This CL removes some forward declarations which are no longer needed
and adds one missing declaration which was pulled in from other headers.
These were found by the clang-tidy bugprone-forward-declaration-namespace
check.
Bug: dawn:1414
Change-Id: I8906861e472f2d64a1547c8c6de348cd4151ffb5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91742
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Check that the parsed number fits in an abstract-integer.
Refactor the unit tests so that they're maintainable. Add missing tests.
Bug: tint:1504
Change-Id: I04b6604820d527da66e3f6fcb47391efc0c3330a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91701
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Update expectations and ts_sources
5f05d6d5e6..70091fdb8d
- 70091f Draw buffer validation test for unused and overlapped cases (#1475)
- cc8668 Revise ExternalTexture Video Test Expectations (#1471)
Created with './tools/run cts roll'
Change-Id: I9d46b7b6582301daaf1f74ddbc41f2ef3bb6b31f
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91848
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The previous clang-tidy file had some issues where the check
configuration wasn't working correctly. This CL switches to disabling
all checks, enabling specific categories and then disabling specific
failing tests in those categories.
Bug: dawn:1414
Change-Id: Id43cabfc57807991df652284a169e4733c70e632
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91722
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
These are tests for when there's no explicit target type for a
materialization. In this case we expect an abstract-int to
materialize to an i32 and an abstract-float to materialize to a
f32.
Fix a bug uncovered where we were creating a transposed matrix.
Bug: tint:1504
Change-Id: Ie69dd7ec47174d3d7bef20315fd3780dade3a325
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91845
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Previously, the device/adapter were all created on the service-side
of a test, and then injected into the client side. Injected devices
and adapters do not support querying limits and features.
This CL changes setup so that adapter and device creation is always
initiated by the client - and the implementation on the service side
may be overridden for test fixture-specific behavior.
It also adds more fuzzing coverage since the fuzzers can now also
create adapters and devices.
Bug: dawn:689
Change-Id: Ief7faa1908ceae973dcb2f600bf4dd1cf5417704
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91680
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reenable the following tests:
BindGroupTests.DrawTwiceInSamePipelineWithFourBindGroupSets and
BindGroupTests.ArbitraryBindingNumbers
Fixed by https://chromium-review.googlesource.com/c/angle/angle/+/3668840.
Bug: angleproject:7304, angleproject:7305
Change-Id: I9482ddfb26246fa4ed123654645cbcedc266294a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91723
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Try and make things a little clearer.
Change-Id: I66b051e71d4fc8366afe8b2b90067c7c0708d7cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91844
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
CollectTextureSamplerPairs() makes assumptions that the argument types are correct. If they're not, you can end up with NPEs.
Bug: chromium:1327698
Change-Id: Ic9b14126c4b7129bb080f01c90f692b59cd1631e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91850
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This patch replaces VK_MAKE_VERSION with VK_API_VERSION_1_x as
VK_MAKE_VERSION has been deprecated in vulkan_core.h.
Bug: tint:1497
Change-Id: I9e9d1d39a139aad687d1f2c7671b562b46e83768
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Should fix dawn -> skia roll
Change-Id: I8686052c45a1daf04469f5b90428b55632058413
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91841
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
SwiftShader does not export function pointer type information.
So, when fuzzing with UBSAN, fuzzers break whenever calling
a vk* function since it thinks the type of the function pointer
does not match.
Workaround this problem by proxying through a std::function
in UBSAN builds. The std::function delegates to a Call method
which does the same cast of the function pointer type, however
the Call method is tagged with
`__attribute__((no_sanitize("function")))` to silence the error.
Bug: chromium:1296934
Change-Id: I6971eecdda8ae10542a8d9bfb942f841c50227c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91740
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This patch adds the support of the experimental feature
chromium_experimental_dp4a on Vulkan. Currently this
feature is enabled on Vulkan backend only when DP4a
instructions are hardware-accelerated.
Bug: tint:1497
Test: dawn_end2end_tests
Change-Id: I5a63111a6b5972aa1934f0e7be984ebdb1e35080
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This change moves the bulk of the existing GPUInfo functionality into an autogenerated source built from a JSON file that describes the GPU
vendor and device IDs, with device IDs broken down by GPU architecture.
Also adds the fields needed to implement GPUAdapterInfo in Blink to the AdapterProperties.
Bug: dawn:1427
Change-Id: I6a8b1fa7a63ec8d71556fc5bb3ae12cfe5abf28b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90962
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
The "Mac Pro FYI (AMD)" bot these were added for probably doesn't exist anymore, and this issue seemed to be fixed long ago, in macOS 10.13.
Issue: dawn:58
Change-Id: I3490a39a32f6b80111574d123327a0e6865f2c25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91741
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
When fuzzing, silence all LogMessages as errors frequently come up.
Suppressing logs should make the fuzzer more efficient.
Bug: none
Change-Id: I827625446c2afc3771ebf14d676b4e211d99dbda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91601
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
And remove lexer errors about float magnitudes been too small.
Also add tests for non-hex float literal overflow.
Bug: tint:1504
Bug: tint:1564
Change-Id: Ia26817d4f2a99af694e9935692b98ef91f97d2b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91428
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
C++17 supports hex float literals. Use these to simplifty the test expectations.
Bug: tint:1504
Change-Id: Id47b0963da93f3b5da261c72fe863e791c16af1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91427
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Scale up the hex float parsing to support doubles.
Also make it an error if the hex float resolves to an inf or NaN.
See: https://github.com/gpuweb/gpuweb/issues/2953
Bug: tint:1504
Change-Id: Ie923bb5f660285fb7563cfe8dafa07d87b898a7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91426
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
When converting values between two concrete types, handle the case that
the value is unrepresentable by the target type.
For integers, the converted value will be either the maximum or minimum
value for the integer type.
For floats, the converted value will be positive or negative infinity.
Bug: tint:1504
Change-Id: Ia56fb8170c0ea994632194f166062823d9507249
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91621
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Currently Dawn ignores all zero-attribute vertex buffer in the given
pipeline descriptor when creating RenderPipelineBase because
zero-attribute vertex buffer is treated as unused slot, however the spec
doesn't state that zero-attribute vertex buffer should be ignored.
To support zero-attribute vertex buffer, this commit has the following
changes.
1. Add VertexBufferNotUsed enum value to wgpu::VertexStepMode to
represent unused slots
2. Ignore VertexBufferNotUsed step mode buffers when creating
RenderPipelineBase and add tests to check it
3. Record zero-attribute vertex buffers when creating RenderPipelineBase
and add tests to check it
4. Fix VertexStateTest::LastAllowedVertexBuffer broken by the above
changes
Temporarily we set the enum value of
wgpu::VertexStepMode::VertexBufferNotUsed to 0 to pass the CTS tests
because currently empty vertex buffer slots step mode can be
zero-initialized. We will make a CL to Blink to explicitly set
wgpu::VertexStepMode::VertexBufferNotUsed for empty slots and change
the enum value to 2.
Bug: dawn:1000
Change-Id: Ibd4ab87f2c922e8e460f2311547f13d58f1d5611
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
No-op change. Just makes it easier to migrate to float64.
Bug: tint:1504
Change-Id: Ice5bf40514bc7f7faf30e51e4b1e22e6cf2375ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91424
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>