10152 Commits

Author SHA1 Message Date
Natasha Lee
82027bd8ac Fix ResourceMemoryAllocation null dereference
Moves last TickImpl call during ShutDown to only be called if the
device was fully created.

Bug: dawn:400, chromium:1093639
Change-Id: I25437e3b33d0fc57f21e82c63bfb0fd4d9384175
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23123
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-12 08:13:41 +00:00
Yunchao He
5fafb49c7b Refactor subresource related variables to a struct
This patch put subresource related variables like baseMipLevel,
levelCount, baseArrayLayer, layerCount into a single struct at
front-end. We have a lot more at backend too, a following patch
will do that.

Bug: dawn:157

Change-Id: Iab5633a4246b6ae89b80c39f5672dbb31d7a3e78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22704
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2020-06-12 00:37:31 +00:00
David Neto
709b62528c [spirv-reader] Add fallthrough
Bug: tint:3
Change-Id: Ib2d337156d419ed13ef9c67aa94ac3ee90f79548
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23041
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-11 20:53:39 +00:00
David Neto
416be308fc [spirv-reader] Add switch-selection
- Avoid redundant switch-break.
  WGSL does an implicit break at the end of a switch case, because
  it has fallthrough.

TODO: Emit fallthrough

Bug: tint:3
Change-Id: Ida44b13181a01a2c1459c0447dac496ba5b97ffc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22961
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-11 20:39:06 +00:00
Ryan Harrison
be45ff5081 Create tint.h for external users
tint.h selectively includes headers depending on what features are enabled. It
is based off of the original sample code, so should give users access to all of
the functionality demonstrated in there.

This is located in include/tint/, so that users can have a pretty include of
tint/tint.h.

BUG=tint:87

Change-Id: I8659c789c154349e4e8e7730dc334da4fb6eba70
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23124
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-11 19:35:20 +00:00
Bryan Bernhart
c7778a27cb Prevent size overflow for sub-allocation.
D3D/VK driver may return a size larger than requested and could cause
PowerOfTwo() to overflow. This change adds a check to ensure the size
is within the limit before attempting sub-allocation.

BUG=dawn:27

Change-Id: I2b2ce727abff953642a69b65c8f30be8e53e562d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23060
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-06-11 18:58:26 +00:00
David Neto
8ca0aa710d [spirv-reader] Simplify if-selection bookkeeping
In BlockInfo, remove the backpointers from true-head, false-head, and
premerge-head to the if-selection header block.

Convert the forward references from if-selection to its internal heads
from pointers to IDs.

Bug: tint:3
Change-Id: Ic931df519795e14374bff4f60ad37a4b32f79c91
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23140
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-11 18:11:15 +00:00
Corentin Wallez
265fb062be Vulkan: handle Device extensions more programmatically
Similarly to the CL for Instance extensions, it makes each device
extension linked to an enum class and a bitset. Logic surrounding device
extensions is changed to take advantage of this to be more programmatic
and less error prone when adding support for a new extension.

Bug: dawn:457
Change-Id: Iecf623c40b890b7e00ba972d5eac0712866692b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-11 17:35:26 +00:00
Yunchao He
2532a718c5 Vulkan: use one barrier to transit states for all subresources
If a texture follow this rule:
* old usages of all subresources are the same
* new usages of all subresources are the same
Then we can use one barrier to transit states for all subresources.
We don't need to use one barrier per each subresource.

This patch adds a flag at front-end to capture many (but not all)
situations which follow the rule above, then we don't need to loop
over every subresource at Vulkan backend.

Bug: dawn:441
Change-Id: I6124ee2cb09c9142fefd8f057dc6d2659301e2d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22702
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-11 17:28:35 +00:00
Brandon Jones
1a15991c84 Add fuzzer for the d3d12 backend
Adds harness for fuzzing the d3d12 backend with a WARP device.

Bug: dawn:444
Change-Id: I3e5ca325b19eb8b6cfe53e4d833c5acbbd293a26
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22880
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-11 17:12:35 +00:00
Ryan Harrison
4cef4b89ff Roll third_party/tint/ af5df70c7..3f3483be1 (2 commits)
https://dawn.googlesource.com/tint/+log/af5df70c7bd0..3f3483be14b1

$ git log af5df70c7..3f3483be1 --date=short --no-merges --format='%ad %ae %s'
2020-06-10 rharrison Fix BUILD.gn based builds
2020-06-09 dneto [spirv-reader] Avoid emitting empty elses

Created with:
  roll-dep third_party/tint

Change-Id: I5b67f39fbfaa0609dfc835a349983a42a028d581
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23121
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-06-11 15:00:45 +00:00
David Neto
046c2b7c4c [spirv-reader] remove exclusive_false_head_for
Code cleanup

Bug: tint:3
Change-Id: I8d1c4e8a486b3c3cccb13e0a265269606278fb97
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23080
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-11 14:19:07 +00:00
Corentin Wallez
ba3c6becdf Fix compilation error of MemoryServiceDmaBuf on ChromeOS
Bug: dawn:457
Change-Id: Id90d392470764b651bff8a804b8f3b54b6383047
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-11 13:37:36 +00:00
Corentin Wallez
0dc70785d8 Vulkan: handle Instance extensions more programmatically
At the moment each instance extension needs special handling
in 6+ places when added to the Vulkan backend. This is very
error-prone and makes it difficult to do changes in how they
are extensions are handled.

This CL makes instance extensions linked with an enum class
and a bitset to know which are available (instead of individual
booleans). A table of known extensions with more information like
`versionPromoted` so that they can be handled programmatically.

Bug: dawn:457

Change-Id: I266deb730eb2b7f3ab0ee7ada1b06ff9748a60e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22940
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-11 11:48:05 +00:00
Xing Xu
667238b97d Add storage texture case reading from read-only then writing into write-only
This case verifies that reading from one read-only storage texture then
writing into another write-only storage texture in one dispatch are
supported in compute shader.

Bug: dawn:458
Change-Id: If1b4c13da067fa39b45a378b54c22a4162695c8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23040
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2020-06-11 11:36:25 +00:00
Corentin Wallez
90ad1a34dd Add CopyB2B tests including for 0-sized copies
This catches a few driver bugs or validation errors when doing empty
copies.

Bug: dawn:446
Change-Id: Ibef50b0c03b2fa24bc00cf5c7b6d26b8ac6fae8a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19602
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-11 11:23:35 +00:00
Corentin Wallez
13f4650155 Add tests and fix (create) mapping zero-sized buffers
When creating a zero-sized buffer mapped, StagingBuffer creation
is skipped. This required adding a new MappedAtCreation state
since mStagingBuffer couldn't be used as a tag value for that.

Made the OpenGL backend always create non-zero-sized buffers.

Finally added tests for MapRead/WriteAsync and CreateBufferMapped
of zero-sized buffers.

Bug: dawn:446
Change-Id: I04f6fe98fd646f1867c21065cd1cd33a1595e19f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21481
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-11 11:07:05 +00:00
Hao Li
b6eff5acf0 Query API: QuerySet
- Add QuerySet w/o backends implementation.
- Add validation tests

Bug: dawn:434
Change-Id: Id9fed4e42fac464b1254cd2e9cf5337a1d803089
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-06-11 00:34:14 +00:00
Jiawei Shao
70d75c8c00 Vulkan: Enable nonzero_clear_resources_on_creation_for_testing on buffer
This patch enables nonzero_clear_resources_on_creation_for_testing
toggle on buffer on Vulkan backends as a preparation of supporting
buffer lazy-initialization in Dawn.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I7619d02ae898e30fd15438d35437802a09e959cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22981
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-06-10 21:40:10 +00:00
Jiawei Shao
15cbb6b76a Enable CopyTests_T2T/CopyWithinSameTexture* tests on D3D12
This patch enables the tests CopyTests_T2T/CopyWithinSameTexture* on
D3D12 after the D3D12 texture subresource tracking has been supported.

This patch also changes the related comment in Vulkan as WebGPU CG has
already decided to disallow the overlaps among source and destination
subresources in texture-to-texture copies.

BUG=dawn:453
TEST=dawn_end2end_tests

Change-Id: Ibf008c800cfea62658050f565f321a391412c54c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23000
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-06-10 21:38:50 +00:00
Ryan Harrison
3f3483be14 Fix BUILD.gn based builds
Change-Id: Iec5c7ee8d6f614f7a7301c023703650d4c4068d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23061
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-10 19:45:00 +00:00
Bryan Bernhart
18992f7be9 D3D12: Fix pipeline layout overflow when using dynamic offsets.
Pipeline layout incorrectly indexes into a root table array
when there are more root descriptors than root tables.
To fix, the array is dynamically sized where parameters
are appended instead of indexed into the root signature.

Bug: dawn:449
Change-Id: I6d7f65fb791d323704b1c3a3af9c871a79e32a30
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22960
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-10 16:09:45 +00:00
Natasha Lee
4aca14ccb6 Unify TickImpl called during Device shutdown.
Bug: dawn:400
Change-Id: I26ad1a739d123ebc81a2e7d309c8a42f517be06c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22662
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-10 14:45:20 +00:00
Xinghua Cao
527080ff03 Check FP16 support on Metal backend
Metal supports FP16 on both macOS and iOS, so we can
unconditionally enable this extension on Metal backend.

BUG=dawn:426
TEST=dawn_end2end_tests

Change-Id: I16c9c907bb112a66e76506ede9bc89a04313d7b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22882
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
2020-06-10 03:29:34 +00:00
David Neto
39e83353f0 [spirv-reader] Avoid emitting empty elses
Produce less noise in ASTs for a common case.

Also test that an empty continuing construct doesn't show up in the
AST.  That's currently handled by the AST code. We want to keep this
behaviour even if the AST implementation changes. Right now
code change is needed when emitting the start of a continuing
construct.

Bug: tint:3
Change-Id: I96a12087e305c64647561f65d87acda907ae9c42
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22844
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-09 20:07:48 +00:00
Jiawei Shao
14f20b0ab3 Metal: Enable nonzero_clear_resources_on_creation_for_testing on buffer
This patch enables nonzero_clear_resources_on_creation_for_testing
toggle on buffer on Metal backends as a preparation of supporting buffer
lazy-initializations in Dawn.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: Ia7106482922aeb0521affa206f459d40938a0131
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22861
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-06-09 17:09:04 +00:00
Jiawei Shao
b6c8855e3a Output more details when pipeline layout mismatches shader declaration
This patch makes Dawn provide more detailed error messages when the
pipeline layout is not compatible with shader module, which is helpful
to debug such errors in WebGPU applications.

BUG=dawn:456

Change-Id: Ib5a870d8e66645481434c4d3dc6fdc1a585aac36
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22881
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-06-09 17:06:04 +00:00
Yunchao He
182af0a4c2 Implement texture subresource on D3D12
When we use a texture for different purpose, we need to add proper
barrier(s) in order to make it ready. Previously, the barrier is
done per entire texture. So it is invalid to sample/read/copy from
one subresource (say a mip/array slice) and render/write/copy to
another subresource of the same texture at the same time.

With this patch, barrier is set per each texture subresource. So it is
valid to use a subresource as source and use another subresource of the
same texture as destination at the same time.

However, planar slices like depth/stencil planes are not handled
gracefully. This is a TODO task. Another task is to combine barriers
into one if they can be combined. I will do this optimization in
another patch in near future.

Bug: dawn:157

Change-Id: I783a76cb88fcdffb60c307ddfb89d50f1583201a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22101
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2020-06-09 16:18:04 +00:00
Ryan Harrison
c8000bb02b Rolling 5 dependencies
Roll third_party/SPIRV-Tools/ f050cca7e..7c213720b (6 commits)

f050cca7ec..7c213720bb

$ git log f050cca7e..7c213720b --date=short --no-merges --format='%ad %ae %s'
2020-06-05 vasniktel spirv-fuzz: Fix replayer bug (#3401)
2020-06-05 andreperezmaselco.developer Add value instruction condition (#3385)
2020-06-05 andreperezmaselco.developer Fix instruction function use (#3390)
2020-06-05 vasniktel spirv-fuzz: Fix regression (#3396)
2020-06-04 paulthomson Fix googletest inclusion (#3398)
2020-06-02 jaebaek Add tests for merge-return debug info preservation (#3389)

Roll third_party/glslang/ d39b8afc4..08328fea5 (10 commits)

d39b8afc47..08328fea5a

$ git log d39b8afc4..08328fea5 --date=short --no-merges --format='%ad %ae %s'
2020-06-09 lryer Fix xfb stride limit issue (#2088)
2020-06-04 laddoc Add Shared/Std140 SSBO process & top-level array elements related (#2231)
2020-06-04 apinheiro spirv: Support initializers on uniforms (#1588)
2020-06-03 47594367+rg3igalia Add SPIR-V capabilities needed for spec constants (#2199)
2020-06-02 rdb HLSL: Add better diagnostic when using in/out qualifiers in global scope (#2258)
2020-06-02 rdb HLSL: Recognize POSITION semantic et al in DX9 compatibility mode (#2255)
2020-06-02 rdb HLSL: fix handling of uniform qualifier in entry point parameters (#2254)
2020-06-01 40001162+alelenv Add default descriptorset decoration for acceleration structure (#2257)
2020-06-01 cepheus Update news for header location change and recommendation.
2020-06-02 dj2 Remove install to the SPIRV/ folder. (#2256)

Roll third_party/shaderc/ da87b8d8b..d8eca133b (1 commit)

da87b8d8b0..d8eca133b4

$ git log da87b8d8b..d8eca133b --date=short --no-merges --format='%ad %ae %s'
2020-06-01 rharrison Rolling 5 dependencies (#1078)

Roll third_party/spirv-cross/ d385bf096..92fcd7d2b (7 commits)

d385bf096f..92fcd7d2b0

$ git log d385bf096..92fcd7d2b --date=short --no-merges --format='%ad %ae %s'
2020-06-08 post GLSL: Handle the rest of GL_ARB_sparse_texture_clamp.
2020-06-08 post GLSL: Support uint code for sparse residency query.
2020-06-05 post Refactor texture fetch function generation.
2020-06-06 AlexanderMeissner Fix missing switch cases in Y'CbCr conversion
2020-06-04 post GLSL: Implement sparse feedback.
2020-06-04 post MSL: Remove obsolete MSLVertexAttr members.
2020-06-04 post HLSL: Add native support for 16-bit types.

Roll third_party/tint/ e2be48975..af5df70c7 (37 commits)

https://dawn.googlesource.com/tint/+log/e2be4897566d..af5df70c7bd0

$ git log e2be48975..af5df70c7 --date=short --no-merges --format='%ad %ae %s'
2020-06-08 dj2 Add GLSL FindILsb, FindUMsb, FindSMsb and InterpolateAtCentroid.
2020-06-08 dj2 Add support for GLSL cross.
2020-06-08 dj2 Add GLSL umin, umax, smin and smax support.
2020-06-08 dj2 Add ssign and sabs GLSL support.
2020-06-08 dj2 Refactor GLSL type determination code.
2020-06-08 dneto [spirv-reader] Emit non-header OpBranchConditional
2020-06-08 dneto [spirv-reader] Add cases for mergeless OpSwitch
2020-06-08 dneto [spirv-reader] Fix typo in test name
2020-06-08 dneto [spirv-reader] Check some merge block dominance
2020-06-08 dneto [spirv-reader] Add mergeless OpSwitch case
2020-06-08 dneto [spirv-reader] kIfBreak edge counts toward divergence
2020-06-04 dj2 [spirv-writer] Cleanup capabilities code.
2020-06-04 dj2 [spirv-writer] Add support for outer_product
2020-06-04 dj2 [spirv-writer] Add support for derivatives.
2020-06-04 dj2 [spirv-writer] Add support for dot call.
2020-06-04 dj2 [spirv-writer] Add support for is_inf
2020-06-04 dj2 [spirv-writer] Add is_nan support.
2020-06-04 dj2 [spirv-writer] Add support for all intrinsic.
2020-06-04 dj2 [spirv-writer] Generate any intrinsic
2020-06-04 dneto [spirv-reader] Refactor emission for OpBranch
2020-06-04 dneto [spirv-reader] Update test to show error caught
2020-06-04 dneto [spirv-reader] Update test to show error is caught
2020-06-03 rharrison Fix nit in PRESUBMIT.py
2020-06-03 dsinclair Remove right shift arithmetic operand.
2020-06-03 dsinclair Remove unless_stmt
2020-06-03 dsinclair Remove conditional break/continue.
2020-06-03 dneto [spirv-reader]: Support OpBranch
2020-06-03 rharrison Adding PRESUBMIT.py with a bunch of checks turned on
2020-06-02 dj2 Make case selectors an integer value
2020-06-02 dj2 Add IntLiteral parent for Sint and Uint literals.
2020-06-02 dj2 Rename the IntLiteral to SintLiteral.
2020-06-02 dneto [spirv-reader] Support unreachable, as a return
2020-06-02 dneto [spirv-reader] Support kill
2020-06-02 dj2 Rename case statement conditions to selectors.
2020-06-02 dneto [spirv-reader] Support return, return-value
2020-06-02 dneto [spirv-reader] Emit loop and continuing
2020-06-02 dneto [spirv-reader] Emit control flow: if/then/else

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers third_party/tint

Change-Id: Ida82702401ba6fd4a53b98b3b51bee55ba9dd54b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22920
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-06-09 15:33:14 +00:00
Idan Raiter
e5b40629ec Reset bind group aspect in SetBindGroup
Change-Id: Ic123578764266a913a3a9a814d5b6c01f47d4ff9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22860
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Idan Raiter <idanr@google.com>
2020-06-09 15:14:14 +00:00
Corentin Wallez
83faf15d21 infra: Migrate builders to Goma RBE
Bug: 950413
Change-Id: I95ff4bc6380eb2af210a8c264411d6064a9a8b32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22900
Reviewed-by: Simon Que <sque@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-09 12:34:02 +00:00
dan sinclair
af5df70c7b Add GLSL FindILsb, FindUMsb, FindSMsb and InterpolateAtCentroid.
This CL adds the type determination for the GLSL methods FindILsb,
FindUMsb, FindSMsb and InterpolateAtCentroid.

Change-Id: I2b1e9d021e6799ffe6b5b71c5cca947b8e6ccfa0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22843
Reviewed-by: David Neto <dneto@google.com>
2020-06-08 23:48:26 +00:00
dan sinclair
ee39225c0b Add support for GLSL cross.
This CL adds support for the GLSL cross method.

Change-Id: Ib2e83a2ef2e580c6ca257851a76f3f66fa377d6f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22842
Reviewed-by: David Neto <dneto@google.com>
2020-06-08 23:48:15 +00:00
dan sinclair
92bb55777c Add GLSL umin, umax, smin and smax support.
This CL adds type determination for the umin, umax, smin and smax GLSL
methods.

Change-Id: Ib301da41baf718e309a940f4a3560088daa10741
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22841
Reviewed-by: David Neto <dneto@google.com>
2020-06-08 23:48:07 +00:00
Yunchao He
0a79bee135 Vulkan: Combine all pass barriers in a single call
This patch combines barriers in a render/compute pass into one
function call.

Previously, we need to dispatch barrier(s) for each buffer/texture
in a pass. So we may need quite a lot function calls to deliver
barriers in a pass in real web applications. One example is that
we did see that too many function calls to deliver barriers in
Aquarium (WebGPU porting) contributed to CPU usage and bottleneck.

Bug: dawn:441

Change-Id: Ibe44967fefd2e1e6e64df4587146c4fb7fbe8e73
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22700
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-06-08 22:27:18 +00:00
dan sinclair
5e5fb9cf37 Add ssign and sabs GLSL support.
This CL adds the SSign and SAbs GLSL methods to the type determination.

Change-Id: If0e25cd153bd3aaef1cb031d647a86e98ff917bf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22840
Reviewed-by: David Neto <dneto@google.com>
2020-06-08 19:01:07 +00:00
dan sinclair
53352044df Refactor GLSL type determination code.
This Cl cleanups and simplifies the type determination for the GLSL
imports.

Change-Id: I9dd85ac390ef37c91d9493f840f81ceb6736fc06
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22820
Reviewed-by: David Neto <dneto@google.com>
2020-06-08 18:49:31 +00:00
David Neto
b0d308c9fe [spirv-reader] Emit non-header OpBranchConditional
This emits the equivalent of break-if, break-unless, continue-if,
continue-unless.  But we do it via a regular if-then-else.

Adds a test matrix.
Adds all required tests except for those needing OpSwitch.

Bug: tint:3
Change-Id: I960a40aa00f95f394a92a099c8b12104010ad49f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22603
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-08 18:26:03 +00:00
Corentin Wallez
f5657af110 Fix use of bytesPerRows=0 in CppHelloTriangle
The defaulting when bytesPerRow is 0 has been removed so there was a
validation error.

Bug: dawn:432
Bug: dawn:455
Change-Id: I8e38eb7aeb315d93cc8a9528beb77b9285b368d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-08 16:13:41 +00:00
David Neto
bff3b78313 [spirv-reader] Add cases for mergeless OpSwitch
This is a bit pathological.

Bug: tint:3
Change-Id: I448796c712049f88cef9a592c218d94a0daddb75
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22760
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-08 15:26:18 +00:00
David Neto
783938d173 [spirv-reader] Fix typo in test name
Prefix should match a method name on FunctionEmitter

Bug: tint:3
Change-Id: I0af9fb33210d09a59e5cacdade986668fe685682
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22681
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-08 15:14:22 +00:00
David Neto
bdcd04b1a2 [spirv-reader] Check some merge block dominance
A merge block must be dominated by its own header.
This CL checks the cases where that fails because the
merge block is also the:
- the default or case header for a switch (a different header)
- the true-head, false-head, or premerge-head for an if-selection
  with a different header

Bug: tint:3
Change-Id: I6dd1fae162e9d33bd9a0b43d3ca9558cebed058b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22680
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-08 15:14:22 +00:00
David Neto
dc8efd4095 [spirv-reader] Add mergeless OpSwitch case
This is a bit pathological.

Bug: tint:3
Change-Id: I820d7d1bfd298a22be6c6014e7d4d00f1097759e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22740
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-08 14:53:34 +00:00
David Neto
5d4c35f96e [spirv-reader] kIfBreak edge counts toward divergence
This fixes the pathological cases nobody wants, and arguably
should be added to the SPIR-V spec.

If we really really want to support these cases, we can revisit.

Bug: tint:3
Change-Id: I0a75490d451676caa0933e3761098ba1fe3f8b60
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/22664
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-08 14:37:05 +00:00
Xinghua Cao
db8f804bc3 Reland "Check FP16 support on vulkan backend"
This reverts commit 0357eed7de15e901d14f6149e91bfe03d86958de
and reland commit bdc05c3d5fef780382c3fd5e5ebcb14bd929819a.

The Vulkan-Loader has a bug where if the instance is created
with Vulkan 1.1 and not the promoted extensions, it will skip
emulation and if the ICD doesn't support Vulkan 1.1 nor the
extensions. Enable the promoted extensions, even when creating
a Vulkan 1.1 instance.

Original change's description:
> Check FP16 support on vulkan backend
>
> This patch check FP16 support on vulkan backend, and introduces
> the shader_float16 extension.
>
> BUG=dawn:426
> TEST=dawn_end2end_tests
>
> Change-Id: Ie09568a416ce9eb2c11afeede3e7da520550d5fb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21901
> Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>

Bug: chromium:1087896, dawn:426
Change-Id: I2c4465fb2fe957966b44d3e5840112219481c639
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22781
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-08 12:18:21 +00:00
Jiawei Shao
e472c459b9 Add validations on the texture-to-texture copies within same texture
This patch adds validations on the texture-to-texture copies within the
same texture to align with the latest change in WebGPU SPEC: When the
source and destination textures are the same one, the source and the
destination subresources involved in the copy must not overlap.

Note that we don't enable the newly added end2end tests on D3D12
because when doing texture-to-texture copy within the same texture, we
need to set the source subresources into TRANSFER_SRC state and set the
destination subresources into TRANSFER_DEST state, while right now we
don't support subresource tracking on D3D12.

BUG=dawn:453
TEST=dawn_unittests
TEST=dawn_end2end_tests

Change-Id: I6408640d01beaf6ab9ef30b001e9c87cfecbdd65
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21601
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-06-08 11:30:01 +00:00
Austin Eng
ee0516e398 D3D12: Properly compute rowsPerImage for lazy texture clear
This code was incorrectly passing 0 and dividing by zero for
non-renderable, unaligned-size textures.

Bug: dawn:451
Change-Id: Ic79183a7ccee712b9a9ee002056f090c8e9fae15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22665
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-08 09:53:11 +00:00
Jiawei Shao
a2fe305797 Add all formats used as writeonly storage texture in StorageTextureTests
This patch changes all the tests related to write-only storage textures
in dawn_end2end_tests StorageTextureTests to make them test all the
texture formats that support being used as storage textures in WebGPU.

BUG=dawn:267
TEST=dawn_end2end_tests

Change-Id: I4e49efc21f768a9b7645bf334bd41a97fd4838e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22663
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-06-06 00:45:40 +00:00
Corentin Wallez
45aed839e9 CopyFromStagingToBuffer: ASSERT size is not 0
Zero-sized copies are invalid in a couple backends, and in follow up
CLs CreateBufferMapped will be change to handle zero-sized buffers
correctly.

Bug: chromium:1069076
Change-Id: Ieef62a13182bbe1e939a3847980c91339e42aa8f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22460
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-05 15:44:03 +00:00
Jiawei Shao
0a6a9d8692 Test all formats used as readonly storage texture in StorageTextureTests
This patch changes all the tests related to read-only storage textures
in dawn_end2end_tests StorageTextureTests to make them test all the
texture formats that support being used as storage textures in WebGPU.

BUG=dawn:267
TEST=dawn_end2end_tests

Change-Id: I4d6ddbee638a787a2dcfc626bd4963a9b9043772
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22640
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-06-05 01:02:57 +00:00