Enable more tests on OpenGL and OpenGL ES backends.
Some of these are skipped by lack of optional feature support, but at least this brings them on the radar by increasing the skip counts for the GL backends. Bug: dawn:580 Change-Id: I3439f41584e70dd51f6d0f7826ef9da7c046020e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41401 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
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@ -534,4 +534,6 @@ DAWN_INSTANTIATE_TEST(DeviceLostTest,
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D3D12Backend(),
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MetalBackend(),
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NullBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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@ -289,6 +289,8 @@ TEST_P(PipelineStatisticsQueryTests, QuerySetCreation) {
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DAWN_INSTANTIATE_TEST(PipelineStatisticsQueryTests,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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class TimestampExpectation : public detail::Expectation {
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@ -531,4 +533,9 @@ TEST_P(TimestampQueryTests, ResolveToBufferWithOffset) {
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}
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}
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DAWN_INSTANTIATE_TEST(TimestampQueryTests, D3D12Backend(), MetalBackend(), VulkanBackend());
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DAWN_INSTANTIATE_TEST(TimestampQueryTests,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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@ -111,4 +111,9 @@ TEST_P(ShaderFloat16Tests, Basic16BitFloatFeaturesTest) {
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EXPECT_BUFFER_U16_RANGE_EQ(expected, bufferOut, 0, 2);
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}
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DAWN_INSTANTIATE_TEST(ShaderFloat16Tests, D3D12Backend(), MetalBackend(), VulkanBackend());
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DAWN_INSTANTIATE_TEST(ShaderFloat16Tests,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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