This is to match the work in progress webgpu.h header.
Also contains a fix for the wire where it wouldn't GetExtraRequiredSize
for structures that are by-value members of other structures.
BUG=dawn:22
Change-Id: I3c706bf9cd7a550d40fd667877f032c860d0a032
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This is to follow changes to WebGPU's IDL and header file where the Bit
suffix disappeared. This caused a conflict with
utils/dawn_native::ShaderStage that were both renamed to
SingleShaderStage.
BUG-dawn: 22
Change-Id: I7b085686775fa19e4b4a3b54979903d72f3ef660
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10462
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This is to match the naming convention of WebGPU's WebIDL and webgpu.h
BUG=dawn:22
Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Instead it is replaced by one enum in dawn_native and another in utils.
BUG=dawn:22
Change-Id: I094a40c8d4e22b704e59aea60cbefd1f05c5352a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8800
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
The CommandBufferStateTracker dereferences a null pointer if there is no bind group set for an index of the layout
Change-Id: Id247f9876340d189088e8bbe8cb4d68a4d517c6e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6100
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This as an API change to get closer to the direction in which WebGPU is
headed. The API change in next.json caused a ton of files to be changed
in the same commit to keep things compiling.
API: the Framebuffer and RenderPass objects are now merged in a single
RenderPassInfo that contains the attachments, loadOps and clear values
for a BeginRenderPass command. The concept of subpass is removed.
The RenderPass creation argument to RenderPipelines is replaced by
explicitly setting the format of attachments for RenderPipeline.
Validation: SetPipeline checks are changed to check that the attachments
info set on a RenderPipeline matches the attachments of the render pass.
Backends: Most changes are simplifications of the backends that no
longer require and indirection to query the current subpass out of the
render pass in BeginSubpass, and don't need to get the attachment info
from a RenderPass when creating RenderPipelines. In the Vulkan backend,
a VkRenderPass cache is added to reuse VkRenderPasses between
RenderPassInfos and RenderPipelines.
Tests and examples: they are updated with the simplified API. Tests
specific to the Framebuffer and RenderPass objects were removed and
validation tests for RenderPassInfo were added.
Tested by running CppHelloTriangle on all backends, end2end tests on all
platforms and all examples on the GL backend.
This directory used to contain both the state tracking code for the
backends, and the common utilities that could be used both by the
backends and the rest of the code. Things are now:
- src/common is utility code for the whole repo
- src/backend contains libNXT's code
- src/utils is utility code that we don't want in libNXT
This commit also changes all includes to use global paths from src/
bacause it had to touch a bunch of #include statements anyway.