Revert "Use Swiftshader by default when fuzzing"
This reverts commit d08a14b709
.
Reason for revert: This breaks the Mac fuzzer builds because it tries
to build with Swiftshader without Vulkan enabled. Reverting this now
to unblock the roll while I work on a fix.
Original change's description:
> Use Swiftshader by default when fuzzing
>
> Note: This still requires Chromium to have set dawn_swiftshader_dir
> to take effect.
>
> Bug: dawn:295
> Change-Id: I0c953196630dd2694f68d290e6f3f1e427c20a2f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14821
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:295
Change-Id: I7b73d5edc844e090d5d2c8efe9efacc60040463e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14940
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
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parent
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@ -56,8 +56,7 @@ declare_args() {
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# dawn_swiftshader_dir variable in build_overrides/dawn.gni
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# Because of how the Vulkan loader works, setting this make Dawn only able
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# to find the Swiftshader ICD and not the others.
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# Enabled by default when fuzzing.
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dawn_use_swiftshader = build_with_chromium && use_fuzzing_engine
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dawn_use_swiftshader = false
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# Enables error injection for faking failures to native API calls
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dawn_enable_error_injection =
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