This is a reland of d08a14b709
It gates dawn_use_swiftshader on dawn_enable_vulkan because the
Vulkan backend isn't supported on Mac. We may support Swiftshader
Vulkan on Mac in the future, but that will first require changes
to how we initialize the Vulkan backend.
Original change's description:
> Use Swiftshader by default when fuzzing
>
> Note: This still requires Chromium to have set dawn_swiftshader_dir
> to take effect.
>
> Bug: dawn:295
> Change-Id: I0c953196630dd2694f68d290e6f3f1e427c20a2f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14821
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
Bug: dawn:295
Change-Id: Ia125005b35951021702104a99a78712bcd47dd1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14941
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This reverts commit d08a14b709.
Reason for revert: This breaks the Mac fuzzer builds because it tries
to build with Swiftshader without Vulkan enabled. Reverting this now
to unblock the roll while I work on a fix.
Original change's description:
> Use Swiftshader by default when fuzzing
>
> Note: This still requires Chromium to have set dawn_swiftshader_dir
> to take effect.
>
> Bug: dawn:295
> Change-Id: I0c953196630dd2694f68d290e6f3f1e427c20a2f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14821
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:295
Change-Id: I7b73d5edc844e090d5d2c8efe9efacc60040463e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14940
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Note: This still requires Chromium to have set dawn_swiftshader_dir
to take effect.
Bug: dawn:295
Change-Id: I0c953196630dd2694f68d290e6f3f1e427c20a2f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14821
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This will enable fuzzing the Vulkan backend with randomly injected
errors to help ensure the backend properly handles all errors. It also
redefines VkResult in the dawn_native::vulkan namespace such that a
VkResult cannot be used unless it is explicitly wrapped.
Bug: dawn:295
Change-Id: I3ab2f98702a67a61afe06315658a9ab76ed4ccc3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14520
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This adds swiftshader as a dependency of Dawn, and when it is present
dawn_use_swiftshader=true will force usage of it. (due to a Vulkan
loader limitation we can't have both regular drivers and swiftshader in
the same VkInstance).
BUG=dawn:283
Change-Id: Ib94f4dcca652eb380e994f007cdcfb145b1a5102
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13440
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Disabling this while refactoring how dependencies are set up to avoid
breaking various builds and rolls.
BUG=dawn:285
Change-Id: Iaca2614fb73277a1ea850f90a487693cd4c54fcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14040
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This reverts commit 1954436fe2.
Reason for revert:
The shaderc side of this multi-patch brings in a dependency on glslang, which uses a static initializer, which chromium doesn't like.
Original change's description:
> Convert spvc build flag to a runtime toggle
>
> Also moves some of the spirv_cross code into the main library that was
> feature guarded, since spvc requires it.
>
> BUG=dawn:281
>
> Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,rharrison@chromium.org
Change-Id: Ia9a025fb4440c96874d1b45776a9f97023ca591d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:281
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13941
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Also moves some of the spirv_cross code into the main library that was
feature guarded, since spvc requires it.
BUG=dawn:281
Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
An earlier CL [1] enabled Vulkan validation layers on Linux which
also enables validation layers on Chrome OS. Unfortunately, this
changes breaks the Chrome OS build of Dawn:
.../vulkan.h:63:10: fatal error: 'xcb/xcb.h' file not found
This is because including the validation layers also includes
the Vulkan-Headers repo which has a BUILD file that defines
VK_USE_PLATFORM_XCB_KHR [2]. XCB (and all of X11, for that matter)
is not supported on Chrome OS even though it is a Linux platform.
This is a quick fix for the problem to unbreak the BUILD, but I
think we should discuss what a long-term fix looks like. Do we send
a patch to Khronos to add an "is_chromeos" branch to their BUILD
file a la Fuchsia?
Also, as mentioned by cwallez@ in a different CL of mine, we should
really set up a Chrome OS trybot to catch these earlier. I can
assign a bug to myself for that!
[1] https://dawn-review.googlesource.com/c/dawn/+/13787
[2] https://github.com/KhronosGroup/Vulkan-Headers/blob/master/BUILD.gn#L23
Change-Id: Ic5fb4fa7990cc2232a7416145877e24b10a2a7b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
Currently does nothing interesting, future CLs will flesh out the
functionality.
BUG=dawn:281
Change-Id: I89750a45ff5a42a13e1494cafd433bb7ef719b10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13841
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
When vkDestroyDebugReportCallbackEXT() is called in Backend::~Backend()
and Vulkan validation layers are in use, the variable unique_id_mapping
is referenced internally[1]. However, the variable is global[2] and it's
destructed before Backend::~Backend(), which causes a use-after-free
issue. The issue was unnoticed on Windows, but we observed the crash at
exit on Linux.
[1] 9fba37afae/layers/generated/layer_chassis_dispatch.cpp (4961)
[2] 9fba37afae/layers/generated/chassis.cpp (40)
Bug: dawn:150
Change-Id: I505373a88ef9795243dd18da9785fb49d253e498
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Deploy self-built Vulkan validation layers instead of system installed
one. And it will reuse third_party/angle's Vulkan validation layers if
building with chromium.
Bug: dawn:150
Change-Id: I94e26f7a152fb2a1c39bcb102d60024f4d65eee6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This adds a flag to enable using the reflection compiler from
SPIRV-Cross, and also updates the build rules to make sure that the
GLSL compiler is also present when using reflection, since the
reflection compiler subclassess the GLSL compiler.
BUG=dawn:231
Change-Id: I4e227cb955a3bb794d906dabdadffdaca001352b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Enable the Vulkan backend when building Dawn with
the Chromium build system for Fuchsia. To make this
work properly the following is required:
- Modify VulkanInfo.cpp and BackendVk.cpp to correctly probe
the Fuchsia swapchain layer and its layer extension, as well
as enabling them when creating a new VkInstance.
- Modify VulkanFunctions.cpp to load the Fuchsia swapchain
related extension for this platform only.
- Provide a small mock GLFW library for Fuchsia under
src/utils/Glfw3Fuchsia.cpp, since the upstream project
does not support this platform at all. Its purpose is
only to allow the creation of the right VulkanBinding
instance, which depends on the creation of a display
surface for latter swapchain creation.
- Add //third_party/fuchsia-sdk:vulkan_base and
//third_party/fuchsia-sdk:vulkan_validation as
data_deps of the libdawn_native_sources target in
order to ensure that the Fuchsia package created by
the build system will include the correct Vulkan
libraries (loader and validation layers).
This builds correctly, and both dawn_unittests and
dawn_end2end_tests will run on a real Fuchsia device
or inside the Fuchsia emulator, using either GPU
virtualization or a software-based renderer.
Note: dawn_unittests will also run inside QEMU, but
not dawn_end2end_tests, since the latter requires
proper GPU emulation which is not available in this
environment.
NOTE: All end2end tests pass using a device with
an "Intel HD Graphics 615 (Kaby Lake GT2)"
adapter. However:
- For some reason, a single test takes up
to 129 seconds to pass
(BufferSetSubDataTests.ManySetSubData/Vulkan).
- The test process crashes inside VkDestroyInstance(),
apparently inside the Fuchsia-specific imagepipe
layer (which implements swapchain support).
This is likely a bug in the layer itself, and
not Dawn.
Also, may end2end tests will crash when run inside
the Fuchsia emulator (which uses GPU virtualization
to talk to the host GPU). The crashes happen inside
libvulkan-goldfish.so, the emulator-specific Vulkan
ICD on this sytem. Not a Dawn bug either.
Bug=dawn:221
Change-Id: Id3598b673e8c6393f24db728b8da49fdde3cac76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8963
Commit-Queue: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL updates a few flags to support Chrome OS:
- Disables the OpenGL backend on Chrome OS builds.
- Removes the X11 dependency for Chrome OS builds because we do not
support X11.
- Removes the XCB dependency (again, no X11).
BUG=chromium:993457
TEST=e2e and unit tests build and pass on Intel Chrome OS devices
Change-Id: I1cb06453ccc94d1b68a6998ea635bddd6fb7b5ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10100
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This is useful for people using Dawn's standalone build to compile
static libraries to use in other projects. Without this static libraries
will act as source sets as is GN's default.
BUG=dawn:85
Change-Id: I4d99cbbbe67c73f226717651cb12ed0a172409b2
Reviewed-on: https://dawn-review.googlesource.com/c/3840
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>