Fix missing include for std::unique_ptr in D3D12Binding.cpp

Bug: dawn:99
Change-Id: Ifeaa69b3061fe962a39f0b13bdee028dbeb2677d
Reviewed-on: https://dawn-review.googlesource.com/c/4320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Raul Tambre 2019-02-04 09:04:19 +00:00 committed by Commit Bot service account
parent baa3741c9f
commit c26f6dae33
1 changed files with 2 additions and 0 deletions

View File

@ -21,6 +21,8 @@
#define GLFW_EXPOSE_NATIVE_WIN32 #define GLFW_EXPOSE_NATIVE_WIN32
#include "GLFW/glfw3native.h" #include "GLFW/glfw3native.h"
#include <memory>
namespace utils { namespace utils {
class D3D12Binding : public BackendBinding { class D3D12Binding : public BackendBinding {