3 tint_float_modulo(vec3 lhs, vec3 rhs) {
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return (lhs - rhs * trunc(lhs / rhs));
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}
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void f() {
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void f() {
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vec3 a = vec3(1.0f, 2.0f, 3.0f);
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vec3 a = vec3(1.0f, 2.0f, 3.0f);
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vec3 b = vec3(4.0f, 5.0f, 6.0f);
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vec3 b = vec3(4.0f, 5.0f, 6.0f);
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vec3 r = (a % b);
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vec3 r = tint_float_modulo(a, b);
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}
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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f();
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f();
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return;
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return;
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}
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}
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Error parsing GLSL shader:
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ERROR: 0:6: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' temp highp 3-component vector of float' (or there is no acceptable conversion)
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ERROR: 0:6: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@ -1,9 +1,12 @@
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SKIP: FAILED
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#version 310 es
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#version 310 es
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float tint_float_modulo(float lhs, float rhs) {
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return (lhs - rhs * trunc(lhs / rhs));
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}
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void f() {
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void f() {
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float r = (1.0f % 0.0f);
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float r = tint_float_modulo(1.0f, 0.0f);
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}
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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@ -11,10 +14,3 @@ void main() {
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f();
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f();
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return;
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return;
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}
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}
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Error parsing GLSL shader:
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ERROR: 0:4: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion)
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|
||||||
ERROR: 0:4: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
|
vec3 tint_float_modulo(vec3 lhs, vec3 rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void f() {
|
void f() {
|
||||||
vec3 a = vec3(1.0f, 2.0f, 3.0f);
|
vec3 a = vec3(1.0f, 2.0f, 3.0f);
|
||||||
vec3 b = vec3(0.0f, 5.0f, 0.0f);
|
vec3 b = vec3(0.0f, 5.0f, 0.0f);
|
||||||
vec3 r = (a % b);
|
vec3 r = tint_float_modulo(a, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
@ -13,10 +16,3 @@ void main() {
|
||||||
f();
|
f();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:6: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' temp highp 3-component vector of float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:6: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void f() {
|
void f() {
|
||||||
float a = 1.0f;
|
float a = 1.0f;
|
||||||
float b = 0.0f;
|
float b = 0.0f;
|
||||||
float r = (a % (b + b));
|
float r = tint_float_modulo(a, (b + b));
|
||||||
}
|
}
|
||||||
|
|
||||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
@ -13,10 +16,3 @@ void main() {
|
||||||
f();
|
f();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:6: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp highp float' and a right operand of type ' temp highp float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:6: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
|
vec3 tint_float_modulo(vec3 lhs, vec3 rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void f() {
|
void f() {
|
||||||
vec3 a = vec3(1.0f, 2.0f, 3.0f);
|
vec3 a = vec3(1.0f, 2.0f, 3.0f);
|
||||||
vec3 b = vec3(0.0f, 5.0f, 0.0f);
|
vec3 b = vec3(0.0f, 5.0f, 0.0f);
|
||||||
vec3 r = (a % (b + b));
|
vec3 r = tint_float_modulo(a, (b + b));
|
||||||
}
|
}
|
||||||
|
|
||||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
@ -13,10 +16,3 @@ void main() {
|
||||||
f();
|
f();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:6: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' temp highp 3-component vector of float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:6: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void f() {
|
void f() {
|
||||||
float a = 1.0f;
|
float a = 1.0f;
|
||||||
float b = 0.0f;
|
float b = 0.0f;
|
||||||
float r = (a % b);
|
float r = tint_float_modulo(a, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
@ -13,10 +16,3 @@ void main() {
|
||||||
f();
|
f();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:6: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp highp float' and a right operand of type ' temp highp float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:6: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
|
|
||||||
|
vec3 tint_float_modulo(vec3 lhs, vec3 rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void f() {
|
void f() {
|
||||||
vec3 a = vec3(1.0f, 2.0f, 3.0f);
|
vec3 a = vec3(1.0f, 2.0f, 3.0f);
|
||||||
vec3 b = vec3(0.0f, 5.0f, 0.0f);
|
vec3 b = vec3(0.0f, 5.0f, 0.0f);
|
||||||
vec3 r = (a % b);
|
vec3 r = tint_float_modulo(a, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
@ -13,10 +16,3 @@ void main() {
|
||||||
f();
|
f();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:6: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' temp highp 3-component vector of float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:6: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,10 +1,13 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void main_1() {
|
void main_1() {
|
||||||
float x_1 = (50.0f % 60.0f);
|
float x_1 = tint_float_modulo(50.0f, 60.0f);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,10 +19,3 @@ void main() {
|
||||||
tint_symbol();
|
tint_symbol();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:5: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:5: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,10 +1,13 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
vec2 tint_float_modulo(vec2 lhs, vec2 rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void main_1() {
|
void main_1() {
|
||||||
vec2 x_1 = (vec2(50.0f, 60.0f) % vec2(60.0f, 50.0f));
|
vec2 x_1 = tint_float_modulo(vec2(50.0f, 60.0f), vec2(60.0f, 50.0f));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,10 +19,3 @@ void main() {
|
||||||
tint_symbol();
|
tint_symbol();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:5: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const 2-component vector of float' and a right operand of type ' const 2-component vector of float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:5: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
vk-gl-cts/graphicsfuzz/cov-apfloat-mod-zero/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
vk-gl-cts/graphicsfuzz/cov-apfloat-mod-zero/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||||
type Arr = @stride(16) array<i32, 3>;
|
type Arr = @stride(16) array<i32, 3>;
|
||||||
^^^^^^
|
^^^^^^
|
||||||
|
@ -11,6 +9,11 @@ type Arr_1 = @stride(16) array<f32, 1>;
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct tint_padded_array_element {
|
struct tint_padded_array_element {
|
||||||
int el;
|
int el;
|
||||||
|
@ -41,7 +44,7 @@ void main_1() {
|
||||||
float undefined = 0.0f;
|
float undefined = 0.0f;
|
||||||
bool x_51 = false;
|
bool x_51 = false;
|
||||||
bool x_52_phi = false;
|
bool x_52_phi = false;
|
||||||
undefined = (5.0f % 0.0f);
|
undefined = tint_float_modulo(5.0f, 0.0f);
|
||||||
int x_10 = x_6.x_GLF_uniform_int_values[0].el;
|
int x_10 = x_6.x_GLF_uniform_int_values[0].el;
|
||||||
int x_11 = x_6.x_GLF_uniform_int_values[0].el;
|
int x_11 = x_6.x_GLF_uniform_int_values[0].el;
|
||||||
int x_12 = x_6.x_GLF_uniform_int_values[1].el;
|
int x_12 = x_6.x_GLF_uniform_int_values[1].el;
|
||||||
|
@ -82,10 +85,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:34: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:34: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
vk-gl-cts/graphicsfuzz/cov-apfloat-module-small-number/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
vk-gl-cts/graphicsfuzz/cov-apfloat-module-small-number/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||||
type Arr = @stride(16) array<i32, 2>;
|
type Arr = @stride(16) array<i32, 2>;
|
||||||
^^^^^^
|
^^^^^^
|
||||||
|
@ -15,6 +13,11 @@ vk-gl-cts/graphicsfuzz/cov-apfloat-module-small-number/0-opt.wgsl:39:22 warning:
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct tint_padded_array_element {
|
struct tint_padded_array_element {
|
||||||
int el;
|
int el;
|
||||||
|
@ -43,7 +46,7 @@ void main_1() {
|
||||||
float f1 = 0.0f;
|
float f1 = 0.0f;
|
||||||
bool x_72 = false;
|
bool x_72 = false;
|
||||||
bool x_73_phi = false;
|
bool x_73_phi = false;
|
||||||
f0 = (10.0f % 0.000001f);
|
f0 = tint_float_modulo(10.0f, 0.000001f);
|
||||||
s1 = 9.99999935e-39f;
|
s1 = 9.99999935e-39f;
|
||||||
if ((s1 == 0.0f)) {
|
if ((s1 == 0.0f)) {
|
||||||
s1 = 1.0f;
|
s1 = 1.0f;
|
||||||
|
@ -52,7 +55,7 @@ void main_1() {
|
||||||
bool x_71 = false;
|
bool x_71 = false;
|
||||||
bool x_63_phi = false;
|
bool x_63_phi = false;
|
||||||
bool x_72_phi = false;
|
bool x_72_phi = false;
|
||||||
f1 = (10.0f % s1);
|
f1 = tint_float_modulo(10.0f, s1);
|
||||||
bool tint_tmp = isinf(f1);
|
bool tint_tmp = isinf(f1);
|
||||||
if (!tint_tmp) {
|
if (!tint_tmp) {
|
||||||
tint_tmp = (s1 == 1.0f);
|
tint_tmp = (s1 == 1.0f);
|
||||||
|
@ -116,10 +119,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:32: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:32: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
vk-gl-cts/graphicsfuzz/cov-const-folding-mod-one-one-lte/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
vk-gl-cts/graphicsfuzz/cov-const-folding-mod-one-one-lte/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||||
type Arr = @stride(16) array<i32, 2>;
|
type Arr = @stride(16) array<i32, 2>;
|
||||||
^^^^^^
|
^^^^^^
|
||||||
|
@ -7,6 +5,11 @@ type Arr = @stride(16) array<i32, 2>;
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct tint_padded_array_element {
|
struct tint_padded_array_element {
|
||||||
int el;
|
int el;
|
||||||
|
@ -22,7 +25,7 @@ layout(binding = 0) uniform buf0_1 {
|
||||||
} x_5;
|
} x_5;
|
||||||
|
|
||||||
void main_1() {
|
void main_1() {
|
||||||
if (((1.0f % 1.0f) <= 0.01f)) {
|
if ((tint_float_modulo(1.0f, 1.0f) <= 0.01f)) {
|
||||||
int x_29 = x_5.x_GLF_uniform_int_values[0].el;
|
int x_29 = x_5.x_GLF_uniform_int_values[0].el;
|
||||||
int x_32 = x_5.x_GLF_uniform_int_values[0].el;
|
int x_32 = x_5.x_GLF_uniform_int_values[0].el;
|
||||||
int x_35 = x_5.x_GLF_uniform_int_values[1].el;
|
int x_35 = x_5.x_GLF_uniform_int_values[1].el;
|
||||||
|
@ -50,10 +53,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:19: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:19: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
vk-gl-cts/graphicsfuzz/cov-instruction-simplify-mod-acos-undefined/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
vk-gl-cts/graphicsfuzz/cov-instruction-simplify-mod-acos-undefined/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||||
type Arr = @stride(16) array<i32, 2>;
|
type Arr = @stride(16) array<i32, 2>;
|
||||||
^^^^^^
|
^^^^^^
|
||||||
|
@ -11,6 +9,11 @@ type Arr_1 = @stride(16) array<f32, 2>;
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct tint_padded_array_element {
|
struct tint_padded_array_element {
|
||||||
int el;
|
int el;
|
||||||
|
@ -45,7 +48,7 @@ void main_1() {
|
||||||
int x_13 = x_5.x_GLF_uniform_int_values[0].el;
|
int x_13 = x_5.x_GLF_uniform_int_values[0].el;
|
||||||
x_GLF_color = vec4(float(x_10), float(x_11), float(x_12), float(x_13));
|
x_GLF_color = vec4(float(x_10), float(x_11), float(x_12), float(x_13));
|
||||||
float x_45 = x_8.x_GLF_uniform_float_values[1].el;
|
float x_45 = x_8.x_GLF_uniform_float_values[1].el;
|
||||||
a = (x_45 % uintBitsToFloat(0x7f800000u));
|
a = tint_float_modulo(x_45, uintBitsToFloat(0x7f800000u));
|
||||||
float x_47 = a;
|
float x_47 = a;
|
||||||
float x_49 = x_8.x_GLF_uniform_float_values[0].el;
|
float x_49 = x_8.x_GLF_uniform_float_values[0].el;
|
||||||
if ((x_47 != x_49)) {
|
if ((x_47 != x_49)) {
|
||||||
|
@ -70,10 +73,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:38: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp mediump float' and a right operand of type ' global highp float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:38: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
vk-gl-cts/graphicsfuzz/cov-instruction-simplify-mod-sqrt-undefined/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
vk-gl-cts/graphicsfuzz/cov-instruction-simplify-mod-sqrt-undefined/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||||
type Arr = @stride(16) array<i32, 2>;
|
type Arr = @stride(16) array<i32, 2>;
|
||||||
^^^^^^
|
^^^^^^
|
||||||
|
@ -11,6 +9,11 @@ type Arr_1 = @stride(16) array<f32, 2>;
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct tint_padded_array_element {
|
struct tint_padded_array_element {
|
||||||
int el;
|
int el;
|
||||||
|
@ -45,7 +48,7 @@ void main_1() {
|
||||||
int x_13 = x_5.x_GLF_uniform_int_values[0].el;
|
int x_13 = x_5.x_GLF_uniform_int_values[0].el;
|
||||||
x_GLF_color = vec4(float(x_10), float(x_11), float(x_12), float(x_13));
|
x_GLF_color = vec4(float(x_10), float(x_11), float(x_12), float(x_13));
|
||||||
float x_45 = x_8.x_GLF_uniform_float_values[1].el;
|
float x_45 = x_8.x_GLF_uniform_float_values[1].el;
|
||||||
a = (uintBitsToFloat(0xff800000u) % x_45);
|
a = tint_float_modulo(uintBitsToFloat(0xff800000u), x_45);
|
||||||
float x_47 = a;
|
float x_47 = a;
|
||||||
float x_49 = x_8.x_GLF_uniform_float_values[0].el;
|
float x_49 = x_8.x_GLF_uniform_float_values[0].el;
|
||||||
if ((x_47 != x_49)) {
|
if ((x_47 != x_49)) {
|
||||||
|
@ -70,10 +73,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:38: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' global highp float' and a right operand of type ' temp mediump float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:38: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
vk-gl-cts/graphicsfuzz/cov-mod-uint-bits-float/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
vk-gl-cts/graphicsfuzz/cov-mod-uint-bits-float/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||||
type Arr = @stride(16) array<f32, 3>;
|
type Arr = @stride(16) array<f32, 3>;
|
||||||
^^^^^^
|
^^^^^^
|
||||||
|
@ -7,6 +5,11 @@ type Arr = @stride(16) array<f32, 3>;
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct tint_padded_array_element {
|
struct tint_padded_array_element {
|
||||||
float el;
|
float el;
|
||||||
|
@ -23,7 +26,7 @@ layout(binding = 0) uniform buf0_1 {
|
||||||
|
|
||||||
void main_1() {
|
void main_1() {
|
||||||
float a = 0.0f;
|
float a = 0.0f;
|
||||||
a = (uintBitsToFloat(1u) % 1.0f);
|
a = tint_float_modulo(uintBitsToFloat(1u), 1.0f);
|
||||||
float x_29 = x_6.x_GLF_uniform_float_values[1].el;
|
float x_29 = x_6.x_GLF_uniform_float_values[1].el;
|
||||||
x_GLF_color = vec4(x_29, x_29, x_29, x_29);
|
x_GLF_color = vec4(x_29, x_29, x_29, x_29);
|
||||||
float x_31 = a;
|
float x_31 = a;
|
||||||
|
@ -53,10 +56,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:20: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' global highp float' and a right operand of type ' const float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:20: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
vk-gl-cts/graphicsfuzz/cov-simplify-modulo-1/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
vk-gl-cts/graphicsfuzz/cov-simplify-modulo-1/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||||
type Arr = @stride(16) array<f32, 2>;
|
type Arr = @stride(16) array<f32, 2>;
|
||||||
^^^^^^
|
^^^^^^
|
||||||
|
@ -11,6 +9,11 @@ type Arr_1 = @stride(16) array<i32, 1>;
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct tint_padded_array_element {
|
struct tint_padded_array_element {
|
||||||
float el;
|
float el;
|
||||||
|
@ -40,7 +43,7 @@ layout(binding = 1) uniform buf1_1 {
|
||||||
void main_1() {
|
void main_1() {
|
||||||
float a = 0.0f;
|
float a = 0.0f;
|
||||||
float x_30 = x_6.x_GLF_uniform_float_values[0].el;
|
float x_30 = x_6.x_GLF_uniform_float_values[0].el;
|
||||||
a = (x_30 % 1.0f);
|
a = tint_float_modulo(x_30, 1.0f);
|
||||||
float x_32 = a;
|
float x_32 = a;
|
||||||
float x_34 = x_6.x_GLF_uniform_float_values[0].el;
|
float x_34 = x_6.x_GLF_uniform_float_values[0].el;
|
||||||
if ((x_32 == x_34)) {
|
if ((x_32 == x_34)) {
|
||||||
|
@ -71,10 +74,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:33: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp mediump float' and a right operand of type ' const float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:33: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,11 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct buf0 {
|
struct buf0 {
|
||||||
vec2 resolution;
|
vec2 resolution;
|
||||||
|
@ -26,7 +29,7 @@ float compute_value_f1_f1_(inout float limit, inout float thirty_two) {
|
||||||
} else {
|
} else {
|
||||||
int x_122 = i;
|
int x_122 = i;
|
||||||
float x_124 = thirty_two;
|
float x_124 = thirty_two;
|
||||||
if (((float(x_122) % round(x_124)) <= 0.01f)) {
|
if ((tint_float_modulo(float(x_122), round(x_124)) <= 0.01f)) {
|
||||||
result = (result + 100.0f);
|
result = (result + 100.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -97,10 +100,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:27: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' global mediump float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:27: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,11 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct buf0 {
|
struct buf0 {
|
||||||
vec2 resolution;
|
vec2 resolution;
|
||||||
|
@ -34,7 +37,7 @@ float compute_value_f1_f1_(inout float limit, inout float thirty_two) {
|
||||||
} else {
|
} else {
|
||||||
int x_136 = i;
|
int x_136 = i;
|
||||||
float x_138 = thirty_two;
|
float x_138 = thirty_two;
|
||||||
if (((float(x_136) % round(x_138)) <= 0.01f)) {
|
if ((tint_float_modulo(float(x_136), round(x_138)) <= 0.01f)) {
|
||||||
result = (result + 100.0f);
|
result = (result + 100.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -113,10 +116,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:35: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' global mediump float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:35: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,11 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct buf0 {
|
struct buf0 {
|
||||||
vec2 resolution;
|
vec2 resolution;
|
||||||
|
@ -34,7 +37,7 @@ float compute_value_f1_f1_(inout float limit, inout float thirty_two) {
|
||||||
} else {
|
} else {
|
||||||
int x_155 = i;
|
int x_155 = i;
|
||||||
float x_157 = thirty_two;
|
float x_157 = thirty_two;
|
||||||
if (((float(x_155) % round(x_157)) <= 0.01f)) {
|
if ((tint_float_modulo(float(x_155), round(x_157)) <= 0.01f)) {
|
||||||
result = (result + 100.0f);
|
result = (result + 100.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -129,10 +132,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:35: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' global mediump float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:35: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,11 @@
|
||||||
SKIP: FAILED
|
|
||||||
|
|
||||||
#version 310 es
|
#version 310 es
|
||||||
precision mediump float;
|
precision mediump float;
|
||||||
|
|
||||||
|
float tint_float_modulo(float lhs, float rhs) {
|
||||||
|
return (lhs - rhs * trunc(lhs / rhs));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||||
struct buf0 {
|
struct buf0 {
|
||||||
vec2 resolution;
|
vec2 resolution;
|
||||||
|
@ -26,7 +29,7 @@ float compute_value_f1_f1_(inout float limit, inout float thirty_two) {
|
||||||
} else {
|
} else {
|
||||||
int x_147 = i;
|
int x_147 = i;
|
||||||
float x_149 = thirty_two;
|
float x_149 = thirty_two;
|
||||||
if (((float(x_147) % round(x_149)) <= 0.01f)) {
|
if ((tint_float_modulo(float(x_147), round(x_149)) <= 0.01f)) {
|
||||||
result = (result + 100.0f);
|
result = (result + 100.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -102,10 +105,3 @@ void main() {
|
||||||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Error parsing GLSL shader:
|
|
||||||
ERROR: 0:27: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' global mediump float' (or there is no acceptable conversion)
|
|
||||||
ERROR: 0:27: '' : compilation terminated
|
|
||||||
ERROR: 2 compilation errors. No code generated.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue