ANGLE/D3D11: reenable now-passing bind groups tests.
Reenable the following tests: BindGroupTests.DrawTwiceInSamePipelineWithFourBindGroupSets and BindGroupTests.ArbitraryBindingNumbers Fixed by https://chromium-review.googlesource.com/c/angle/angle/+/3668840. Bug: angleproject:7304, angleproject:7305 Change-Id: I9482ddfb26246fa4ed123654645cbcedc266294a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91723 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -553,9 +553,6 @@ TEST_P(BindGroupTests, MultipleEntryPointsWithMultipleNonZeroGroups) {
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// This test reproduces an out-of-bound bug on D3D12 backends when calling draw command twice with
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// one pipeline that has 4 bind group sets in one render pass.
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TEST_P(BindGroupTests, DrawTwiceInSamePipelineWithFourBindGroupSets) {
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// TODO(anglebug.com/7304): fix failure in ANGLE/D3D11
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DAWN_SUPPRESS_TEST_IF(IsANGLE() && IsWindows());
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utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
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wgpu::BindGroupLayout layout = utils::MakeBindGroupLayout(
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@ -1236,9 +1233,6 @@ TEST_P(BindGroupTests, DynamicBindingNoneVisibility) {
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// Test that bind group bindings may have unbounded and arbitrary binding numbers
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TEST_P(BindGroupTests, ArbitraryBindingNumbers) {
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// TODO(anglebug.com/7305): fix failure in ANGLE/D3D11
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DAWN_SUPPRESS_TEST_IF(IsANGLE() && IsWindows());
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// TODO(crbug.com/dawn/736): Test output is wrong with D3D12 + WARP.
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DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP());
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