TimestampQueryTests.ResolveTwiceToSameBuffer fails on Intel latest
driver on Windows, because the kInternalStorageBuffer is not treated
in buffer usage when adding resource barrier.
Add missed kInternalStorageBuffer in buffer usage and remove
D3D12_RESOURCE_STATE_UNORDERED_ACCESS from QueryResolve, which will be
added by kInternalStorageBuffer.
Bug: dawn:797
Change-Id: I78607002179ba443b0db09c9c3bbc85fcc97a85b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56523
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
In the timestamp internal pipeline, the ResolveQuery buffer cannnot be
binded as Storage buffer in binding group layout due to it has not
Storage usage.
Add InternalStorageBuffer for buffer usage and
InternalStorageBufferBinding for buffer binding type, make the
QueryResolve buffer implicitly get InternalStorageBuffer and only
compatible with InternalStorageBufferBinding in BGL, not Storage buffer
binding type.
Bug: dawn:797
Change-Id: I286339e703e26d3786c706ded03f850ca17355fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54400
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Deprecates the computeStage member of the descriptor in favor of compute
as described by the spec. In order to support both variants without
breaking backwards compatibility some code had to be manually added to
the wire client to copy from the deprecated member to the new one and
visa versa.
Change-Id: I9d5c2fc9c446c927c5792c9af9ed56c90060b65b
Bug: dawn:800
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53884
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Currently we use offset to calculate the index of the queries in
timestamp compute shader, which is incorrect. The offset is the buffer
offset where we start to write the query results, and has nothing to
do with query index. In the query availability detection, the query
index should be based on the parameter firstQuery.
Add new test for resolving a timestamp query twice to the same
destination buffer with potentially overlapping ranges.
Bug: dawn:434
Change-Id: I2b5c5b192cf5d987ac48187e8240a25937957f51
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50760
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Previously all uses of reentrant object creation in Dawn native
needed to manually AcquireRef. Change them to use CreateFooInternal that
returns a ResultOrError<Ref<>> and are renamed to CreateFoo.
Bug: dawn:723
Change-Id: Ifcda3659d02cc5a4c63c248dc53af7fee7c4a61d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46626
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This means that calling wgpu::Object::DoStuff will translate to a call
to dawn_native::ObjectBase::APIDoStuff. This will clarify the
difference between reentrant calls and internal calls in dawn_native.
Avoiding issues in the future.
This CL only changes the code generator to prefix with "API", performs
renames needed to make the code compile, and adds TODOs for things that
should be fixed in follow-up CLs.
Bug: dawn:723
Change-Id: Ie24471fa093adc4179d33d13323429847d076ecb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45921
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Converts var<storage_buffer> to var<storage>
Adds in [[access(read_write)]] when no access qualifier was supplied.
BUG=dawn:699
Change-Id: I9da95366d0bb8734f1d134ee2dc764a7c16ef0cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45300
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The WGSL spec has been updated with 'Default Struct Layouts':
https://github.com/gpuweb/gpuweb/pull/1447
This removes the `[[offset(n)]]` decoration, and replaces it with two optional decorations: `[[size(n)]]` and `[[align(n)]]`, and a sensible set of sizes and alignments for each type.
Most `[[stride(n)]]` decorations have also been removed from arrays.
Bug: tint:626
Bug: tint:629
Change-Id: Ib0d2741f61ea943e6fb99d00cbb5cab2f97ae7be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44280
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL updates more #'s to //'s and a missing set to group.
Change-Id: If417ed019319ed760e3b672770397857c6dfc40c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39065
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
This Cl updates the WGSL used by Dawn to use the new `group` decoration
instead of the deprecated `set` decoration.
Change-Id: I145aaff7721dfafff986ddc429c9cdc9389c2110
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38141
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
In timestamp compute shader, we will create an internal buffer for
resolving QuerySet and use it as input buffer in compute shader,
the user-provided resolve buffer is used as output buffer.
This will cause the buffer zero initialization to be called twice,
one is the internal buffer is zero initialized in ResolveQuerySet,
antoher is the user-provided buffer is tracked as pass resource
and need to be initialized. But for ResolveQuerySet(), we expect
there is only once.
We have no special requirements to have an internal buffer. It is
possible to directly use the user-provided buffer for read and
write becuase it will get STORAGE_INTERNAL usage.
Bug: dawn:434
Change-Id: Ia8c8ac6e9ba23fea31468a6d9b4580eece189be2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36201
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Because the uint64 is not supported on all GPU drivers, we use uint32
and float to simulate the multiplication of uint64, but there is
accuracy loss between the results and the expected results computed by
uint64. This test checks that the accuracy loss is less than 0.2%.
Bug: dawn:434
Change-Id: I6f5c842b6915f101441886bdfa4f9feb2827d174
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34120
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>