This is the simplest change necessary to remove GL backends from
the build in Chrome. The backends will still be enabled on bots
that test Dawn. A more proper fix might be to update the dawn.py
recipe to explicitly enable the GLES backend (we don't test the
GL backend on bots using dawn.py, but we do test GLES), and then
defaulting both dawn_enable_desktop_gl and dawn_enable_opengles
to false.
For now, stick with the most minimal change for two reasons:
1. Defaulting to false would lose automatically enabling the
backends in Dawn standalone builds where they're supported.
2. LUCI changes have changed the permissions to trigger tryjobs
on recipe changes, so testing a recipe change is not possible
right now. See crbug.com/1168315.
Bug: dawn:1036
Change-Id: I7f4977fbd271200f1d6161d2e2b3438cdb4db1ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61600
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Dawn only reapplies bind groups that have changed on the layout
since the last draw. However, the D3D12 backend was always resetting
the root signature state upon switching pipelines. This led to a
bug where the root signature could be changed and dirtied without
reapplying the dirty bind groups.
Moving application of the root signature state to the same loop
that applies bind groups helps ensure the state stays in sync.
Fixed: dawn:1055
Change-Id: Iae89088560e83f6104c921d42de27c03095d654f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61582
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
This commit adds a getter so that Chromium can check whether an
Adapter would support external images. External images are
necessary to implement the WebGPU swapchain and interop with the
rest of the web platform. We should not expose adapters that
cannot interop with the canvas and other web platform primitives
until WebGPU gains options to request more "limited" adapters.
Bug: dawn:1056
Change-Id: Iff83ac26b0e92dccdd4e29c0d854d9276a4a37bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61580
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Brian Ho <hob@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Since the other backends no longer need it, move all of the
utility functions specific to SPIRV-Cross into the OpenGL backend.
This obviates the need for the DAWN_USE_SPIRV_CROSS define, so remove it.
Bug: dawn:1036
Change-Id: I67bb5a85dc128a6f343d09876046cf559395e05f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61541
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Put all cross-platform code references to Spirv-Cross behind
ifdef DAWN_USE_SPIRV_CROSS. Hide build dependencies behind
dawn_use_spirv_cross, which itself is set from dawn_enable_opengl,
since it is the only backend which is still using SPIRV-Cross.
Bug: dawn:1036
Change-Id: Id61512230b50a32c63827a16fece40d7899968d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61400
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Added function in node_id_map to check a given id is valid and fresh.
Currently, the structure of FindMutators declares node_id_map as const, which causes issues when we want to call `GetFreshId` from the argument that is passed by reference. A simple work around is to pass a non-const node_id_map as argument directly. That way `GetFreshId` function in node_id_map can continue to be non-const and conveniently update next fresh id whenever a fresh id has been taken.
Change-Id: Ia7e1d247cf92dfefd2ef7e7c1b4bf32363d9ce3f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61100
Reviewed-by: Paul Thomson <paulthomson@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Paul Thomson <paulthomson@google.com>
This patch removes the comment about adding "interpolationType" and
"interpolationSampling" to InterStageVariableInfo as they have already
added before. Sorry that we forgot to remove it in the PR of adding
these two members to InterStageVariableInfo.
BUG=dawn:802
Change-Id: Ib2f3769f2dc1c8152280a28aad77bf90abf76608
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61384
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Fix the infinite loop caused by 6e459fecb7.
That commit changed the behaviour of a sem::Statement::Block method for
sem::BlockStatement instances. Now, the method returns the block itself
instead of the outer block which causes an infinite loop when iterating
over a chain of blocks.
Change-Id: I0eab3f7f166dbe38477bbefd222edb9cf0da53b5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61060
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Vasyl Teliman <vasniktel@gmail.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
SPIR-V spec states:
> Each structure-type member that is a matrix or array-of-matrices must have be decorated with a MatrixStride Decoration
As already pointed out in https://dawn-review.googlesource.com/c/tint/+/59840, we were not handling arrays-of-matrices.
To do this correctly, we need the ast::StrideDecoration to be placed on the Matrix type, which is a much bigger change to support.
For now, chase the type, and error if we have a custom MatrixStride on an array of matrices, otherwise drop the decoration.
Bug: tint:1049
Fixed: tint:1088
Change-Id: Idcb75b3df88040836a03a14e0ca402ebee7be9a7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60923
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
This patch adds the missing input [[sample_mask]] to EntryPoint in
the Inspector and the related unittests to inspector_test.cc.
According to the latest WGSL SPEC [[sample_mask]] can be used as
both fragment shader input and output.
Bug: dawn:802, dawn:1032
Change-Id: I80640f26c7d771e35039fd7f3c941859729f26ce
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61020
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This CL adds an internal method to copy textures, that will disregard
the need of having CopySrc usage.
This CL adds an intermediate helped method to be used by both
APIContextTextureToTexture and APIContextTextureToTextureInternal.
Fixed: dawn:1052
Change-Id: Icd28e0ef58ecfaa412eefe8c95e41cd2298a9acc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58440
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Juanmi Huertas <juanmihd@chromium.org>
a value in the set {INT_MAX, INT_MIN, -1 or 0}.
A mutation that replaces the value of a randomly-chosen integer with a value
in the set {INT_MAX, INT_MIN, -1, 0}.
Fixes: tint:1093.
Change-Id: I5ec69e1813785760ed6e7b06d0cbd9c481f69ade
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60920
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Alastair Donaldson <afdx@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
ClusterFuzz uses this file to determine the CC list for new bugs.
If ClusterFuzz thinks a bug is scary, it'll restrict visibility to the assignee and people CC'd on the issue.
As we go into OT, we want the whole team to be able to see these issues, so expand the OWNERS to the whole team.
Change-Id: Idf717eb5f09c1712ceb4cf58174c59c4032fa5f6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61061
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
When enabled, the input spv/wgsl is dumped to a file named
"fuzzer_input_<hash of file>.spv/wgsl".
Note that this adds the setting to all the fuzzers in the root of
fuzzers/, but not to tint_ast_fuzzer, tint_regex_fuzzer, nor
tint_spirv_tools_fuzzer as they currently to their own CLI parsing.
Change-Id: I268ffd842b94be1cbb78eb199d5662712ff71053
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Buffer allocations may need padding based on backend requirements.
GetAllocatedSize returns the size of the buffer actually allocated.
This CL also updates the backends to use GetAllocatedSize for buffer
clearing and barrier operations which should operate over the
entire allocated resource.
Bug: dawn:1011
Change-Id: Ic5233214414fa090725a4f50fff70d6e178494c3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60701
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>