10152 Commits

Author SHA1 Message Date
David Neto
6b6e6a16ea [spirv-reader] Remove orphaned TODOs
TODOs in the test file are or were in the function_arithmetic_test.cc

Change-Id: I679dbf0019e12e26488ccc310dfb03a535628e0b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23462
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-18 19:42:24 +00:00
dan sinclair
e9598d697a Add support for sclamp and uclamp GLSL methods.
This CL adds support for type determination of the SClamp and UClamp
GLSL methods.

Change-Id: I974e80127f0e256285f126136270ac5131334a92
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23500
Reviewed-by: David Neto <dneto@google.com>
2020-06-18 18:03:00 +00:00
dan sinclair
8b48b26f73 [spirv-writer] Add as casts.
This CL adds the conversion of `as<f32>(b)` to SPIR-V.

Bug: tint:5
Change-Id: If1e04db2fe5520940527f4dcf52a89628b11b518
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23461
Reviewed-by: David Neto <dneto@google.com>
2020-06-18 18:02:46 +00:00
David Neto
d7868e34c2 [spirv-reader] Add ConvertFToU, ConvertFToS
Bug: tint:3
Change-Id: I9f3188e0aac64e98da785c4df2e8b2aa42b71cf8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23402
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-18 17:57:23 +00:00
dan sinclair
206d7401ae [wgsl-reader] Fixup off by 1 bug.
When parsing the `u` in `1024u` we were not advancing the lexer to the
next token which would give parse errors.

Change-Id: I8473b55992ff01d24f9d961878afa6b54d855e68
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23460
Reviewed-by: David Neto <dneto@google.com>
2020-06-18 14:10:58 +00:00
Corentin Wallez
581c407cd2 Fix TypedInteger hash compilation failure with stdlibc++
TypedInteger.h didn't include <functional> which made the reference to
std::hash cause a compilation failure. Fix this by moving TypedInteger
hashing to HashUtils.h so that TypedInteger doesn't include <functional>
in all of its users.

Bug: dawn:442
Change-Id: I5a0271bb187682616eb5ef3a13bb7f6271203453
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-18 09:00:48 +00:00
Ryan Harrison
a84ab48150 Add support for different default branches in roll-shader-deps
tint has moved to using origin/main, and shaderc is soon to migrate

Change-Id: I578e4df91330351e10513874b2ca2728e4227803
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-06-17 23:52:19 +00:00
David Neto
e12c5ff42e [spirv-reader] Add mixed scalar/vector/matrix multiply
Bug: tint:3
Change-Id: I5875bf453b05c5d5c96f90122206da04f6799976
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23401
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-17 23:33:35 +00:00
Austin Eng
7a4685f448 Add TypedInteger
This CL adds a TypedInteger helper which provides additional type
safety in Dawn. It is a compile-time restriction that prevents integers
of different types from being used interchangably in Debug builds.

It also adds ityp::{array,bitset,span} as helper classes to wrap std::
versions (not span). These accept a template paramter as the Index type
so that typed integers, or enum classes, may be used as a type-safe
index.

For now, bind group layout binding indices use TypedInteger. Future
CLs will convert other indices to be type-safe as well.

Bug: dawn:442
Change-Id: I5b63b1e4f6154322db0227a7788a4e9b8303410e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19902
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-06-17 22:35:19 +00:00
David Neto
b961e0069b [spirv-reader] Add ConvertSToF, ConvertUToF
Bug: tint:3
Change-Id: I28bcc109a207ef6f5225b9ea707bff11b1b6fd50
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23420
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-17 20:48:56 +00:00
dan sinclair
3238eaa3b1 Add GLSL MatrixInverse type determination.
This CL adds type determination for the MatrixInverse GLSL method call.

Change-Id: I976beb00bb5c869407a0c9f522789112ff22bf6a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23400
Reviewed-by: David Neto <dneto@google.com>
2020-06-17 20:22:08 +00:00
David Neto
7df946d7aa [spirv-reader] Add vector shuffle
Use composite-construct from decomposed singly-named operands.

Bug: tint:3
Change-Id: I8536c5f8e87de312460c3d5c6164e090d79bb4a9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23380
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-17 20:07:49 +00:00
dan sinclair
3819c260de Add type determination for GLSL determinant.
This CL adds the type determination code for the GLSL determinant call.

Change-Id: I46bc57f4fd5f4f43021b20ee511b0b8fc809f4f8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23360
Reviewed-by: David Neto <dneto@google.com>
2020-06-17 18:39:17 +00:00
David Neto
1650af2c86 [spirv-reader] Add OpCopyObject
Bug: tint:3
Change-Id: Ie389c825ddcc8ea6f110997e9b8f39ebbb1e1e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23340
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-17 17:46:23 +00:00
dan sinclair
05e73db4ef [spirv-writer] Only extract composites for non-const constructors.
Currently we will attempt to extract composite values for constant
constructors which may happen outside of a function. This causes issues
as the extract requires us to be in a function.

Change-Id: I5724987542cc7d9d86493363ed4d9a44a391a52f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23221
Reviewed-by: David Neto <dneto@google.com>
2020-06-17 13:27:12 +00:00
Natasha Lee
3f4f356611 Fix D3D12 Device Initialize calls NextSerial
Device shouldn't be used until after DeviceBase::Initialize so we need
to move the NextSerial call to after Device Initialization is completed.

Bug: chromium:1094477
Change-Id: I2ab317c1d75f853c022faac3fc0bbd66fbd7c14e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23261
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2020-06-16 23:55:08 +00:00
David Neto
0e0979e89b [spirv-reader] Add ArrayStride
Bug: tint:3
Change-Id: Ib174795d1b055b33bfc94205173dbc5a88bb92cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23262
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-16 23:47:05 +00:00
Bryan Bernhart
67cd013b62 D3D12: Workaround incorrect debug layer error handling
Retrieval filter was receiving errors that shouldn't be
stored or not storing new errors. Since these errors are
never reaching the storage filter or being stored without
being filtered, this workaround removes the storage
filter entirely and filters them upon being retrieved.

After the change, two new E2E tests fail
backend validation and require further investigation.

Bug: dawn:460
Change-Id: I92d8c55c71832064b94e8ff0307e7af57ea81fda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23144
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-06-16 23:46:59 +00:00
Ryan Harrison
1b3ed54ffb Use Tint public header
Roll third_party/tint/ be45ff508..b8f493005 (12 commits)

https://dawn.googlesource.com/tint/+log/be45ff508124..b8f4930055df

$ git log be45ff508..b8f493005 --date=short --no-merges --format='%ad %ae %s'
2020-06-16 rharrison Make #define values public in BUILD.gn
2020-06-16 dj2 Cleanup formatting and linter.
2020-06-16 dneto [spirv-reader] Support ifbreak with other forward edge
2020-06-16 dneto [spirv-reader] Add Namer::MakeDerivedName
2020-06-16 dneto [spirv-reader] Update TODOs in test matrix
2020-06-16 dneto [spirv-reader] Add OpCompositeExtract
2020-06-15 dsinclair [spirv-writer] Allow emitting an array stride.
2020-06-15 dsinclair Determine types for module scoped variable constructors.
2020-06-12 dneto [spirv-reader] Add OpCompositeConstruct
2020-06-12 dneto [spirv-reader] First GLSL.std.450 instructions
2020-06-11 dneto [spirv-reader] Add fallthrough
2020-06-11 dneto [spirv-reader] Add switch-selection

Created with:
  roll-dep third_party/tint

Change-Id: Ia529ee3c49e426715b09d5e0c2546061d7979c17
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23280
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-06-16 19:24:18 +00:00
Natasha Lee
3fe84b5b33 Fix AssertAndIgnoreDeviceLossError to handle errors injected by fuzzer
Fuzzer recently started sometimes injecting errors with
CheckHRESULT returning E_FAKE_ERROR_FOR_TESTING, which needs to also be ignored
in AssertAndIgnoreDeviceLossError so that we can continue with destruction.

Rename AssertAndIgnoreDeviceLossError to IgnoreErrors

This CL also adds Austin's pretty printing of HRESULT results as hex values
and adds printing of "E_FAKE_ERROR_FOR_TESTING" error.

Bug: chromium:1094448
Change-Id: I6715a5eec02919a3e3b4c86d493b3f7e84c5e206
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23241
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-06-16 17:53:38 +00:00
Ryan Harrison
b8f4930055 Make #define values public in BUILD.gn
This is needed to allow users to actually use tint/tint.h

BUG=tint:87

Change-Id: I70c9397a0497feca88ccf8879a3d0e8a03ab8471
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23260
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-16 17:26:59 +00:00
Brandon Jones
ac6bd4c98f Fix fuzzer hang when waiting for fence signal after device loss
When the fuzzer passes the command DeviceLoseForTesting, the
DawnWireServerFuzzer will hang forever when waiting for a fence signal
because the device was lost. This commit sets a callback on device loss
which gives an extra condition to break the hang.

Bug: dawn:444

Change-Id: I0157358ed6da39cc6fcab7e1be8a3d5fde74266f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23141
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Natasha Lee <natlee@microsoft.com>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-06-16 16:55:38 +00:00
dan sinclair
c7b66da6ad Cleanup formatting and linter.
This CL cleans up various formatting and lint errors.

Change-Id: Ieee14db90e36acc8b469d58abb84fcf3595321bb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23224
Reviewed-by: David Neto <dneto@google.com>
2020-06-16 15:02:50 +00:00
Jiawei Shao
59cfe3ea03 Clean up CopyTests
This patch does several clean-ups in CopyTests as a preparation of
supporting buffer-to-texture and texture-to-buffer copies with multiple
texture array layers.
1. Remove the zero-initialization of textures in CopyTests_B2T
2. Use a big buffer that contains the pixel data in all the texture
   array layers instead of several small ones that only contains one
   texture array layer.
3. Make CopyTests_T2T::DoTest() also use CopyTests::TextureSpec as its
   input parameter.
4. Add tests for the copies with multiple texture array layers. In this
   patch we just copy the data once per texture array layer, while in
   the next patch we will be able to copy the data for all the related
   texture array layers in one copy command.
5. Move some helper functions for copy tests to WGPUHelpers.cpp

BUG=dawn:453
TEST=dawn_end2end_tests

Change-Id: Ia0150a6c55fffce3e24dda2cd45fd920b0873dc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-06-16 12:26:38 +00:00
Corentin Wallez
fefb452f29 Reland: Vulkan: Enforce fixed subgroup size for compute shaders.
Reland after a refactor of how the extension handling work in the Vulkan
backend.

The original author is David Turner <david.turner.dev@gmail.com>.

This CL ensures that, on architectures with a varying subgroup size,
compute shaders are always compiled with a fixed subgroup size to
avoid consistency issues when one shader writes data in a subgroup-size
dependent layout to GPU memory, to be read by another shader in a
future dispatch.

At the moment, only Intel ICDs are known to implement this [1],
and the code uses a heuristics to chose the size of 16, which seems to
be the sweet spot according to Intel engineers.

+ Update the PNextChainBuilder class to deal with the fact that
  VkComputePipelineCreateInfo::pNext is defined as a const void*,
  which created compiler errors in the previous implementation.

[1] https://bugs.freedesktop.org/show_bug.cgi?id=108875

Bug: dawn:464
Change-Id: I035ee06084fcc964742f0bff4c54cff257c742ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23202
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-06-16 09:17:48 +00:00
Corentin Wallez
5cef1162b9 Reland: Vulkan: Report and enable subgroup size control device extension.
Reland after a refactor of how the extension handling work in the Vulkan
backend.

The original author is David Turner <david.turner.dev@gmail.com>.

Certain Vulkan ICDs (Intel ones notably) will compile SPIR-V
shaders with an liberal, compiler-selected, subgroup size (i.e.
either 8, 16 or 32). For more context, see [1].

This can be a problem for compute, when one shader stores data
in device memory using a subgroup-size dependent layout, to be
consumed by a another shader. Problems arise when the compiler
decides to compile both shaders with different subgroup sizes.

To work-around this, the VK_EXT_subgroup_size_control device
extension was introduced recently: it allows the device to
report the min/max subgroup sizes it provides, and allows
the Vulkan program to control the subgroup size precisely
if it wants to.

This patch adds support to the Vulkan backend to report and
enable the extension if it is available. Note that:

- This changes the definition of VulkanDeviceKnobs to
  make room for the required pNext-linked chains of
  extensions.

- A helper class, PNextChainBuilder is also provided in
  UtilsVulkan.h to make it easy to build pNext-linked
  extension struct chains at runtime, as required when
  probing device propertires/features, or when
  creating a new VkDevice handle.

- This modifies VulkanDeviceInfo::GatherDeviceInfo() to
  use PNextChainBuilder to query extension features and properties
  in a single call to vkGetPhysicalDevice{Properties,Features}2.

Apart from that, there is no change in behaviour in this CL.
I.e. a later CL might force a specific subgroup size for
consistency, or introduce a new API to let Dawn clients
select a fixed subgroup size.

[1] https://bugs.freedesktop.org/show_bug.cgi?id=108875

Bug: dawn:464
Change-Id: I01e5c28e7dac66f0a57bf35532eb192912b254fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23201
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-16 07:54:28 +00:00
Corentin Wallez
984493d0ac Deprecate TextureCopyView::arrayLayer -> origin.z
All existing tests and samples are updated and deprecation tests added.

CommandEncoder still encodes using arrayLayers so the backends are
unchanged. They will be handled in a follow-up CL.

Bug: dawn:22

Change-Id: Ib5346b46eb04d97349cab8f32ef8da5034726ca8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23104
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-06-16 03:05:17 +00:00
David Neto
93e39b451b [spirv-reader] Support ifbreak with other forward edge
Add a guard variable for flow control within that if-selection.

Also, the premerge blocks are always surrounded by an if-selection,
to ensure we cause reconvergence at the end of the original if-selection
construct, just like in the original SPIR-V.

Bug: tint:3
Change-Id: I614c6840e539bf9a338058beb5b6f70484e3320a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23182
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-16 01:03:39 +00:00
David Neto
ad2f7ccc55 [spirv-reader] Add Namer::MakeDerivedName
Bug: tint:3
Change-Id: I4dc3049c577049bb4ad0d1e42ec80f7d82cdb4a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23181
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-16 01:02:59 +00:00
David Neto
318ae59f4d [spirv-reader] Update TODOs in test matrix
We've already written those tests.

Bug: tint:3
Change-Id: Ic836be43b5f1220e3563e4d27abd9b5e2ab54460
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23180
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-16 01:02:27 +00:00
David Neto
b2b0dfefa9 [spirv-reader] Add OpCompositeExtract
Bug: tint:3
Change-Id: I9d8c1cf2545e28ef0ddf89e55ce45ec19c50022a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23161
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-16 01:02:21 +00:00
Austin Eng
cf1fdf413c Handle OOM buffer allocations better
This CL checks buffer sizes before creating map read/write handles.
It is an error to map a buffer that can't be addressed on the CPU.

It also changes client-side synchronous errors on mapAsync to be
normal map failures, and not device lost errors. These should be
recoverable.

The CL adds additional testing for really large, but not UINT64_MAX
buffers, and fixes a VVL warning when buffer allocations exceed the
size of their memory heap.

Bug: dawn:450, dawn:398, chromium:1014740
Change-Id: Ieb34c04c3d01c429b7e3b7810729d5e91ecb6270
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22626
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-15 23:42:13 +00:00
dan sinclair
6941c5354c [spirv-writer] Allow emitting an array stride.
This CL adds the ability to attach a stride to an array type and have it
emitted during SPIR-V generation.

Bug: tint:5
Change-Id: I9c0f0a6afef6ae6662b64f4da2c150ba3f8da29f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23223
Reviewed-by: David Neto <dneto@google.com>
2020-06-15 20:58:28 +00:00
dan sinclair
7be237aa8f Determine types for module scoped variable constructors.
This CL updates the type determination code to determine the types of
module scoped variable constructors.

Bug: tint:89
Change-Id: Icd5d65409fcf17a0cbf0b34b9919f8d9e1577354
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23220
Reviewed-by: David Neto <dneto@google.com>
2020-06-15 20:55:09 +00:00
Ryan Harrison
c3c2c9b6b0 Rolling 3 dependencies
Roll third_party/SPIRV-Tools/ 30bf46dbe..52a5f074e (1 commit)

30bf46dbe0..52a5f074e9

$ git log 30bf46dbe..52a5f074e --date=short --no-merges --format='%ad %ae %s'
2020-06-15 dj2 Update access control lists. (#3433)

Roll third_party/glslang/ ebf55a071..00965b9fa (3 commits)

ebf55a0711..00965b9fa9

$ git log ebf55a071..00965b9fa --date=short --no-merges --format='%ad %ae %s'
2020-06-15 dj2 Remove unused variable. (#2273)
2020-06-15 rharrison Remove unused function, BaseTypeName (#2272)
2020-06-15 cepheus HLSL: Remove support for having GLSL versions of HLSL intrinsics.

Roll third_party/tint/ 0647d2360..be45ff508 (52 commits)

https://dawn.googlesource.com/tint/+log/0647d2360701..be45ff508124

$ git log 0647d2360..be45ff508 --date=short --no-merges --format='%ad %ae %s'
2020-06-11 rharrison Create tint.h for external users
2020-06-11 dneto [spirv-reader] Simplify if-selection bookkeeping
2020-06-11 dneto [spirv-reader] remove exclusive_false_head_for
2020-06-10 rharrison Fix BUILD.gn based builds
2020-06-09 dneto [spirv-reader] Avoid emitting empty elses
2020-06-08 dj2 Add GLSL FindILsb, FindUMsb, FindSMsb and InterpolateAtCentroid.
2020-06-08 dj2 Add support for GLSL cross.
2020-06-08 dj2 Add GLSL umin, umax, smin and smax support.
2020-06-08 dj2 Add ssign and sabs GLSL support.
2020-06-08 dj2 Refactor GLSL type determination code.
2020-06-08 dneto [spirv-reader] Emit non-header OpBranchConditional
2020-06-08 dneto [spirv-reader] Add cases for mergeless OpSwitch
2020-06-08 dneto [spirv-reader] Fix typo in test name
2020-06-08 dneto [spirv-reader] Check some merge block dominance
2020-06-08 dneto [spirv-reader] Add mergeless OpSwitch case
2020-06-08 dneto [spirv-reader] kIfBreak edge counts toward divergence
2020-06-04 dj2 [spirv-writer] Cleanup capabilities code.
2020-06-04 dj2 [spirv-writer] Add support for outer_product
2020-06-04 dj2 [spirv-writer] Add support for derivatives.
2020-06-04 dj2 [spirv-writer] Add support for dot call.
2020-06-04 dj2 [spirv-writer] Add support for is_inf
2020-06-04 dj2 [spirv-writer] Add is_nan support.
2020-06-04 dj2 [spirv-writer] Add support for all intrinsic.
2020-06-04 dj2 [spirv-writer] Generate any intrinsic
2020-06-04 dneto [spirv-reader] Refactor emission for OpBranch
2020-06-04 dneto [spirv-reader] Update test to show error caught
2020-06-04 dneto [spirv-reader] Update test to show error is caught
2020-06-03 rharrison Fix nit in PRESUBMIT.py
2020-06-03 dsinclair Remove right shift arithmetic operand.
2020-06-03 dsinclair Remove unless_stmt
2020-06-03 dsinclair Remove conditional break/continue.
2020-06-03 dneto [spirv-reader]: Support OpBranch
2020-06-03 rharrison Adding PRESUBMIT.py with a bunch of checks turned on
2020-06-02 dj2 Make case selectors an integer value
2020-06-02 dj2 Add IntLiteral parent for Sint and Uint literals.
2020-06-02 dj2 Rename the IntLiteral to SintLiteral.
2020-06-02 dneto [spirv-reader] Support unreachable, as a return
2020-06-02 dneto [spirv-reader] Support kill
2020-06-02 dj2 Rename case statement conditions to selectors.
2020-06-02 dneto [spirv-reader] Support return, return-value
2020-06-02 dneto [spirv-reader] Emit loop and continuing
2020-06-02 dneto [spirv-reader] Emit control flow: if/then/else
2020-06-01 dsinclair Fix merge conflict
2020-06-01 dsinclair [spirv-writer] Add fallthrough support
2020-06-01 dsinclair [spirv-writer] Add switch support
2020-06-01 dneto [spirv-reader] use stack of statement lists
2020-06-01 dneto [spirv-reader] Add problematic CFG case as disabled test
2020-06-01 dsinclair Add case_selectors update
2020-06-01 dsinclair [spirv-writer] Generate kill statements.
2020-06-01 dsinclair Updating to match WGSL spec.
2020-06-01 dsinclair Update intrinsics in the grammar.
2020-06-01 dsinclair Update WGSL grammar builtins to match spec.

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers third_party/tint

Change-Id: Ib0bced03a45c9204aa644bc721bb54e7d427421f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23222
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-06-15 19:00:52 +00:00
Idan Raiter
4f8a6d688a Rolling 5 dependencies
Roll third_party/SPIRV-Tools/ 7c213720b..30bf46dbe (5 commits)

7c213720bb..30bf46dbe0

$ git log 7c213720b..30bf46dbe --date=short --no-merges --format='%ad %ae %s'
2020-06-13 vasniktel Fix operand access (#3427)
2020-06-12 jaebaek Debug info preservation in ccp pass (#3420)
2020-06-10 dneto Fix round trip tests that weren't instantiated (#3417)
2020-06-10 vasniktel spirv-fuzz: Add a test (#3238)
2020-06-10 vasniktel spirv-fuzz: Add support for OpSpecConstant* (#3373)

Roll third_party/glslang/ 08328fea5..ebf55a071 (5 commits)

08328fea5a..ebf55a0711

$ git log 08328fea5..ebf55a071 --date=short --no-merges --format='%ad %ae %s'
2020-06-15 rdb HLSL: Fix incorrect case in name of DX9-style cube sampler type (#2265)
2020-06-11 bclayton Fix signed / unsigned mismatch warning (#2266)
2020-06-10 cepheus Bump code gen version, due to removal of OpEntryPoint operands.
2020-06-10 cepheus Fix #2264: OpEntryPoint incorrectly including function parameters.
2020-06-09 rharrison Use correct type for var storing returned value (#2263)

Roll third_party/shaderc/ d8eca133b..c2ac70797 (6 commits)

d8eca133b4..c2ac70797a

$ git log d8eca133b..c2ac70797 --date=short --no-merges --format='%ad %ae %s'
2020-06-15 31453424+iraiter2 Add minimum buffer size for dawn reflection (#1084)
2020-06-10 dneto Update for Glslang generator version number 9 (#1083)
2020-06-10 rharrison Rolling 5 dependencies and update expectations (#1081)
2020-06-10 rharrison Remove infrastructure for and references to VS2013 (#1082)
2020-06-09 rharrison Start shaderc v2020.2
2020-06-09 rharrison Finalize shaderc v2020.1

Roll third_party/spirv-cross/ 92fcd7d2b..9e3df69d4 (1 commit)

92fcd7d2b0..9e3df69d4e

$ git log 92fcd7d2b..9e3df69d4 --date=short --no-merges --format='%ad %ae %s'
2020-06-12 git GLSL: Require GL_ARB_draw_instanced for gl_InstanceID in GLSL < 1.40

Roll third_party/tint/ 3f3483be1..0647d2360 (0 commit)

https://dawn.googlesource.com/tint/+log/3f3483be14b1..0647d2360701

$ git log 3f3483be1..0647d2360 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers third_party/tint

Change-Id: I8e689c57e5f0adc403d536c4da7308b6793414fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23240
Commit-Queue: Idan Raiter <idanr@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-06-15 18:41:22 +00:00
Yunchao He
e5be22e949 D3D12: use one barrier to transit states for all subresources
If a texture's old states of all subresources are the same, and its
new states are the same too, then we can use one barrier to transit
states for all subresources. We don't need to use one barrier per
each subresource.

This change can reduce barriers we dispatched, in order to improve
performance for particular situations.

Bug: dawn:441

Change-Id: I9fe9dabda725e05d4ce5a8e69ee7b40e6724a22a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23145
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-06-15 18:32:02 +00:00
Yunchao He
1c2a039e04 Optimize subresource tracking - use texture view
Bug: dawn:441

Change-Id: I5cdfc1d84b27eb0b127d34ee829ceedf15f1150c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22321
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-06-15 18:26:12 +00:00
Yunchao He
ee7debf44d Refactor subresource related variables to a struct - backend
This patch put subresource related variables like baseMipLevel,
levelCount, baseArrayLayer, layerCount into a single struct at
backends.

Bug: dawn:157

Change-Id: I50c6bb0ed8ae7a184506c23cab4b64a472bbd75e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23163
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2020-06-15 17:24:42 +00:00
Corentin Wallez
8a5325ca9a Texture: Change to mArrayLayerCount to mSize.depth
This makes the tracking in TextureBase match the shape of
wgpu::TextureDescriptor.

GetSize() becomes a bit more surprising because the depth can sometimes
be the array size, so new getters GetWidth(), GetHeight() and GetDepth()
are added.

Some simplifications to the backend texture creation code are included
that will make it less error prone to add support for 1D / 3D textures.

Bug: dawn:22

Change-Id: I33b6ca99af9d58fc88f5f626cfd5e2e62a8b45cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23103
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-15 09:57:51 +00:00
Corentin Wallez
4234d78201 Deprecate TextureDescriptor::arrayLayerCount -> size.depth
This updates CL:

 - Adds a deprecation warning to use size.depth instead of
arrayLayerCount.
 - Changes all tests and samples to use size.depth.
 - Adds deprecation tests for the change.

In particular the state tracking in TextureBase isn't changed yet
because it requires non-trivial changes in the backends. It will be done
in a follow-up CL.

Bug:dawn:22

Change-Id: Ic02dfb5baaba8d5b06cd339ce988e9b1d16cb5e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23101
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-15 09:46:01 +00:00
Jiawei Shao
6b3a974b42 OpenGL: Enable nonzero_clear_resources_on_creation_for_testing on buffer
This patch enables nonzero_clear_resources_on_creation_for_testing
toggle on buffer on OpenGL backends as a preparation of supporting
buffer lazy-initialization in Dawn.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: Ib49ad17a5d89e14dbdb08d2eb8d6441fadb68f10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23143
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-06-13 01:04:53 +00:00
Jiawei Shao
2ef2be746d D3D12: Enable nonzero_clear_resources_on_creation_for_testing on buffer
This patch enables nonzero_clear_resources_on_creation_for_testing
toggle on buffer on D3D12 backends as a preparation of supporting
buffer lazy-initialization in Dawn.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: Id4f45ff5ccf906692c3855451b120aa56f68c7a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23142
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-06-13 00:59:13 +00:00
Brandon Jones
1663b1d04d Make D3D12 Fuzzer Only Build On Windows
Prevents the d3d12 fuzzer from building on non-windows platforms.

bug: dawn:444
bug: chromium:1094230
Change-Id: I3ce20c645b3fe99b51e06b493ced34308d7cc21e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23162
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-06-12 17:56:31 +00:00
Yunchao He
4fd4aa1f19 Vulkan: use one barrier if we can for non-pass operations
When we do transition barriers for a texture view outside of a pass
(say copy, clear, initialization), if the texture view can cover all
subresources, and its old usages across all subresources are the
same, then we can use one transition barrier. We don't need to use
separate barrier per each subresource.

This patch can reduce barrier we delivered, and improve performance
for particular situations.

Bug: dawn:441

Change-Id: I2ae9b39793915553cbaaceacaf58bf87c9ba3bc6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23129
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2020-06-12 17:01:41 +00:00
Corentin Wallez
f87b62a904 Don't store unnessary SubresourceRange members in TextureBase
This is preparatory change for a subsequent CL that will deprecate
TextureDescriptor::arrayLayerCount in favor of size.depth.

Bug: dawn:157
Bug: dawn:22
Change-Id: Id64556dc81056fbe7751073ffe9872026c145e77
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23102
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-12 16:51:51 +00:00
David Neto
c7d1ac3361 [spirv-reader] Add OpCompositeConstruct
Bug: tint:3
Change-Id: Ibb1a4124e7e7b7a5b95bdd4e7c7e7f1c570e641c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23127
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-12 15:09:56 +00:00
David Neto
0335adbc9a [spirv-reader] First GLSL.std.450 instructions
This supports the extended instructions used by the compute_boids
example.

Bug: tint:3
Change-Id: I364c343217139e489377dd2a9330058114023caa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/23126
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-06-12 15:09:14 +00:00
Corentin Wallez
5c9f7af77d Vulkan: Properly handle Device extension dependencies
The checks for dependencies of Device extensions were incomplete, makes
sure the transitive dependencies of the extensions we care about are all
known so they can participate in the dependency check.

Also removes a workaround for surprising Vulkan behavior with instance
extensions getting promoted as device functions. This should be handled
correctly now as DeviceExt contains the physical device extensions as
well.

Bug: dawn:457

Change-Id: I4b79729d809c9edfedcb075a0e6aa5b4dd473ab3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22942
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-06-12 08:19:31 +00:00
Brandon Jones
9435068a36 Track ShaderVisibleDescriptorHeap Upon Allocation
Fixes bug where a newly allocated ShaderVisibleDescriptorHeap would be
untracked in the residency LRU upon allocation, causing Dawn's residency
manager to become out of sync with D3D12's internal residency refcount
by calling MakeResident once more than needed.

Bug: dawn:193
Change-Id: I47804471b41df476db989634e50bded6006e05aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23125
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-06-12 08:17:41 +00:00