Commit Graph

11 Commits

Author SHA1 Message Date
Stephen White 790e4c2d60 GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
The OpenGL ES 3.1 spec says:

"The point size is taken from the shader built-in gl_PointSize written by the vertex shader, and clamped to the implementation-dependent point size range. If the value written to gl_PointSize is less than or equal to zero, or if no value is written, the point size is undefined."

ANGLE/D3D11 will emit a warning on this and abort processing, causing dawn_end2end tests to fail.

Bug: dawn:1390
Change-Id: I6a56467842ba80d8a070af7240ee07bb111089dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-22 21:25:02 +00:00
James Price 0384932f1a tint: Replace smoothStep with smoothstep in tests
There were some tests that were still using the deprecated name, as
was the SPIR-V reader.

Bug: tint:1483
Change-Id: Ie919596712e05340110fbd872470a1b4c9a625c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86745
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-04-14 19:49:10 +00:00
Ryan Harrison 3374f43c31 Normalize DEPS to ease merging with Dawn
- Format specific targets to have the hash in the target rule instead
  of a variable.
- Only have the base part of the URL in a variable
- Use vulkan-deps instead of individual DEPS (spirv-tools,
  spirv-headers & glslang)

BUG=tint:1481

Change-Id: I871a656e26050698da2c77f4f39fec94a9c4f8a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84723
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-03-28 18:01:02 +00:00
James Price 3b671cb377 wgsl: Separate struct members with commas
Use of semicolons is still supported, but deprecated.

Also updates the parsing methods for structures to better match the
WGSL grammar.

Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-28 14:31:22 +00:00
James Price dfc1a2c081 Remove support for the @stride attribute
We still use the StrideAttribute AST node in the SPIR-V reader for
strided arrays and matrices, which are then removed by transforms.

The WGSL parser no longer has to handle attributes on types.

Bug: tint:1381
Change-Id: Ifa39575ce207d3fdfcbef7125fe6a3686fad5f20
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83963
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-21 16:09:17 +00:00
Antonio Maiorano 93baaae60b PromoteSideEffectsToDecl: add to 4 backends and regen tests
Added to hlsl, msl, glsl, and spirv backends.

Bug: tint:1300
Change-Id: I06062bd8e4b32acbc4a8670b060a7a22bc1ae034
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80600
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-15 15:35:13 +00:00
Stephen White e4e409f2ae GLSL: remove spurious semicolons.
textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.

Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:14:02 +00:00
Stephen White 59f1e8d06c GLSL: special-case BinaryOp::kModulo for floating point.
The '%' operator in GLSL is integer-only. Use the full OpFRem
expression: (a - b * trunc(a / b)).

Bug: tint:1270
Change-Id: I0a969983bef132e004ce456d4a738488e400a61b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 21:15:02 +00:00
Stephen White 9b152e655f GLSL: implement fma().
Bug: tint:1448
Change-Id: I7e331a2eabd507a4babce756fc79d68b0bf7d7be
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82145
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 20:03:11 +00:00
Stephen White 2a02b68453 GLSL: implement fract() builtin function.
Bug: tint:1446
Change-Id: Icb06bb560956372a689db33c758b3d5ad8c27225
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82143
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 18:19:47 +00:00
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00