Disable EncodeUBOOverflowMultipleSubmit test on D3D12 + WARP
Bug: dawn:742 Change-Id: I11fc4c49c4040d694703ed43ebd8b1e2fe62bf17 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46366 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
74879450c5
commit
9ef74c56fd
|
@ -514,6 +514,9 @@ TEST_P(D3D12DescriptorHeapTests, EncodeUBOOverflowMultipleSubmit) {
|
|||
DAWN_SKIP_TEST_IF(!mD3DDevice->IsToggleEnabled(
|
||||
dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting));
|
||||
|
||||
// TODO(crbug.com/dawn/742): Test output is wrong with D3D12 + WARP.
|
||||
DAWN_SKIP_TEST_IF(IsD3D12() && IsWARP());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
|
||||
|
||||
utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
|
||||
|
|
Loading…
Reference in New Issue