Enable DepthStencilCopyTests.ToStencilAspect on Windows/Intel/Vulkan

BUG=dawn:439
TEST=dawn_end2end_tests
Change-Id: I49448b201469ea29f7c740656e0f3b0822634e33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44400
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This commit is contained in:
Jiawei Shao 2021-03-15 01:16:02 +00:00 committed by Commit Bot service account
parent bdc1340449
commit d89814ed7a
1 changed files with 0 additions and 4 deletions

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@ -591,10 +591,6 @@ TEST_P(DepthStencilCopyTests, ToStencilAspect) {
// It passes on AMD Radeon Pro and Intel HD Graphics 630. // It passes on AMD Radeon Pro and Intel HD Graphics 630.
DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); DAWN_SKIP_TEST_IF(IsMetal() && IsIntel());
// TODO(enga): Figure out why this fails on Windows Intel Vulkan.
// Reading back the depth does not work.
DAWN_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan());
// Create a stencil texture // Create a stencil texture
constexpr uint32_t kWidth = 4; constexpr uint32_t kWidth = 4;
constexpr uint32_t kHeight = 4; constexpr uint32_t kHeight = 4;