CopyTextureForBrowser end2end tests had been skipped on Vulkan/Metal
backends due to crbug.com/tint/63.
Because this issue has been fixed, enable CopyTextureForBrowserTests on
Vulkan/Metal backends.
However, D3D12 backend with validation layer still stucks. Raise issue
crbug.com/dawn/592 and keep tests skip.
BUG=dawn:465
Change-Id: I819b3608d07ea7467b33263004e9e19158e73eff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34440
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
In previous internal shader, we draw a just fit-in rectangle to do the
copy. But there is arithmetic precision issues in border pixels when
copy from a large texture.
ANGLE handle the same issue by drawing a large triangle. Dawn adopte the
same idea here
BUG=dawn:465
Change-Id: I2366e28b1e96e7a33116a170023a5138d8c9f770
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33900
Reviewed-by: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
They already exist in a `ast::type` namespace, so `ast::type::BlahType` is just stuttering.
This is more important now that Is<> and As<> use the full type name.
Change-Id: I7c661fe58cdc33ba7e9a95c82c996a799786661f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34321
Reviewed-by: dan sinclair <dsinclair@chromium.org>
No need to prefix with `ast::` when you're in the ast namespace already.
Change-Id: Iac6cd3a215c05a80ee2035d582500f1d6c882a06
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34320
Reviewed-by: dan sinclair <dsinclair@chromium.org>
The following DecorationKinds were sub-types of core decoration types:
kStride, kStage, kWorkgroup, kStructMemberOffset, kAccess, kBinding, kBuiltin, kConstantId, kLocation
These only existed for casting (not for error messages), and are no longer needed, so remove them.
Change-Id: I1e4bb9bf51952c6e86bac984d0d667a071ca80bf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34303
Reviewed-by: dan sinclair <dsinclair@chromium.org>
And replace the use of`ast::As(Decoration* deco)` with `Castable::As<T>()`.
These were used for dynamic casting, but is now replaced with Castable.
Change-Id: Ie5fe19ad4db4bc4d19f5386d2cfddaaf84b215d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34302
Reviewed-by: dan sinclair <dsinclair@chromium.org>
The hand-rolled `AsBlah()`, `IsBlah()` methods will be migrated in future changes.
Change-Id: I078c100b561b50018771cc38c1cac4379c393424
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34301
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reduces the per-instance size for an extra vtable entry.
Change-Id: Ie087e0b8d8524adf85663ab1224fb0ae1a5e0000
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34300
Reviewed-by: dan sinclair <dsinclair@chromium.org>
The hand-rolled `AsBlah()`, `IsBlah()` methods will be migrated in future changes.
Change-Id: I46a350a560f9eda8ca15f8ba8c95b17b9b6010b7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34261
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Implements `As<Blah>()` and `Is<Blah>()` automatically.
There are several benefits to using this over the pattern of hand-rolled `IsBlah()`, `AsBlah()` methods:
(1) We don't have to maintain a whole lot of hand written code.
(2) These allow us to cast from the base type to _any_ derived type in a single cast. The existing hand-rolled methods usually require a couple of intermediary casts to go from the base type to the leaf type.
(3) The use of a template parameter means these casts can be called from other template logic.
Note: Unlike the hand-rolled `AsBlah()` methods, it is safe to call `As<T>()` even if the type does not derive from `T`. If the object does not derive from `T` then `As` will simply return `nullptr`. This allows the calling logic to replace the common pattern of:
```
if (obj.IsBlah()) {
auto* b = obj.AsBlah();
...
}
```
with:
```
if (auto* b = obj.As<Blah>()) {
...
}
```
This halves the number of virtual method calls, and is one line shorter.
Change-Id: I4312e9831d7de6703a97184640864b8050a34177
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34260
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Note: some shaders blocked on crbug.com/tint/329
Bug: dawn:572
Change-Id: I31e745fa5f0b5b698432442da0e6c00586fe062f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33760
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>