The clusterfuzz fuzzers are attempting to change the access control of a uniform variable, which produces a program that does not validate.
Create an error diagnostic tagged with diag::System::Transform, which the fuzzers recognise as being invalid configuration to the transform.
Fixed: chromium:1244999
Change-Id: I2d4f2dfd4f2218ac81172003872494acb027323b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63141
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Fix the Renamer to preserve builtin structure member names.
Fix the HLSL writer to emit the modf / frexp result type even if there is no private / function storage usage of the types.
Fixed: chromium:1236161
Change-Id: I93b9d92980682f9a9cb090d07b04e4c3f6a2f705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60922
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Add `transform::DecomposeStridedMatrix`, which replaces matrix members of storage or uniform buffer structures, that have a [[stride]] decoration, into an array
of N column vectors.
This is required to correctly handle `mat2x2` matrices in UBOs, as std140 rules will expect a default stride of 16 bytes, when in WGSL the default structure layout expects a stride of 8 bytes.
Bug: tint:1047
Change-Id: If5ca3c6ec087bbc1ac31a8d9a657b99bf34042a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59840
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Rework the clamping so that it unifies the logic for arrays, matricies
and vectors. Try to preserve constant signess, and only clamp the values
if they're possibly out of bounds.
Use ConstantValue() instead of scanning for ScalarConstantExpressions.
As ConstantValue() improves, so will the performance of robustness.
Change-Id: I013a67e15f43350d0a57bcd8ba9ae0c1bcb1eaec
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58280
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
For loop initializers and continuing statements do not have a BlockStatement as their parent.
Handle removal of these statements with a new Transform::RemoveStatement() helper
Fixed: tint:990
Change-Id: I24e7b18dcf71d3ef0a4d3ee68b9f68518e0eb5e8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58063
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Some methods passed by pointer, others by reference. Standarize to pass-by-reference.
Also remove CloneWithStatementsAtStart().
CloneContext::InsertFront() is a better replacement.
Change-Id: Ibbf7caaa7a1b42c2d0a0cddaa3d6e76ca0e12a17
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58062
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
CloneContext::Replace(T* what, T* with) is bug-prone, as complex transforms may want to clone `what` multiple times, or not at all. In both cases, this will likely result in an ICE as either the replacement will be reachable multiple times, or not at all.
The CTS test: webgpu:shader,execution,robust_access:linear_memory:storageClass="storage";storageMode="read_write";access="read";atomic=true;baseType="i32"
Was triggering this brokenness with DecomposeMemoryAccess's use of CloneContext::Replace(T*, T*).
Switch the usage of CloneContext::Replace(T*, T*) to the new function form.
As std::function is copyable, it cannot hold a captured std::unique_ptr.
This prevented the Replace() lambdas from capturing the necessary `BufferAccess` data, as this held a `std::unique_ptr<Offset>`.
To fix this, use a `BlockAllocator` for Offsets, and use raw pointers instead.
Because the function passed to Replace() is called just before the node is cloned, insertion of new functions will occur just before the currently evaluated module-scope entity.
This allows us to remove the "insert_after" arguments to LoadFunc(), StoreFunc(), and AtomicFunc().
We can also kill the icky InsertGlobal() and TypeDeclOf() helpers.
Bug: tint:993
Change-Id: I60972bc13a2fa819a163ee2671f61e82d0e68d2a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58222
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Move the bulk of the constant evaulation logic out of transform::FoldConstants and into Resolver and sem::Expression.
transform::FoldConstants now replace TypeConstructor nodes that have a constant value on the expression.
This is ground work to:
* Cleaning up the HLSL uniform buffer indexing, which is `/` and `%` arithmatic heavy
* Prepares us to handle `constexpr` when it lands in the spec
* Provide a centralized place to do constant evaluation, instead of the
having similar logic scattered around the codebase.
Change-Id: I3e2f542be692046a8d243b62a82556db519953e7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57426
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
Adds a new single-function API for the generators, which applies the
sanitizing transform and performs the generation in one step, and
returns a result object which contains the generated code and success
status/diagnostics.
The new APIs take an `Option` structure to control backend-specific
generation details (e.g. MSL fixed sample mask). The result objects
also provide backend-specific feedback (e.g. whether a UBO of buffer
lengths was generated).
HLSL needs a list of entry points to validate, and it's the HLSL
sanitizer that generates an entry point for programs that do not have
one. This change makes the HLSL generator return the list of
post-sanitize entry points so that the Tint executable can forward
them to the validation code.
Change-Id: I2d5aa27fda95d7c50c5bef41e206aee38f2fd2eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57101
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
WGSL:
* Remove vertex_idx and instance_idx.
These are now vertex_index and instance_index.
It seems this was removed once before, then reverted due to CTS
failures, but the original change never landed again.
* Remove the [[set(n)]] decoration. This has been [[group(n)]] for
months now.
API:
* Remove deprecated enums from transform::VertexFormat.
* Remove transform::Renamer constructor that takes a Config. This should
be passed by DataMap.
* Remove ast::AccessControl alias to ast::Access.
Change-Id: I988c96c4269b02a5d77163409f261fd5923188e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56541
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
If the array size is greater than a threshold.
This is a work around for FXC stalling when initializing large arrays
with a single zero-init assignment.
Bug: tint:936
Fixed: tint:943
Fixed: tint:942
Change-Id: Ie93c8f373874b8d6d020d041fa48b38fb1352f71
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56775
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
FXC has trouble dealing with these.
This was originally added to handle returning arrays as structures.
HLSL supports typedefs, which is a much simpiler solution, and doesn't upset FXC.
Bug: tint:848
Bug: tint:904
Change-Id: Ie841c9c454461a885a35c41476fd4d05d3f34cbf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56774
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Use the new transforms to try and simplify loops into for-loops.
Emit loops when the initialiser, condition and continuing are simple enough to do so.
Bug: tint:952
Change-Id: I5b3c225b245ffa72996abf6a70f52a9cd25b748e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56772
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>